Tavern communications

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Taberna offer private chat and voice communications for all patrons within the building.[1]

  • Tavern proximity voice chat may be available based on testing.[2]

Taberna

Pre-alpha tavern.[3]

Inns and taverns dot the rural lands of Verra, and serve as crucial waypoints between destinations. However, one tavern has a unique patron that not many would expect. A man by the name of Fent is the owner of the quaint establishment, and upon entering, patrons may notice a large furry mass in the corner. Closer inspection reveals it to be no less than a fully grown bear, complete with his own bear sized flagon of mead.[4]

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Taberna are a type of business building that can be placed in nodes or on freeholds.[6][1]

Many adventures begin in a humble tavern. I’m sure many of you have memories from pen and paper adventures that begin in a small town, with a small town tavern and small town problems. Over time, it becomes a headquarters. You go there to rest, to eat, to hear gossip and meet friends. It’s a home away from home and your connection to the world when you’re not on a quest.[1]
If there was a hunting ground nearby that is very populated, we could set up a tavern [to] sell food buffs and drinks that is really good for XP bonuses or increase to your loot chance or something like that.[8]John Collins

Voice communications

In-game voice communication channels.
Channel VOIP Proximity-based
Open-world.[10] - No.[10]
Party.[11][12] Yes.[2][12] No.[2]
Raid.[11][12] Yes.[2][12] No.[2]
Guild.[12] Yes.[12] No.[2]
Tavern voice chat.[1] Yes.[1] Maybe - based on testing.[2]
Mercado/Stall districts.[2] - Maybe - based on testing.[2]
Mazmorras (limited rooms).[2] - Maybe - based on testing.[2]
Puntos de interés.[2] - Maybe - based on testing.[2]

Voice chat will have fully functional mute and chat preferences.[12]

In-game text chat

Alpha-1 work-in-progress chat interface.[13]

We are working on a new chat log! The new log includes tabs for general, party, siege, guild, and more![13]

In-game text chat channels.
Channel Command
Local chat.[14][15] /say.[16]
Shout.[14][15] /yell.[16]
Party.[14][15] /party.[16]
Raid.[14][15]
Guild.[14][15]
Private message (PM).[14][15][17] /tell (playername).[16]
Tavern.[1]
Node citizen chat.[18][19][14][15][20]
Global (Enabled for Alpha-1 testing).[16] /global.[16]
info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.

Chat bubbles

Los jugadores podrán activar o desactivar las burbujas de chat. Habrá opciones para administrar las burbujas para reducir la confusión visual.[21][22]

Queremos incluir burbujas de chat. Queremos incluir una gran cantidad de opciones que les permitirán (a los jugadores) administrar esas burbujas para que pueda activarlas, no solo ver un campo de burbujas.[22]Jeffrey Bard

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Referencias