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Intrepid Studios autopublicará Ashes of Creation en las regiones de NA (Norteamérica), OCE (Oceanía) y SEA (Sudeste Asiático) regions.[1][2]

We have learned a lot from our partnership with MY.GAMES, and we wish our friends there all the best as we have mutually decided to part ways. Looking ahead, we’re excited to announce that Intrepid Studios will be opening European offices in Amsterdam to help support our publishing operations in the EU/CIS regions. We have recently posted open positions for our new EU offices, and look forward to hiring the best and brightest in true Intrepid fashion.[3]Steven Sharif

El MMORPG Ashes of Creation no se publicará en la plataforma Steam.[4]

Account transfers from mail.ru/my.com/my.games

La transferencia de cuentas desde MY.GAMES (My.Com/Mail.Ru) para permitir el acceso a las fases de pruebas de Ashes of Creation pueden realizarse registrando una cuenta con Intrepid Studios y envíando un ticket de soporte.[6][7] La intención es que se conserven todas las compras y logros.[3]

Q: What does this mean for my Ashes of Creation account with MY.GAMES moving forward?
A: We are working with MY.GAMES (previously My.Com and Mail.Ru) to transfer purchases made in the MY.GAMES platform to the Intrepid Account system, so that you will be able to use those purchases in Ashes of Creation. Please create a support ticket using the "I need assistance with my account" and "MY.GAMES Migration" option and our support team will assist you with this transfer process. [6]
Q: What happens if I don’t have an Intrepid Account?
A: You will need to have an Intrepid Account for the transfer to take place. If you have not already done so, please create an Intrepid Account with the same email address that is associated with your MY.GAMES account. [6]
Q: What happens to the purchases on my MY.GAMES account moving forward?
A: Once accounts are migrated to the Intrepid Account platform, any Ashes of Creation purchases would be available on your Intrepid Account.[6]
Q: If I don't want to transfer or migrate my MY.GAMES account, can I get a refund?
A: Any players who previously purchased their pre-order through MY.GAMES can submit a support request through MY.GAMES for a full refund.[6]
Q: What happens to my personal information associated with my MY.GAMES account?
A: Your MY.GAMES account and all associated data will remain safely within the MY.GAMES account system. In order to facilitate the migration of your purchases, MY.GAMES will provide Intrepid Studios with the following data, ONLY if you have made a purchase related to Ashes of Creation or Ashes of Creation: Apocalypse through the MY.GAMES systems.[6]

Modelo por suscripción

Game time is currently purchasable in Pre-order packs.[8]

This allows us to avoid the pay to win mentality many free-to-play games employ, as well as maintain a steady flow of new content for all our players.[9]

Ashes of Creation (MMORPG) es un juego basado en pago por suscription.[9]

  • Las suscripciones comenzarán en el momento del lanzamiento o, sujeto a cambios, el usuario podrá elegir activar su suscripción para que empiece en un momento determinado.[17]
I think a sub cost provides both the barrier of entry to prevent, some not all, but mitigate some gold selling bots and whatnot because there's a cost associated with playing the game, but it's also not too high that it gets on the greedy side or prevents a lot of players from participating and trying the game; and then if the game is good then people will continue to subscribe and that subscription provides funding and revenue for the developers to continue a significant content creation and expansion rollout for the game.[19]Steven Sharif

Ashes of Creation Apocalypse era free-to-play.[20][21]

There is no P2W in Apocalypse or the MMORPG![21]

Precio de la caja (compra inicial)

No hay un precio de compra asociado a la caja inicial en Ashes of Creation.[22]

Nobody should feel that they have to back the project to see it come to life. It's coming to life regardless of that. You do it because you want to support us and that's fine; and if you don't want to, that's also fine as well. We want to hear your voice and we want you to be part of the community, so that's a very important aspect. Nothing we offer in the pre-order packages are power driven. They don't give any competitive advantage to an individual who backs the game.[23]Steven Sharif

Pay to win

Ashes of Creation no será pay to win.[24][19][25]

Ashes of Creation will not be pay to win, that is our pledge to the community. One of the core principles we set forth with Ashes of Creation is a very strong desire to maintain the game's even playing field.[25]

A lot of developers and companies have come along in the past- and I've been hit by this too- and they've said we're not going to have pay-to-win and then boom they roll out some pay-to-win. We have consistently said we won't be pay-to-win and in the pre-orders that we provide and even in the Kickstarter there were absolutely zero pay-to-win components whatsoever. So not only will we talk the talk but we will walk the walk as well.[19]Steven Sharif

Because we are a non-box purchase game, meaning there is no box price to play Ashes of Creation, it is only a subscription; and that's beneficial because it reduces the barrier of entry and we want a high population obviously; but at the same time one of the ways we augment the revenue flows to sustain constant updates and new chapter releases and additional content within the game is through a cosmetic-only marketplace; and that means absolutely no pay-to-win whatsoever; and that will be adhered to forever.[24]Steven Sharif

Las ranuras de inventario, las cajas de botín RNG y las pociones de XP se consideran pay to win.[26][27][28][29]

We will not use a loot box system for cosmetics either. We currently have a cosmetic store that offers limited time, limited quantity items to help sustain game development. These items are purely decorative and do not offer any in-game benefits.[26]

My definition of pay-to-win is really anything that affects the in-game economy, the in-game action pool, your abilities and/or skills... In my opinion the inventory slots and the XP potions would be considered pay-to-win.[28]Steven Sharif

Q: Will there be RNG boxes?
A: I dislike RNG. Archeage made me loath rng monetization gimmicks.[29]Steven Sharif

Expansiones

Las expansiones de DLC ([[[Release schedule|lanzamientos]] posteriores al lanzamiento del juego) se planifican con una periodicidad mensual, trimestral o semestral.[33][34]

  • el nuevo contenido se introducirá principalmente a través del sistema de nodos. El objetivo es que el contenido existente siga siendo relevante junto con el nuevo..[38]

Because of the modularity of a lot of the systems that we're working on, it's not too hard to iterate and implement new things... We're planning on going on a quarterly/ monthly cycle to continue to push out new content.[39]Jeffrey Bard

The quarterly cycle for the big content is good for us and then, as you said, those modular components to our mechanisms in the game allow for us to introduce smaller content patches that can be seen in real time in the world.[39]Steven Sharif

We don't intend to a wordsmith around future charge for DLC content. As a subscription model, that's part of the agreement between us as a Studio and you guys: That there will be regularly scheduled updates and chapters; and that subscription is what allows you to access that content.[36]Steven Sharif

Tienda de cosméticos (micro transacciones)

Ashes of Creation cosmetic store.[40]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[19]Steven Sharif

La tienda de cosméticos permite a los jugadores comprar cosméticos para usarlos en Ashes of Creation.[41] La tienda de cosméticos ofrece artículos por tiempo y cantidad limitados para ayudar a sostener el desarrollo del juego.[42]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[43]

  • Los cosméticos de la tienda ofrecerán una variada selección de looks únicos.[44]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[42]Steven Sharif

  • Los objetos de la tienda de cosméticos no se podrán comerciar.[45] There will be no gifting mechanism for cosmetic items.[46]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game[46]Steven Sharif

Fases de testeo

Fases de testeo de Ashes of Creation.

The game will be feature complete before Beta... Beta really is intended to identify last minute bugs to make sure that everything is ready for launch; it's important that all features are complete by Beta-1. Alpha-2 will not be feature complete at the start of Alpha-2. There are going to be updates that are going to be incorporated as part of the Alpha-2 process and there are going to be additional features that come online that get fleshed out between that time and Beta-1. There's going to be regions of the maps that aren't going to be accessible of course during Alpha-2.[54]Steven Sharif

Testing participation

  • La Alpha-0 tuvo unos 2.500 participantes.[55]
  • La Alpha-1 tuvo aproximadamente 9,600 participantes en Agosto de 2018.[56][57] Hubo algo más de 13k participantes en Mayo de 2021.[56] Hubo 5300 inicios de sesión únicos durante las pruebas del fin de semana de 3 días del 27 de Mayo de 2021.[56]
  • Se espera que la participación tanto en las Alpha como en las Beta aumente con la venta de los packs de pre-venta.[58]
  • Se espera que la Alpha-2 supere los 100.000 participantes.[59][60]
info-orange.pngEsta sección se actualizará tan pronto como los desarrolladores pongan a disposición la información.

Ver además

Referencias

  1. steven-publishing-oce-sea.png
  2. Entrevista, 2018-08-21 (11:20).
  3. 3.0 3.1 3.2 Blog: New Adventure Awaits.
  4. ashes-steam.png
  5. apoc-offline.png
  6. 6.0 6.1 6.2 6.3 6.4 6.5 MY.GAMES FAQ
  7. steven-mail-ru.png
  8. Pre-order packs
  9. 9.0 9.1 kickstarter subscription.png
  10. toast-subscription.png
  11. Transmisión en vivo, 2018-05-04 (53:34).
  12. Transmisión en vivo, 2020-07-25 (1:21:03).
  13. margaret-region-locking.png
  14. braver of worlds.png
  15. Summer Braver of Worlds.png
  16. steven-lifetime.png
  17. Transmisión en vivo, 2021-02-26 (1:08:47).
  18. alpha-1-and-game-time.png
  19. 19.0 19.1 19.2 19.3 Transmisión en vivo, 2020-07-25 (1:53:46).
  20. Transmisión en vivo, 2018-10-31 (38:47).
  21. 21.0 21.1 Blog: Steam Announce And Play Test FAQ For Ashes of Creation Apocalypse
  22. kickstarter box cost.png
  23. Transmisión en vivo, 2021-12-23 (1:23:41).
  24. 24.0 24.1 Transmisión en vivo, 2020-11-30 (56:02).
  25. 25.0 25.1 kickstarter p2w.png
  26. 26.0 26.1 26.2 loot-boxes.png
  27. 27.0 27.1 Transmisión en vivo, 2020-07-25 (48:28).
  28. 28.0 28.1 Pódcast, 2018-08-04 (1:57:56).
  29. 29.0 29.1 RNG boxes.png
  30. Entrevista, 2021-06-13 (48:27).
  31. steven-multi-boxing-3.png
  32. steven-multiple-accounts.png
  33. 33.0 33.1 33.2 33.3 33.4 33.5 33.6 Entrevista, 2021-02-07 (21:57).
  34. Transmisión en vivo, 2017-05-08 (11:14).
  35. screenshot 328.png
  36. 36.0 36.1 Transmisión en vivo, 2018-08-17 (1:02:38).
  37. 37.0 37.1 37.2 37.3 37.4 Transmisión en vivo, 2020-06-26 (1:26:54).
  38. Entrevista, 2021-06-13 (42:22).
  39. 39.0 39.1 Transmisión en vivo, 2017-06-01 (19:12).
  40. 40.0 40.1 Ashes of Creation cosmetic store.
  41. cosmetics obtaining.png
  42. 42.0 42.1 42.2 Transmisión en vivo, 2018-04-8 (PM) (58:29).
  43. 43.0 43.1 kickstarter microtransactions.png
  44. equitable-cosmetics-quote.png
  45. cash shop non tradable.jpg
  46. 46.0 46.1 Entrevista, 2018-05-11 (32:36).
  47. 47.0 47.1 Kickstarter packages.
  48. MMOGAMES Interview, 2017-09-8.
  49. beta 0.png
  50. Intrepid pre-order pack.
  51. Adventurer pre-order pack.
  52. PAX West 2017 Alpha package.
  53. PAX West 2017 Beta package.
  54. Transmisión en vivo, 2022-07-29 (1:08:49).
  55. Entrevista, 2018-08-24 (12:18).
  56. 56.0 56.1 56.2 steven-a1-participation.png
  57. Transmisión en vivo, 2018-08-17 (24:07).
  58. 58.0 58.1 58.2 Transmisión en vivo, 2017-11-17 (28:50).
  59. a2-participants.png
  60. Transmisión en vivo, 2023-01-27 (11:05).