Castle siege defenses

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Castle siege defenses may be deployed by Kings and Queens to defend their castle against sieges.[1][2][3][4]

  • Each of the five castles has its own static layout. Defenders may deploy traps and blockades within their castle, as well as hire mercenary NPCs to defend specific locations.[1]

There are points of balance that we want to incorporate, such as the defense mechanisms that the defenders have, the types of buffs that are acquired through completing killing the bosses, or capturing control points, the stages before a siege when it comes to those node progressions in the preceding weeks: Those are all going to be balanced considering all things being equal between the two sides. But obviously we're not going to control the state of gear acquisition that one side might have as an advantage over the other. There might be a much better geared team over there. There might be a much better coordinated team. There might be a higher number of individuals who are part of the attacking or the defense. Those are components that we aren't necessarily going to put on railroads so-to-speak. But the aspects of design that we can talk about like the hit point health of a particular wall or door, or mercenaries that can be hired; what's their cost, what's their damage output: Those are things yes we're going to balance. But obviously anything that's player dependent or that has player interaction and activity and determination you can't always balance; and you don't want to balance. Those aspects you leave those to the players.[7]Steven Sharif

Nodos de castillo

One of the 5 guild castles is located on an island, depicted with its 3 adjacent castle nodes.[8][9]

Should you be deft enough to take a Castle, you’ll now be responsible for managing it. Castles will have their own Nodes associated with them, and developing and defending those Nodes will determine the state of your Castle during the next siege. If you’ve done a good job managing your kingdom, then you’ll have more and better options available for deployment during the next siege. If you let your populace fall to ruin, you may have to rely solely on your own devices.[10]

Los castillos del gremio tienen tres nodos en las proximidades.[11][12]El gremio debe desarrollar esos nodos para mejorar las defensas del castillo.[11] Será posible, pero muy difícil, que un solo gremio desarrolle por completo estos nodos. Es probable que necesiten ayuda de la comunidad en general.[13]

Once the castle is owned by a guild that's when the supporting castle nodes start to come online and spawn each week prior to the fourth week castle siege. They'll have to form alliances, they'll have to get support, they'll have to get resources, they'll be able to allocate funds that have been collected through taxation in order to strengthen the defenses as well as hiring additional NPC mercenaries.[16]Steven Sharif

Los nodos de castillo suben de nivel a través de misiones por parte del gremio propietario o gremios de la alianza.[12]

  • Subir de nivel los nodos del castillo es más rápido en comparacón con los nodos normales.[6]
  • Al final de cada semana previa a los asedios a castillos hay un periodo de tiempo en el fin de semana donde las caravanas generadas por PNJs comienzan a moverse hacia uno de los nodos de castillo llevando los impuestos del castillo desde los nodos que están en el dominio del castillo.[17][18]
    • Durante este tiempo, es deber del gremio propietario, sus alianzas, y ciudadanos de estos nodos a escoltar estas caravanas al nodo de castillo.[17]
    • Los enemigos del gremio tienen incentivos para atacar esta caravana recogiendo las ganancias de la caravana y sabotear la recogida de impuestos, lo cual, reducirá las capacidad defensiva de los nodos de castillo y, por consecuencia, a los propios castillos .[17][12]
    • Los ciudadanos de estos nodos están bajo la influencia del castillo y están automáticamente registrados como defensores de estas caravanas y no pueden participar en ataques contra estas.[17]
  • Al completar estas misiones, se desbloquean servicios y funciones que son útiles al gremio ocupante y sus aliados además de potenciar las defensas del castillo.[12]

If they fail to to level up those nodes or complete those quests within the three prior weeks before the declaration week, then the castle will be at a disadvantage.[12]Steven Sharif

Ser miembro de un gremio ocupante te convierte automáticamente en guarnición de los nodos de castillo y del propio castillo.[11]

PNJs mercenarios

Los PNJs mercenarios pueden contratarse para participara en situaciones basadas en objetivos.[16][20][21]

  • Hay varios niveles de PNJs mercenarios que se desbloquean en función de la inversión hecha en su progresión. Los niveles más altos de PNJs mercenarios se conocen como héroes.[22][15][16][20]
  • Los jugadores pueden asignar PNJs mercenarios, pero no los controlarán, de la misma manera que las mascotas.[21]
There are mercenary NPCs that can be assigned to players. We've discussed about that before and those will follow generically... a pet system even adopted majority of the pet system with the added bonus of objective based points of interest that you can assign them to. But we don't want to inundate the field with these mercenaries they'll be few and far between. They'll be assigned specifically like let's say for example as the mayor of a node during a siege you'll be able to assign these two specific players that are citizens within your node and then they'll have those they'll spawn during the during the node siege; or vice versa and the castle siege guild leaders can assign mercenaries that are available based on the progress of those subsidiary nodes around the castle siege whether or not you have those available to your defense or your attack.[21]Steven Sharif

Castle siege declaration

Siege preparation.[23]

Gremios are able to sign up to either siege or defend a castle over a week long declaration period.[16][12]

  • Once a guild registers for the siege a scroll creation quest is initiated that guild members may participate in, and it becomes possible to lay the declaration scroll down as soon as the quest is completed.[24]
    • Multiple guilds may register to attack and the first to complete the scroll and lay down the declaration may begin to have their members register to attack (there will be a cap).[24]
    • The siege scroll deployment is a 5 min rooted cast that alerts the region at the cast initiation and names the caster that must be the guild leader.[24][25]
    • If the guild leader is killed, the casting is interrupted.[26] The scroll will remain until it is recast. It will disappear if it is not cast within the declaration period.[27]
    • The scroll may only be placed in a ring around the castle.[28] The quality of the scroll determines the proximity to the castle.[29]
  • Players don't need to be in the guild that owns a castle in order to sign up for the defense of the castle.[12]
  • The guild leader that owns the castle is able to approve guilds that have applied to defend at the castle.[12]
  • Following declaration, the defender has a week grace period to approve defenders, hire mercenary NPCs and set up defensible positions.[16][12]

Horario de máxima audiencia del servidor

Los eventos de PvP basados en objetivos como los asedios a nodos, los asedios a castillos, las guerras de gremios, y las guerras de nodostendrán lugar en un horario de máxima audiencia en algún momento entre las 15:00 y las 21:00, hora del servidor. Esto está sujeto a pruebas.[30][31][32]

  • Las guerras de gremios y de nodos pueden declararse en cualquier momento, pero los objetivos sólo aparecerán durante el horario de máxima audiencia.[33]

Castle siege completion

Castle siege gate (portcullis).[34]

A castle siege will last for two hours.[16]

During the two-hour long siege that's when everything changes. The portcullises go down, the gates go down. You'll need siege weaponry. There's going to be specific objectives within the castles that you'll have to conquer and then there'll be- if it's an un-owned castle- it'll need to have a raid boss at the center that gets fought for. Attackers can fight each other during that experience.[16]Steven Sharif

Siege aftermath

We’re working on a destruction engine that should help us to make a Castle Siege that feels cinematic and visceral. Having shards of the walls tumble to the ground after a trebuchet scores a hit will feel satisfying in a way no other Castle Siege has been able to offer in an MMORPG like this. Maybe you don’t need to take down the whole wall, maybe if you blow open a big enough hole, that’ll be enough to turn the tides.[10]

Rubble will be visible for a period of time following a successful castle siege. This will likely persist until the incumbent guild develops the first defensive node.[35]

Escenarios destructibles

En Ashes of Creation, los escenarios destructibles son un elemento central de la interacción de los jugadores con el mundo.[37][38]

We want destruction to be a very core element of how players make their way through the world.[38]Steven Sharif

Habrá formas de reparar estructuras destructibles (como muros y puertas) también de reparar (o volver a fabricar) armas de asedio dañadas durante los asedios.[39]

Ver además

Referencias

  1. 1.0 1.1 Entrevista, 2023-09-10 (22:29).
  2. Transmisión en vivo, 2022-04-29 (27:42).
  3. Transmisión en vivo, 2020-07-25 (1:22:40).
  4. Transmisión en vivo, 2020-06-26 (1:33:10).
  5. Transmisión en vivo, 2020-08-28 (1:43:03).
  6. 6.0 6.1 6.2 Pódcast, 2018-04-23 (21:55).
  7. Transmisión en vivo, 2021-06-25 (1:10:52).
  8. Transmisión en vivo, 2022-10-14 (58:46).
  9. steven-island-castle.png
  10. 10.0 10.1 Blog: 10 facts about castle sieges in the MMORPG.
  11. 11.0 11.1 11.2 11.3 castle nodes.png
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 Pódcast, 2018-04-23 (15:14).
  13. Transmisión en vivo, 2019-07-26 (1:29:00).
  14. 14.0 14.1 castle-systems.png
  15. 15.0 15.1 15.2 15.3 Transmisión en vivo, 2021-04-30 (1:01:10).
  16. 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 16.8 16.9 Transmisión en vivo, 2020-08-28 (1:41:24).
  17. 17.0 17.1 17.2 17.3 Transmisión en vivo, 2020-08-28 (1:39:02).
  18. castle-node-caravans.png
  19. 19.0 19.1 Transmisión en vivo, 2017-08-23 (23:00).
  20. 20.0 20.1 20.2 Transmisión en vivo, 2020-06-26 (59:11).
  21. 21.0 21.1 21.2 21.3 Transmisión en vivo, 2019-11-22 (1:14:23).
  22. 22.0 22.1 22.2 Transmisión en vivo, 2022-05-27 (1:18:09).
  23. Vídeo, 2017-04-20 (8:20).
  24. 24.0 24.1 24.2 Steven Sharif - Clarification points from today’s stream.
  25. steven-castle-siege-declaration-2.png
  26. steven-castle-siege-declaration-1.png
  27. steven-castle-siege-declaration-5.png
  28. steven-castle-siege-declaration-3.png
  29. steven-castle-siege-declaration-4.png
  30. Entrevista, 2020-07-29 (31:05).
  31. Entrevista, 2020-07-18 (13:13).
  32. Entrevista, 2020-07-08 (22:37).
  33. steven-wars-prime-time.png
  34. Transmisión en vivo, 2019-10-31 (36:20).
  35. Transmisión en vivo, 2018-07-09 (42:48).
  36. Vídeo, 2021-05-28 (23:45).
  37. Transmisión en vivo, 2022-03-31 (1:13:00).
  38. 38.0 38.1 Transmisión en vivo, 2019-06-28 (31:15).
  39. Transmisión en vivo, 2021-05-28 (1:04:29).