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* Hand held weapons.
 
* Hand held weapons.
 
* Multiple people may need to equip some items of siege equipment for it to function.
 
* Multiple people may need to equip some items of siege equipment for it to function.
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== Guns and gunpowder ==
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{{Guns and gunpowder}}
  
 
== Alpha 1 siege equipment ==
 
== Alpha 1 siege equipment ==

Revisión del 03:42 22 ago 2018

Trebuchet siege weapon in Alpha-1 castle sieges preview.[1]

It wouldn’t be a castle siege without siege weapons. These are massive machines of war that enable attackers to bring down the walls, and defenders to keep their keep safe. Crafters can bring their own powerful schematics to the battlefield, or you can order baseline siege weapons from your friendly neighborhood siege master NPC. The Castle’s defenders will be able to deploy their own defensive weapons and turrets based on how well they maintained and defended their own Nodes. The sky will be illuminated with fire and fury.[2]

Siege weapons and siege vehicles are able to be utilized during sieges.[4]

Part of this endeavor of sieging a player-held location (or non-player-held location) is time to prepare; and that includes gathering and crafting these mega weapons or collecting the resources: Whether it be gold or specific quest items to purchase from NPCs.[6]Steven Sharif
Anything that you want to bring into existence in the world is going to be built by players: Whether that is Naves, Siege engines, Armas, Armadura, etc.[8]Jeffrey Bard

Anything that you want to bring into existence in the world is going to be built by players: Whether that is Naves, Siege engines, Armas, Armadura, etc.[8]Jeffrey Bard

Summoning siege equipment

A summoning sheet is used to summon siege equipment to the player's position.[9]

  • Siege vehicles that can be player driven.
  • Hand held weapons.
  • Multiple people may need to equip some items of siege equipment for it to function.

Armas de fuego y pólvora

The Gilded Galleon pre-order pack cosmetic ship skin.[10]

The potion launcher idea will be incorporated as part of how cannons operate on ships; and these will be very large potion launchers obviously. The storage of this ammunitions are going to be very important as well... It's not going to be the same potion every time. You can equip the cannon with different types of potions that have different types of effects from a munitions standpoint; and I think that's going to provide a very cool gameplay because as you see the different color of the trail that's coming out of the potion launched, you'll be aware of what your adversary is using and how that affects your ship; and you'll be able to counter based on maneuverability, based on whatever you want to counter that with. I think that's going to present a very interesting dynamic to the attacks with these ships.[11]Steven Sharif

Las armas de fuego (pólvora negra) no estarán presentes en Ashes of Creation.[12][13]

  • Los barcos emplearán una versión más grande del lanzador de pociones en lugar de cañones. Estos cañones podrán ser equipados con diferentes pociones que tendrán diferentes efectos.[11]
I previously said there was not going to be gunpowder in Ashes. What there will be is something very similar to gunpowder but has a more arcane nature to it. It's not necessarily going to be explainable through the conventional means of chemistry, metallurgy, and physics and what not, but rather the Essence is the core component of many types of magic, one of which is obviously going to be evocation type magic; and that evocation can have some explosive tendencies.[12]Steven Sharif

El armamento como los lanzadores de pociones, armas de asedio y las armas utilizadas en el combate naval están basadas en las artes arcanas .[11][12][14]

As we said in the past, were not really about that black powder life. Instead it's really going to be focused on the arcane arts: The elements; the use of radiance and darkness; and then those being employed in larger weaponry, such as the type of siege weaponry between ship battles as well as those and sieges. A potion launcher is an example of the arcane energies that can be mastered in order to facilitate these highly destructive alchemical blends that can be created.[14]Steven Sharif

Alpha 1 siege equipment

Template:Alpha-1 siege equipment

Siege mechanics

A siege occurs over several phases.[15]

  • Certain siege mechanics may be gated for specific size groups during sieges.[16]
  • There will not be a deserter debuff for leaving a siege before it is complete.[17]
  • More will be revealed in an upcoming blog entry.[15]

Artwork

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Referencias