Siege summons

De Ashes of Creation Wiki
Ir a la navegación Ir a la búsqueda

Las invocaciones de grupo son activadas por un líder de grupo con esa habilidad en su kit de clase junto con componentes adicionales de otras clases que formen parte del grupo.[2]

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.

Hasta ocho jugadores con el mismo arquetipo primario pueden unirse para crear invocaciones de asedio durante un asedio.[3]

These are the types of systems that we want to put in place where groups of a single primary archetype can come together to summon these types of effects that play off of what the identity of that archetype is.[3]Steven Sharif

Summoner siege abilities

Summoners can collaborate together during sieges to summon larger creatures, such as Golems.[4][5][6]

We do have the concept of siege summons being a thing with multiple summoners being required in order to create that siege summon. In those situations your character becomes the summon. So you don't have an AI that takes over your previous character but instead the recipient of those additional spell effects becomes the actual summon itself.[4]Steven Sharif
  • The target of the group summon becomes the summon itself.[4][6]
    • Previously it was stated that the party-leader becomes the summon.[5]
info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.
  • A siege summon will have an incremental size based on the number of summoners participating in that summon activity, with a maximum of eight.[7]
  • The number of summoners participating in the summon will determine its overall size.[7]
  • All summoners must be in the same party and the party leader must be a summoner.[5]
    • The party leader initiates the summon and then takes control of it.[5]
    • Once summoned, the party leader cannot be changed.[5]
    • If the party disbands, the summon ends. There will be a grace period to handle disconnects.[5]
    • The party may also contain non-Summoners.[5]

Tank siege abilities

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.
If eight Tank archetypes each use one of their summon wall abilities it might construct a larger wall that can divide two raids in a moment; and would require damage and block skills and abilities for a momentary lapse of battle between those two raids.[3]Steven Sharif

Summoning siege equipment

Siege weapons and vehicles can be summoned by registered participants of the castle or node siege who have the particular item in their inventory.[9]

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.

A summoning sheet is used to summon siege equipment to the player's position.[10]

  • Siege vehicles that can be player driven.[10]
  • Hand held weapons.[10]
  • Multiple people may need to equip some items of siege equipment for it to function.[10]

Visuales

Ver además

Referencias