Música en las tabernas

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Los jugadores podrán elegir la música de las tabernas.[1]

Música

El compositor principal de Ashes of Creation es Bear McCreary. Su música se desvelará en la Alpha-2 y Beta-1.[2][3]

The soundtrack is going to incorporate either elements of intrigue or mystery or horror that's part of winding through that level to get to that boss, it's building up to the crescendo of the fight. Music is such an important part of setting the scene- the emotional presence of what you are doing in this immersive world. It elicits emotional responses. And we have a great composer Bear McCreary who has worked on God of War, Battlestar Galactica, Outlander, Black Sails; a lot of great franchises and great IPs; and I think he is going to do an awesome job in capturing the essence of what that emotional response should be from a player.[4]Steven Sharif
When we put out any music in our game... we want content creators to be able to create content utilizing our game. So just message us and we'll try to resolve any of those [DMCA] problems if you encounter any.[6]Margaret Krohn

El arquetipo del bardo tendrá habilidades musicales.[7]

  • Los bardos pueden tocar instrumentos musicales, como flautas y gaitas.[8][9][10]
    • Otros arquetipos también podrán tocar ciertos instrumentos musicales en el futuro.[8]
  • La creación de música personalizada (usando el lenguaje marco musical) no estará presente en el lanzamiento del juego.[11]

Musical abilities

  • Other archetypes may also be able to play certain musical instruments at some future time.[8]
  • Custom music creation (using the likes of the Music Macro Language) will not be present in the game on release.[11]

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Referencias