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Revisión del 17:02 17 feb 2020
Crops are harvestable resources in Ashes of Creation.[2][3][4][5][6]
- Parcelas allow placement of farm workstations for farming crops and livestock.[2][2][3][4][7][6][5]
- The level and types of processing stations on a freehold will affect the speed and quality of crop rotations.[8][2]
- Alojamiento persistente allows placement of small garden sections for farming special types of crops.[3][4][9]
- Apartamentos allow placement of pots to grow seeds.[10][4]
- Public spaces in nodes allow lower-tier animal husbandry and farming activities.[11]
- There'll be different types of tools and/or machinery that can be used to plant multiple seed types within a particular infrastructure that gives you bundles and/or many different harvestings that's part of progression. So, as you get more adept at farming, you have the ability to mass produce; and the same is true when you talk about quantity, speed of processing across many of the different processing professions[8] – Steven Sharif
- Crops are grown from seeds that are obtained from vendors or in the open-world.[12][2]
- Initially seeds will need to be planted individually, but the acquisition of farming tools or hired farmhands will enable more efficient methods.[13]
- Crops must be watered and fertilized until they are mature.[14][12]
- Plants can be uprooted, fruited (seeded), or harvested.[14]
- There are diminishing returns from harvesting crops, where new seeds will eventually need to be reacquired from the world.[15]
- There won't be a breeding mechanic associated with crops.[16]
- Farmable crops have applications beyond basic food items.[17]
- Farmed materials can be processed into craftable materials or be converted directly into consumable items through professions such as cooking and alchemy.[3]
Recursos en el Reino Subterráneo
Los recursos serán diferentes en el Reino subterráneo (Underrealm).[18]
- Esto afectará a las profesiones de agricultura y ganadería.
- Dado que los jugadores sólo pueden tener una parcela (Freehold), deberán elegir sus especializaciones de artesanía en consecuencia si desean ubicarlo en el Reino subterráneo.
Farmhands and NPC assistance
Based on node type and progression, players will be able to hire NPCs to work as farmhands on their freehold farms.[19] Players will be able to command these farmhands in-game as well as potentially offline via an application (mobile app) or web interface.[19][20][21]
Zonas de castillos
Los castillo de gremio ejercen influencia sobre una zona de castillos a su alrededor.[22]
- La región de un castillo es 1/5 del mundo del juego.[23]
- Las zonas de castillos, regiones económicas, y las ZOI (Zonas de Influencia)de los nodos pueden solaparse.[24][25]
- Un castillo puede tener una metrópolis al lado.[26]
- Los límites de las zonas de castillo son estáticos.[24]
- Los castillos de gremio imponen un impuesto sobre todos los ingresos de los nodos dentro de suregión.[27][28]
Ver además
Referencias
- ↑ X.com - Verran screenshots.
- ↑ 2.0 2.1 2.2 2.3 2.4 Vídeo, 2023-06-30 (6:39).
- ↑ 3.0 3.1 3.2 3.3 Entrevista, 2021-02-07 (42:41).
- ↑ 4.0 4.1 4.2 4.3 Transmisión en vivo, 2020-10-30 (44:22).
- ↑ 5.0 5.1 Transmisión en vivo, 2017-05-05 (32:11).
- ↑ 6.0 6.1 Transmisión en vivo, 2017-05-30 (20:01).
- ↑ Transmisión en vivo, 2017-10-16 (56:42).
- ↑ 8.0 8.1 Transmisión en vivo, 2023-06-30 (1:47:33).
- ↑ Transmisión en vivo, 2020-06-26 (45:32).
- ↑ Entrevista, 2023-07-09 (41:22).
- ↑ Entrevista, 2023-07-09 (51:26).
- ↑ 12.0 12.1 Vídeo, 2023-06-30 (11:53).
- ↑ Entrevista, 2023-09-10 (29:31).
- ↑ 14.0 14.1 Transmisión en vivo, 2023-06-30 (1:46:24).
- ↑ Entrevista, 2023-07-09 (55:54).
- ↑ Entrevista, 2021-02-07 (44:17).
- ↑
- ↑ Transmisión en vivo, 2017-06-01 (24:30).
- ↑ 19.0 19.1 19.2 19.3 Entrevista, 2023-07-09 (1:37:34).
- ↑ 20.0 20.1 20.2 Transmisión en vivo, 2017-05-09 (28:57).
- ↑ 21.0 21.1 21.2 Transmisión en vivo, 2017-11-17 (11:00).
- ↑
- ↑
- ↑ 24.0 24.1
- ↑
- ↑
- ↑ Transmisión en vivo, 2021-04-30 (1:01:10).
- ↑