Skins

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[2] – Steven Sharif
Se considera skins las mascotas, monturas, armaduras, edificios y accesorios que se venden en la tienda de cosméticos.[3]
- Las skins son objetos cosméticos que no otorgan ningún beneficio al usuario.[4]
- Las skins sólo se pueden aplicar a objetos que ya se han ganado, crafteado o encontrado en Ashes of Creation.[5]
- Las skins de montura requiere que se haya conseguida un tipo específico de montura en el juego.[6]
- Las perlas de texto que aparecen junto a los objetos de la tienda están relacionadas con el lore y el trasfondo de las criaturas y los objetos del mundo de Verra.[4]
- Las skins de caravana cambian el aspecto de una montura y una caravana del juego que están vinculadas entre sí..[7][8]
- Las mejores skins se podrán conseguir en el juego.[9]
The best skins will be in-game achievable (obviously “best” is subjective, so I’d say the most ornate and detailed/unique).[9] – Steven Sharif
Cosméticos

We are very transparent in the business model of subscription with cosmetic only marketplace... I respect and understand the opinion of rather having a box price in-place of cosmetics, but that is not the direction I’ve decided to take. After weighing the benefits to the game and its population, I believe a lower barrier to entry is healthier in the long run, and the steady content release and quality of the product will sustain the retention for subscription and in-turn provide a healthier content release strategy for Ashes.[10] – Steven Sharif
Los cosméticos ofrecen una gran variedad de personalización en Ashes of Creation.[11]
- No hay ningún objeto que se pueda comprar que ofrezca beneficios pay-to-win .[10][12]
- All skin cosmetic items are cosmetic items only and do not grant the user any other benefit. The lore text is flavor text, and background of the creatures and items in the world of Verra.[4]
- Tipos de cosmeticos:
- Los cosméticos, tanto desde el punto de vista de calidad como de cantidad, se pueden conseguir a través del juego.[13] Los cosméticos que se pueden conseguir en el juego estarán a la par, y en el caso de las skins legendarias incluso por encima, de los objetos de la tienda.[14][15][10]
- I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.[13] – Steven Sharif
- In my opinion quality of cash shop cosmetics should be equal to in game achievable cosmetics, but offer a diverse selection of unique looks.[16] – Steven Sharif
- Habrá cosmeticos legendarios que sólo se podrán conseguir en el juego, y que nunca se ofrecerán en la tienda de cosméticos.[14][15][10]
- The most grand looking cosmetics will be from in-game achievment only.[17] – Steven Sharif
- No habrá cambios de color, o de materiales, en los cosméticos mensuales como medio para rellenar los logros dentro del juego.[14]
- Habrá variantes de los cosméticos mensuales para NPCs y Mobs.[14][18]
- Los componentes de los cosméticos de las armaduras podrán ser reutilizados en otros sets de equipo.[14]
- From an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide variety of looks achievable for an MMORPG of our size.[14] – Steven Sharif
- Pueden existir variantes de criaturas compradas en la tienda de cosméticos (mascotas y monturas) en la naturaleza.[19][20]
- While the exact same skin will not be available again in the future once it's gone from the Shop, these skins are all variants of creatures that you can expect to see across Verra - so perhaps you will find one with a similar style in-game![19] – Sarah Flanagan
- Los cosméticos pueden ser usados por todas las razas, aunque puede que haya ligeras variaciones para que queden bien con las complexiones corporal de cada raza..[21][22]
- No habrá cosméticos de mascotas con aspecto de furry.[23]
- It's important to remember, Ashes is a NO-BOX COST subscription only game, with an optional cosmetic marketplace. This achieves a few things from a monetization model. Having a lower barrier to entry for players to try the game when they don't have to fork out $60 for the box price is good, our box price is 0$. This also places an emphasis on the game's retention and our continual updates and content creation to keep players playing and staying subscribed (a put your money where your mouth is sort of philosophy for us as a company). It also means players don't have to spend $60 every time there is an expansion.[14] – Steven Sharif
- Is there an answer that satisfies everyone? Nope. And that's ok. We are open and transparent with our philosophies and business model. You know what you are getting with Ashes and to me, given my experiences in other games, it is a nice breath of fresh air.[14] – Steven Sharif
- Los cosmeticos de disfraces y mascotas no tienen restricción de nivel. Los cosméticos deedificios, barcos, caravanas y monturas requieren que se obtenga primero un objeto dentro del juego para poder aplicarlo.[24][25]
- I know there have been quite a few questions regarding cosmetics over the years. As we get further along in development, we'll be providing more specific information regarding what specific buildings, items, etc., you can place each cosmetic on. We'll update this for all past items.[26] – Margaret Krohn
- Los cosméticos no se pueden intercambiar con otros jugadores, pero si que se pueden reasignar a otros personajes (alts) dentro de la misma cuenta.[27][28]
Estilo artístico
Ashes of Creation tendrá una mayor fidelidad gráfica que la mayoría de los juegos occidentales. No será demasiado estilizado ni "caricaturesco".[29]
We can push the limits a little bit on the graphical fidelity, especially using Unreal Engine 4... My desire was not to see very cartoony games. I'm not a big fan of highly stylized art.[29] – Steven Sharif
Conseguir cosméticos
Algunos cosmetics se puedenobtener dentro del juego:[30]
Algunos logros pueden desbloquear ciertos cosméticos.[30]
No todos los cosméticos se pueden obtener a través del juego. Estos, se podrán conseguir a través de la tienda de cosméticos.[30]
Cash shop cosmetics will be limited in quantity, limited in time for purchase. They will be unique, but you will also have extremely difficult to gain cosmetics in game as well as unique cosmetics that look great and better... There will be a lot of cosmetics that are achievable in the game because that is a very fun aspect of MMO play.[31] – Steven Sharif
Tienda cosmética

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[15] – Steven Sharif
La tienda de cosméticos permite a los jugadores comprar cosméticos para usarlos en Ashes of Creation.[30] La tienda de cosméticos ofrece artículos por tiempo y cantidad limitados para ayudar a sostener el desarrollo del juego.[13]
- Se pueden conseguir cosméticos de buena calidad y cantidad a través del propio juego (sin necesidad de la tienda).[13]
- Nada en la tienda de cosméticos será pay to win.[12]
Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[12]
- Los cosméticos de la tienda ofrecerán una variada selección de looks únicos.[16]
I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[13] – Steven Sharif
- Los objetos de la tienda de cosméticos no se podrán comerciar.[28] There will be no gifting mechanism for cosmetic items.[33]
I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game[33] – Steven Sharif
Pre-order packs
Pre-order packs are available from the Tienda cosmética.[32]
- Wayfarer pre-order pack (History).
- Expeditionary pre-order pack (History).
- Voyager pre-order pack (History).
- Voyager plus pre-order pack (History).
We offer cosmetics for players who wish to support the project early. The exclusive nature of the limited availability is something I think collectors value. If you buy cosmetics as an MMO player, I know I enjoyed if the cosmetic is rare and not every girl at the party is wearing the same dress. In addition, these cosmetics are used to populate the world through NPC variants and color/texture changes so their offering aligns with our production schedule. The good thing about these packs is they contain no P2W advantages and there is no box cost, so from a mechanics standpoint you do not need to buy them to excel in the game on launch. And also, there are comparable and subjectively more grand cosmetics achievable in game as well.[18] – Steven Sharif
Cosmetic binding
All cosmetic store items will be non-tradeable.[28]
- Cosméticos are not tradeable with other players but can be reassigned to other characters (alts) within the same account.[27][28]
- This is a reversal of the earlier statement that assignment of account-bound cosmetics to a character cannot be undone.[34]
Pay to win
Ashes of Creation no será pay to win.[2][15][35]
Ashes of Creation will not be pay to win, that is our pledge to the community. One of the core principles we set forth with Ashes of Creation is a very strong desire to maintain the game's even playing field.[35]
A lot of developers and companies have come along in the past- and I've been hit by this too- and they've said we're not going to have pay-to-win and then boom they roll out some pay-to-win. We have consistently said we won't be pay-to-win and in the pre-orders that we provide and even in the Kickstarter there were absolutely zero pay-to-win components whatsoever. So not only will we talk the talk but we will walk the walk as well.[15] – Steven Sharif
Because we are a non-box purchase game, meaning there is no box price to play Ashes of Creation, it is only a subscription; and that's beneficial because it reduces the barrier of entry and we want a high population obviously; but at the same time one of the ways we augment the revenue flows to sustain constant updates and new chapter releases and additional content within the game is through a cosmetic-only marketplace; and that means absolutely no pay-to-win whatsoever; and that will be adhered to forever.[2] – Steven Sharif
Las ranuras de inventario, las cajas de botín RNG y las pociones de XP se consideran pay to win.[36][37][38][39]
- No habrá potenciadores de nivel ni auto-leveling.[40]
- No habrá sistema de cajas de botín en Ashes of Creation.[36]
We will not use a loot box system for cosmetics either. We currently have a cosmetic store that offers limited time, limited quantity items to help sustain game development. These items are purely decorative and do not offer any in-game benefits.[36]
- El uso de múltiples cuentas y el "multi-boxing" en ordenadores diferentes no se considera pay to win.[37][41][42]
My definition of pay-to-win is really anything that affects the in-game economy, the in-game action pool, your abilities and/or skills... In my opinion the inventory slots and the XP potions would be considered pay-to-win.[38] – Steven Sharif
- Q: Will there be RNG boxes?
- A: I dislike RNG. Archeage made me loath rng monetization gimmicks.[39] – Steven Sharif
Transferring cosmetics between alts
Los cosméticos se puede asignar a otros personajes (alts) dentro de una misma cuenta pero solo pueden estar activos en un personaje al mismo tiempo.[27][44][45]
- Es probable que haya un tiempo de reutilización para reasignar cosméticos entre personajes.[27]
- La página de gestión de cuentas se utiliza para asignar o reasignar las skins del crowdfunding y los objetos, que sólo son aplicables a un personaje a la vez.[46][44][45]
Racial skins
Racial skins enable a player to change their character's racial appearance.[47][48]
- Racial skins transform the race of the character to that skin. The original racial appearance of the character is entirely replaced.[49]
- Racial skins can be toggled on and off.[48]
You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[49] – Steven Sharif
Racial skins are not costumes. This means that armor and character customization is possible on these.[50]
There are plans to create other racial skins.[53]
- Some potential future ideas include undead and werewolf (lycan) skins.[54]
Freehold building skins

After you build your house, you can build other buildings on your Freehold. Each building needs the blueprint to start the process. If you have a cosmetic skin you want to use on a building, this is used after placing the blueprint. Once this has been placed, the building will be shown in a non-functional, construction state. Players will need to provide the required materials needed to complete the building construction, for each building on their Freehold.[56]
Freehold building skins were offered as Kickstarter and El verano de la financiación rewards and are currently available in pre-order packs.[57][58][59][60][61]
- Freehold building skins can also be achieved in-game.[62]
- Freehold skins can be applied to blueprints matching the type of freehold building: housing, artisanship, and business.[56][62][64][57][25][65][24]
- Cosmetics that we have sold as part of different packs throughout the past- our pre-order system: Those cosmetics are split into three primary categories: housing, artisanship, and business; and we will have a breakdown that we're going to be releasing of the cosmetics that have come previously and which categories they exist in, but players will have the option to override the appearance of a blueprint that exists within one of those categories with an associated cosmetic skin; and that is obviously not just something that can be purchased through the pre-order system, but also can be achieved in-game as well- our cosmetics that can be applied to specific building types. And we don't get as granular where, let's say, you might have a shrine cosmetic, and you have, let's say, a blacksmith building that you wouldn't be able to apply the shrine to the blacksmith building. If the shrine exists in the artisanship lane you can apply it to any artisanship type building, but not to a house or business. so giving a little bit of additional context there.[62] – Steven Sharif
- The vast majority of cosmetic freehold skins apply to homestead buildings.[68]
- A planned feature may allow multiple buildings to be replaced by a single large cosmetic skin.[69]
- Cosmetics that are are very large in size- we will have a system that's not been developed yet, but we've been planning for this: we'll have a system where multiple buildings can be occupied space-wise by the larger cosmetic. So, a cosmetic might replace the visual appearance of one particular building, but then you'll be able to have that footprint occupy multiple buildings to replace the visual appearance. So that way you're still utilizing the similar amount of space.[62] – Steven Sharif
- Baronies won't impose any appearance restrictions on freehold buildings.[70]
Homestead building skins
Cosmetic freehold building skins for homestead buildings.[56][62][64][57]
[ All homesteads ] [ Small homesteads ] [ Medium homesteads ] [ Large homesteads ]
Artisan building skins
Cosmetic freehold building skins for artisan buildings.[56][62][64][57]
- These skins can be placed on any artisan building, regardless of type.[71][72]
- Artisan cosmetic skins go on artisan buildings and not the individual profession stations themselves.[56]
Business building skins
Cosmetic freehold building skins for business buildings.[56][62][64][57]
- These skins can be placed on any business building, regardless of type.[72]
Skins de caravana
Las skins de caravana están disponibles en la tienda de cosméticos[74]
- La skin cambia la apariencia de monturas y caravanas en el juego que están relacionadas entre sí.[7][8]
- Los componentes de caravana y montura de la skin no se pueden utilizar por separado.[7][8]
- Los cosméticos de edificios, barcos, caravanas y monturas requieren un objeto en el juego que tienen que ser obtenidos primero para usarlos.[24][25]
You'll need your own creature and caravan hooked up to each other, and then the caravan cosmetic skin goes over all of them to make it look like what's pictured. you're not able to split out separately that caravan mount skin, hence why you'd want the separate mount skin if you wanted to ride it independently.[7] – Sarah Flanagan
Ship skins
Ship skins apply to certain ship types.[75]
- Building, ship, caravan and mount cosmetics require an in-game item to be obtained first to apply the cosmetic.[24][25]
Mount skins
Mount skins can be applied to the appearance of mounts that were earned in-game.[24][25][45][77] These are applicable to specific classes (tiers) of mounts.[5]
- For example, the Ramstrider skin will only be applicable to the class of land mounts (tier 1), and the Nighthunter Gryphon skin is only applicable to the class of royal mounts (tier 3).[5]
- Certain tier 2 mount skins (such as the Emberstorm Dragon) can be upgraded to tier 3 skins if they also apply to royal mounts.[78]
- Acquiring achievements like t3 mounts or t2 mounts to use cosmetics on will require varying degrees of effort, skill and strategy. Once achieved players can use those cosmetics.[79] – Steven Sharif
Land mounts
Gliding mounts
Flying mounts
Undermounts
Monturas acuáticas
Crowdfunding mounts
Cosmetic pets
Cosmetic pets are available for purchase from the cosmetic store.[3]
Cosmetic pets, since non-functional from a gameplay perspective, can be summoned at lvl 1.[24] – Steven Sharif
Guild hall skins
Guild hall skins were rewards in the Kickstarter and El verano de la financiación campaigns.[80][81]
- Some freehold cosmetics may be applicable to guild freeholds.[82]
Costumes

The costume cosmetics that are included in each month's pre-order set are indeed a full piece, and when you put it on it will cover your entire appearance. You will not be able to mix and match/toggle those pieces individually (other than your helmet) when you're wearing the entire costume. This is partially why there is a separate category for accessories - those are able to be worn/equipped on a more individualized basis, so you can mix and match to your liking![84] – Sarah Flanagan
Costumes are available for purchase from the cosmetic store.[59]
- They do not include any weapons pictured.[85]
- Costumes are one piece outfits that cover all gear slots regardless of armor type.[86][84][87][88][89]
- Full costumes do not mix and match pieces.[89] – Steven Sharif
- Costumes don't have a level restriction or require an in-game item to be obtained first.[24][25]
- Costumes are not gender or race locked, but can adapt based on a character's gender and race.[90][91][21][22]
- Racial skins appear along with any costume appearances.[52][50]
- All hoods and head slot items, whether part of a complete costume or individual gear, will have the option to be shown or hidden on the character by the player.[92][84][93]
Accessory skins
Los accesorios en Ashes of Creation hacen referencia a:
- Skins cosméticosque ocupan un espacio de equipo específico.[3][88]Los skins de accesorios no se pueden aplicar sobre un disfraz/aspecto.
- Objetos de joyería, como anillos y collares.[94]
Mount barding skins
Mount barding (also referred to as Saddles) is armor for mounts in Ashes of Creation. Mount barding is similar in concept to player armor.[96]
- The higher the level of barding, the better looking it will be.[96]
- Barding will have multiple components that can be equipped. Each component will increase the stats of the mount, such as hit points and speed.[97][96]
- Barding cosmetics can only be applied to mounts with barding cosmetic slots.[98]
- Cosmetic skins may only be applied to barding/saddle items that are earned in-game.[99]
- Barding skins can not be applied over a mount skin.[100]
- The mount skins are applied to the mount, and barding (think of it like an accessory appearance) can not be applied over the mount skin.[100] – Cody Peterson
- Barding skins' appearance may differ depending on the type of mount.[98]
Housing decorations
Housing decorations are available for purchase from the cosmetic store.
Apariencia del equipo

We want to be realistic with the application of particular types of armor, such as plate armor. In this regard for the different sexes there's a fine line that has to be drawn between accentuating the form of the sex as well as making it somewhat realistic and actually applicable to the environment.[101] – Steven Sharif
Se pretende que el equipo tenga una apariencia realista.[102][103]
- Mo habrá armas sobredimensionadas.[104]
- Las armaduras no tendrán un aspecto excesivamente sexual.[103]
- I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a an immersive issue.[102] – Steven Sharif
- There might be sliders, but there are not gonna be naked sliders.[105] – Steven Sharif
Las armaduras adoptarán unaapariencia racial.[106] Las armas escalarán su tamaño en función de la raza.[107]
Each race is getting its custom geo pieces, which then will share thematic components such as color palette, attachments, design filigree. Those types of things will get shared across the geo but generally you're going to see unique races with unique geo.[108] – Steven Sharif
- Los cosméticos pueden ser usados por todas las razas, pero puede que haya ligeros cambios para que se vean bien con las diferentes complexiones corporales de cada raza.[21]
Los jugadores pueden cambiar el color del equipo usando tintes.[109][110]
Se puede configurar que se vea el casco o no.[111]
Los "efectos de partículas" se usan para denotar la importancia y la rareza de algunas armas.[113]
Los artesanos pueden influir en el aspecto de los objetos que crean.[114][115]
Las armas se pueden enfundar.[116]
Ranuras de apariencia / Transmogs
El equipo tendrá ranuras de apariencia (Transmutación/Transmog/ranuras de cosmeticos) que se utilizarán para copiar la apariencia de un objeto (en algunos casos).[117][118]
- Hay ciertas reglas a la hora de aplicar cosméticos a objetos específicos a diferencia de los disfraces, que no tienen restricción de nivel.[25]
- El jugador puede activar o desactivar las ranuras de cosméticos.[119]
- Puede que se aplique una "apariencia por defecto del jugador" durante los asedios u otras batallas a gran escala para mejorar el rendimiento del lado del cliente.[120][121]
- Cosmetics, whether purchased from the shop or earned in game, are an important component of MMORPGS I personally enjoy; and there's a lot of collectors out there who spend a great deal of time either in-game achieving these things or spend money purchasing them from the cosmetic only marketplace; and we don't want to demean or reduce that achievement or that expenditure. So it's going to be situational where the default appearance will be applied and can be activated.[120] – Steven Sharif
Ver además
Referencias
- ↑ Ashes of Creation Store: Skins.
- ↑ 2.0 2.1 2.2 Transmisión en vivo, 2020-11-30 (56:02).
- ↑ 3.0 3.1 3.2
- ↑ 4.0 4.1 4.2 4.3 Rime and Regal.
- ↑ 5.0 5.1 5.2 Transmisión en vivo, 2018-12-06 (41:43).
- ↑ Transmisión en vivo, 2020-11-30 (58:24).
- ↑ 7.0 7.1 7.2 7.3 7.4
- ↑ 8.0 8.1 8.2 8.3
- ↑ 9.0 9.1
- ↑ 10.0 10.1 10.2 10.3 Ashes of Creation Reddit - Heat and Harmony.
- ↑ Transmisión en vivo, 2017-05-08 (48:52).
- ↑ 12.0 12.1 12.2
- ↑ 13.0 13.1 13.2 13.3 13.4 Transmisión en vivo, 2018-04-8 (PM) (58:29).
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7
- ↑ 15.0 15.1 15.2 15.3 15.4 Transmisión en vivo, 2020-07-25 (1:53:46).
- ↑ 16.0 16.1
- ↑
- ↑ 18.0 18.1
- ↑ 19.0 19.1
- ↑ Transmisión en vivo, 2019-06-28 (1:25:55).
- ↑ 21.0 21.1 21.2
- ↑ 22.0 22.1 Transmisión en vivo, 2020-06-26 (1:42:55).
- ↑ Pódcast, 2020-11-15 (49:02).
- ↑ 24.0 24.1 24.2 24.3 24.4 24.5 24.6 24.7 24.8
- ↑ 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 Transmisión en vivo, 2020-11-30 (57:50).
- ↑
- ↑ 27.0 27.1 27.2 27.3
- ↑ 28.0 28.1 28.2 28.3
- ↑ 29.0 29.1 Entrevista, 2018-10-20 (2:17:43).
- ↑ 30.0 30.1 30.2 30.3
- ↑ Transmisión en vivo, 2018-07-09 (55:20).
- ↑ 32.0 32.1 Ashes of Creation cosmetic store.
- ↑ 33.0 33.1 Entrevista, 2018-05-11 (32:36).
- ↑ Transmisión en vivo, 2021-04-30 (1:20:03).
- ↑ 35.0 35.1
- ↑ 36.0 36.1 36.2
- ↑ 37.0 37.1 Transmisión en vivo, 2020-07-25 (48:28).
- ↑ 38.0 38.1 Pódcast, 2018-08-04 (1:57:56).
- ↑ 39.0 39.1
- ↑ Entrevista, 2021-06-13 (48:27).
- ↑
- ↑
- ↑ Transmisión en vivo, 2021-01-29 (46:48).
- ↑ 44.0 44.1
- ↑ 45.0 45.1 45.2
- ↑ Transmisión en vivo, 2017-05-26 (18:10).
- ↑ Transmisión en vivo, 2017-05-12 (1:04:04).
- ↑ 48.0 48.1
- ↑ 49.0 49.1 Transmisión en vivo, 2020-05-29 (1:42:43).
- ↑ 50.0 50.1 Kickstarter 12k+ backers.
- ↑
- ↑ 52.0 52.1
- ↑ February 8, 2019 - Questions and Answers.
- ↑ Transmisión en vivo, 2018-04-8 (AM) (4:47).
- ↑ Ashes of Creation Store: Sunbeam's Remembrance.
- ↑ 56.0 56.1 56.2 56.3 56.4 56.5 56.6 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑ 57.0 57.1 57.2 57.3 57.4 57.5 Transmisión en vivo, 2023-06-30 (22:05).
- ↑
- ↑ 59.0 59.1 What is included with my Pre-Order package?
- ↑
- ↑
- ↑ 62.0 62.1 62.2 62.3 62.4 62.5 62.6 Transmisión en vivo, 2023-06-30 (23:40).
- ↑
- ↑ 64.0 64.1 64.2 64.3 Development Update with Freehold Preview.
- ↑ 65.0 65.1 Transmisión en vivo, 2020-08-28 (2:14:06).
- ↑ 66.0 66.1 Transmisión en vivo, 2023-06-30 (1:15:34).
- ↑
- ↑ Transmisión en vivo, 2023-04-07 (31:49).
- ↑ Transmisión en vivo, 2023-06-30 (1:21:07).
- ↑ Entrevista, 2023-07-09 (31:18).
- ↑
- ↑ 72.0 72.1
- ↑ Ashes of Creation Store: Ramstone Hauler.
- ↑
- ↑
- ↑ Transmisión en vivo, 2021-12-23 (1:21:32).
- ↑ Transmisión en vivo, 2018-04-8 (PM) (51:49).
- ↑ Transmisión en vivo, 2019-09-30 (1:39:01).
- ↑
- ↑
- ↑
- ↑ Transmisión en vivo, 2021-04-30 (1:14:12).
- ↑ Ashes of Creation Store: Vestments of the Runecarvers.
- ↑ 84.0 84.1 84.2
- ↑
- ↑
- ↑
- ↑ 88.0 88.1
- ↑ 89.0 89.1
- ↑ Forums - Livestream Q&A 2022-08-26.
- ↑
- ↑
- ↑ Transmisión en vivo, 2022-03-31 (1:21:44).
- ↑ Leader of Men
- ↑ 96.0 96.1 96.2 Transmisión en vivo, 2020-05-29 (58:31).
- ↑ Transmisión en vivo, 2020-09-30 (45:37).
- ↑ 98.0 98.1
- ↑ Transmisión en vivo, 2020-09-30 (45:26).
- ↑ 100.0 100.1
- ↑ 101.0 101.1 Transmisión en vivo, 2020-05-29 (50:20).
- ↑ 102.0 102.1 Transmisión en vivo, 2017-05-26 (19:51).
- ↑ 103.0 103.1 Reddit Q&A, 2019-01-8.
- ↑
- ↑ 105.0 105.1 Transmisión en vivo, 2021-12-23 (1:34:07).
- ↑ Pódcast, 2018-08-04 (53:43).
- ↑ Transmisión en vivo, 2022-10-28 (1:41:06).
- ↑ Transmisión en vivo, 2021-09-24 (1:25:27).
- ↑ Transmisión en vivo, 2017-07-18 (54:56).
- ↑ Transmisión en vivo, 2017-07-28 (9:47).
- ↑
- ↑ Transmisión en vivo, 2020-10-30 (1:13:22).
- ↑
- ↑ Transmisión en vivo, 2020-11-30 (1:05:22).
- ↑ Transmisión en vivo, 2017-05-24 (24:19).
- ↑ Transmisión en vivo, 2017-09-03 (48:56).
- ↑ Entrevista, 2018-08-24 (5:28).
- ↑ Transmisión en vivo, 2017-11-17 (22:33).
- ↑ Transmisión en vivo, 2018-02-09 (50:29).
- ↑ 120.0 120.1 Transmisión en vivo, 2020-07-25 (54:10).
- ↑ Transmisión en vivo, 2019-11-22 (1:08:05).