Diferencia entre revisiones de «2019-04-30 Developer Diaries: Building Tech»
Ir a la navegación
Ir a la búsqueda
Etiqueta: Deshacer |
|||
Línea 13: | Línea 13: | ||
|noresultsheader = No references | |noresultsheader = No references | ||
|notnamespace = Template | |notnamespace = Template | ||
− | |linkstoexternal = %RTZ5osw1hnc% ¦ linkstoexternal = %2019-04-30-developer-diaries-building-tool% | + | |linkstoexternal = %RTZ5osw1hnc% ¦ linkstoexternal = %2019-04-30-developer-diaries-building-tool% ¦ linksto = {{ROOTPAGENAME}} |
− | |||
}} | }} | ||
[[Category:Interviews|^2019^]][[Category:Videos|^2019^]][[Category:Developer Diaries]][[Category:Devin Lafontaine]] | [[Category:Interviews|^2019^]][[Category:Videos|^2019^]][[Category:Developer Diaries]][[Category:Devin Lafontaine]] |
Revisión del 19:33 27 jun 2019
Developer Diaries Ashes of Creation Developer Diaries: Building Tool, 30 April 2019. Read the transcript
In the second installment of our Developer Diaries, we take a look behind the scenes of the technology that shapes our buildings as Devin Lafontaine (one of our Senior Environment Artists) and Steven Sharif (our CEO and Creative Director) discuss the creation of the tool and how it will affect players as they adventure throughout the world of Ashes of Creation.