Pantheon

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"Planetarium" concept art by Ryan Richmond.[1]

The beginning of the creation of the universe that exists within Ashes of Creation was a result of a group of god beings. There were ten of them and there was a celestial struggle in this universe that resulted in a fraction of those gods. And there exists within this story two components of good and evil.[2]Steven Sharif

Las diez deidades dentro de Ashes of Creation formaron un panteón de los dioses que existían en un reino fuera del plano material.[3][4] Hubo una lucha celestial entre los dioses que los dividió entre el bien y el mal.[3][2] Algunos dioses influencian en la parte corrupta de los seres que existen en el Universo.[5][3]Es posible, mediante las propias misiones y las decisiones como jugador, unirse o adorar a estos dioses.[6][7]

The gods are an active part of the story; and each of the cultures have their own interpretation of the whims and desires and focuses of the Gods.[8]Steven Sharif
  • Los Otros son tres de los diez dioses que se encargaron de la enseñanza de todas las facetas de la La Esencia (tanto las del bien, como las del mal) a Los Antiguos, elevándolos al Plano de los dioses.[3]
  • La oposición de Los siete dioses restantes con Los Otros condujo a una gran batalla celestial. Los Siete fueron capaces de derrotar a Los Otros, desterrándolos a ellos y a Los Antiguos al Vacío. Ellos procedieron a crear cuatro razas divinas, dividiendo sus cualidades entre ellas.[3][2]

Los Dioses son seres de La Esencia, que es una energía metafísica o una especie de fuerza vital que puede manipularse para crear lo que podría verse como magia.[3]

  • Los Dioses son capaces de alcanzar el plano material a través de las almas de sus seres divinos. En el caso de Los Siete estas son las cuatro grandes razas y sus descendientes.[9]

There were these pantheon of gods that existed in a realm outside of the material plane that Verra exists in and they were really beings of what's called The essence. The essence is essentially this almost metaphysical energy or life-force that can be manipulated to create magic and/or what we would we would view as magic; and different planes have different degrees of strength when it comes to their proximity to the essence. The material plane is not the highest on that on that scale of being close to to the essence; and the gods exist on a plane that is the most connected to the essence.[3]Steven Sharif

Los Dioses en Ashes of Creation representan diferentes aspectos del universo, así como sus sentimientos.[10]

Each god... has a specific realm that they relate to in the world and its creation.[2]Steven Sharif

We have a very rich lore on the pantheon of gods, but it's something that I want to make sure players discover in-game, not told about.[10]Steven Sharif

The story of creation tells us of a race of beings known as The Ancients. Created in the likeness of what was once The Ten. The Ten imbued all of their qualities into one race to have stewardship over all of creation. The power of the Ancients grew and a rift divided the Ten in how to accommodate their new creation. Three of the Ten separated from the others and began to teach the Ancients the Secrets of the Essence. When the Seven learned of this, a great celestial battle ensued. Eons passed and you watched as the fight continued within the celestial kingdom. Some say it was the fight that created the stars and heaven we see today. With every blow between the Ten a star was born. When the battle was complete, the others and the Ancients were banished by the Seven into the Void. The Seven found the error of their ways and decided to split their qualities into four races instead of one; and this is how the Humans, Elves, Orcs and Dwarves came to be. You watch as the Seven created Verra and placed each of the races within their respective locations. As the story came to an end, a dark figure at a distance grew closer to you. Until all you could see was the darkness. And you wake up in a sweat after a nightmare.[18]Steven Sharif

Orders of the seven

The orders of the seven are religious organizations corresponding to the seven grand temples of Verra.[15]

  1. The Order of hope is an Aelan human order based in the capital city of Aela. The patron deity is Resna.[15]
  2. The Order of fate is a Kaivek orc order headquartered in the capital city of Ren. Patron deity is Norlan.[14]
  3. The Order of truth is a Pyrian elven order headquartered in the capital city of Amera. Patron deity is Shol.[16]

Within the temples of the seven there exist different levels of organizations that call on only the most devout followers to serve. Depending on the follower's skills, services could mean many things. For those among the followers who hold a certain set of skills, there are the orders of the seven. Each of the orders answers to a different hierarchy within the various grand temples of the seven that are found throughout Verra.[15]Steven Sharif

Religión

Religious temple in a Metropolis node.[19]

Estamos hablando de un panteón, no necesariamente de religiones separadas. Hay todo tipo de opciones y sobre quien es el mejor dios, o quien es el dios que se identifica mejor contigo.[2]Jeffrey Bard

Hay seis religiones principales así como una religión Tulnar/en el Reino Subterraneo[20][21][22]

  • La religión pretende ser algo inspirador, no algo estético.[23]
  • Elegir una religión permite a los jugadores recorrer un camino más iluminado u oscuro mediante las elecciones de sus misiones y otras acciones.[6][7][2]
    • Los jugadores no podrán adorar a Los Otros en los templos, pero ciertas misiones abrirán ciertas formas de adoración más oscuras.[24]

Habrá diferentes misiones. Ciertas acciones que los jugadores podrán tomar para, quizá, perseguir el lado más oscuro del metaverso, por decirlo de alguna manera.[6]Steven Sharif

A veces, en el pasado, los juegos han tratado de evitar enfatizar demasiado en la religión por los posibles paralelismos que pueden ocurrir entre lo que está en el mundo real y este reino de fantasía. Realmente no comparto esta teoría. Creo que la religión juega un papel muy importante en la historia de Ashes of Creation y se trata en gran medida, de esta idea casi monolítica del bien contra el mal; así que ese es realmente el quid de lo que será la narrativa general del juego. No estoy tratando de encasillar a los jugadores en "todos tienen que ser buenos"; como dije antes, habrá oportunidades para que los jugadores puedan desviarse de ese camino, si así lo deciden.[20]Steven Sharif

La religión Tulnar es una combinación de las creencias religiosas de las razas principales, así como de las creencias paganas de las razas menores a lo largo del tiempo, ya que coexistieron juntas en El Reino Subterraneo.[25]

The progression of the Tulnar- while they are still the staples of what were once the primary deities of the good pantheon remained for the Tulnar, over the time they existed and evolved into the society that they are at the return to Verra. It's much more similar... to the way the Creole religions advanced, with using components of Christianity as well as Voodoo and other smaller, more "paganesque" religions; and incorporated them into one. To that degree, you can correlate the way that society around the Tulnar has this almost combination of what were pagan beliefs from the minor races as well as the introductions of the major beliefs and religions from the major races, because they all came together in the Underrealm and survived in that regard. So you’re gonna see naturally a combination of those two things.[25]Steven Sharif

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