Siege NPCs
(Redirigido desde «Quartermasters»)
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Siege NPCs, NPC guards, and mercenary NPCs serve as defense points during sieges and other events.[1][2]
- Only combat NPCs are killable during a siege. Non-combat NPCs, such as merchants, will despawn and will respawn if the siege is unsuccessful.[1][3]
- Upgrades to the node's Barracones may allow a garrison of siege NPCs to be spawned in the event of an attack.[1]
- PNJs mercenarios can be hired in advance.[1] They are intended to be a significant presence but not the main line of defense in a siege.[4]
PNJs mercenarios
Los PNJs mercenarios pueden contratarse para participara en situaciones basadas en objetivos.[5][6][7]
- Hay varios niveles de PNJs mercenarios que se desbloquean en función de la inversión hecha en su progresión. Los niveles más altos de PNJs mercenarios se conocen como héroes.[8][9][5][6]
- Los alcaldes pueden destinar fondos del tesoro para contratar PNJs mercenarios para defender su nodo durante los asedios.[6][7]
- Los nodos pueden invertir en rutas de mejora que dan mayor selección de roles y calidad (nivel de equipo) a los PNJs mercenarios utilizados para la defensa de caravanas.[8]
- Los PNJs mercenarios se pueden contratar para participar en asedios de castillo en función de la asignación hecha por el gobernante del castillo y del éxito que hayan tenido en la defensa de sus nodos de castillo.[9][5]
- Estas mecánicas están sujetas a cambios en función de las pruebas y las prioridades.[8][9]
- Los jugadores pueden asignar PNJs mercenarios, pero no los controlarán, de la misma manera que las mascotas.[7]
- There are mercenary NPCs that can be assigned to players. We've discussed about that before and those will follow generically... a pet system even adopted majority of the pet system with the added bonus of objective based points of interest that you can assign them to. But we don't want to inundate the field with these mercenaries they'll be few and far between. They'll be assigned specifically like let's say for example as the mayor of a node during a siege you'll be able to assign these two specific players that are citizens within your node and then they'll have those they'll spawn during the during the node siege; or vice versa and the castle siege guild leaders can assign mercenaries that are available based on the progress of those subsidiary nodes around the castle siege whether or not you have those available to your defense or your attack.[7] – Steven Sharif
NPC guards
NPC guards will kill corrupted players on sight.[11]
- NPC guards are capable of being killed, but they have high skill levels, damage mitigation, and power levels.[12]
- Guards are capable of being killed. However, that is a very tall barrier to surpass; meaning that their skill level is relatively high. Their damage mitigation, their output, and power: those things are very difficult to overcome. But they can be killed; and again you can upgrade guards through policies, through upgrades within the barracks structures; and you can even place mercenaries and guards ahead of certain events.[12] – Steven Sharif
- Alcaldes of nodes can unlock higher tier NPC guards through policies or by upgrading their barracks service building.[12][13][14][15]
- NPC guards may be available for hire to defend freeholds after a successful node siege.[16] NPC guards that permanently exist on a freehold are not a planned feature.[17]
Ver además
Referencias
- ↑ 1.0 1.1 1.2 1.3 Transmisión en vivo, 2023-08-31 (2:09:32).
- ↑
- ↑
- ↑ Transmisión en vivo, 2017-07-28 (36:51).
- ↑ 5.0 5.1 5.2 Transmisión en vivo, 2020-08-28 (1:41:24).
- ↑ 6.0 6.1 6.2 Transmisión en vivo, 2020-06-26 (59:11).
- ↑ 7.0 7.1 7.2 7.3 Transmisión en vivo, 2019-11-22 (1:14:23).
- ↑ 8.0 8.1 8.2 Transmisión en vivo, 2022-05-27 (1:18:09).
- ↑ 9.0 9.1 9.2 Transmisión en vivo, 2021-04-30 (1:01:10).
- ↑
- ↑ Transmisión en vivo, 2020-02-28 (1:14:38).
- ↑ 12.0 12.1 12.2 Transmisión en vivo, 2023-08-31 (2:08:54).
- ↑ Transmisión en vivo, 2023-08-31 (2:06:21).
- ↑ Transmisión en vivo, 2023-04-07 (1:19:41).
- ↑ Transmisión en vivo, 2022-08-26 (1:17:04).
- ↑ Transmisión en vivo, 2017-05-19 (28:04).
- ↑ Transmisión en vivo, 2018-01-18 (31:05).