Robo

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No habrá una mecánica de robo en Ashes of Creation en lo que respecta a los jugadores vivos.[1][2]

  • Puede que haya acciones relacionadas con misiones que impliquen algún tipo de robo, pero no de objetos reales del inventario, de un jugador, en las que el jugador sea identificado como el objetivo de la misión mediante un título o algún otro medio.[1][3]

That emergent gameplay is obviously the objective behind how can we accommodate a non-static quest-line; and the way you do that is you can apply a flag to a title and whoever holds that title becomes the target of that quest segment. And this can change too because that title can change- different people might rise up in the ranks of different societies and organizations.[3]Steven Sharif

There is not a theft mechanic for you to walk up to a player that's alive and steal something.[2]Steven Sharif

Gear binding

Pueden darse casos en donde el equipo se ligue al jugador (BoE or BoP) pero serán contadas excepciones, ya que esto no facilita los objetivos respecto a la economía.[5]

A lot of what we experienced in games that usually come before us is that many things are account bound and they're soulbound to your character... Instead very little here is character bound. Very very little. The vast majority of gear- yes you will get quest related gear as rewards- but it won't be let's say one set in one dungeon and you must run the dungeon over and over. Instead we want to really emphasize the reliance on the economy and crafters and gatherers and processors to support a majority of the gear structure in-game, combined with that of world raid bosses and dungeon bosses; not a repetitive quest line through a single dungeon.[7]Steven Sharif

Escrow system

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.
We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[8]

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