Nodos
En cada servidor hay localizaciones de desorrollo o evolución cuidadosamente colocados, llamados Nodos.[3]
- Habrá 85 ubicaciones de nodos comunes en el lanzamiento con 15 nodos de castillo adicionales (5 castillos x 3 nodos de castillo cada uno)[4][5][6] para un total de 100 nodos.[7][8]
- Anteriormente los desarrolladores habían estimado que habría 103 ubicaciones de nodos comunes con 15 nodos de castillo para un total de 118 nodos.[7][8][4][5][6]
- Esta disminución del número de nodos no afecta a la cantidad de alojamientos de jugadores, o a la capacidad del servidor estimada.[9][10]
- We have moved from a 103 nodes to 85 nodes; and there's a few reasons for that. One, when we were doing the calculations behind how- in Alpha 2 and in the game- we want these vassal structures to exist, we had more nodes than what felt meaningful and we wanted to condense some of that those curated story arcs and hooks into the environment and realm around the areas to be more bountiful at a lesser node value: meaning bringing down the node count so that we can increase the richness of each of those nodes more than what was at 103.[11] – Steven Sharif
- Habrá 9 ubicaciones de nodos en el Alpha-1.[12]
Nodes are the heart of the world, they create the ebb and flow of life. At their core, Nodes are pre-set points in the world, wrapped in a Zone of Influence and surrounded by geographic areas that change over time based upon player participation. The world map is divided into regions, with each region containing multiple Nodes. As a Node advances, it influences the types of content within itself and the surrounding areas. Players do not create Nodes, but if they are a part of the government for a specific Node, they have the ability to influence diplomacy, and modify building types/construction and services within that Node. There will be 103 Node locations at launch, each with its own impact on the narrative and development of the world.[7] – Margaret Krohn
- ↑ Node series part II – the Metropolis.
- ↑ Node series part I
- ↑ A reactive world - Nodes.
- ↑ 4.0 4.1 Blog: 10 facts about castle sieges in the MMORPG.
- ↑ 5.0 5.1
- ↑ 6.0 6.1 Pódcast, 2018-04-23 (15:14).
- ↑ 7.0 7.1 7.2 Blog - Know Your Nodes - The Basics.
- ↑ 8.0 8.1 Entrevista, 2018-08-24 (3:44).
- ↑ Transmisión en vivo, 2022-08-26 (1:18:54).
- ↑ Transmisión en vivo, 2022-08-26 (1:06:42).
- ↑ Transmisión en vivo, 2022-08-26 (1:05:47).
- ↑ 12.0 12.1 Transmisión en vivo, 2020-11-30 (37:16).