Accommodation

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Los alojamientos de los jugadores en Ashes of Creation inclyen:

Player housing

Pre-alpha Empyrean freehold homestead.[1]

Players will have the ability to survey and develop land anywhere in the world. Be a pioneer deep in the wilderness, build the home of your dreams, and work the land to cultivate resources and supplies. Alternatively, stick with civilization and safety in numbers – purchase a home within the confines of a village and watch your investment grow as that village turns into a city. Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort – be sure to choose wisely.[2]

El Player housing es el alojamiento de los jugadores; siendo estos alojamiento persistente, apartamentos y parcelas.[4]

Un jugador puede poseer hasta un alojamiento de cada tipo [5] Uno por servidor en cuanto al alojamiento persistente y los apartamentos; y una parcela por cuenta.

Types of player housing

Player housing Tipo. Disponibilidad. Disponibilidad inicial. Límite.
Apartamentos Instanciado.[4] Fase de Aldea o superior.[6] 50.[7] Uno por personaje character por server.[8]
Parcelas Mundo abierto.[4] Fase de Aldea o superior.[4] Abundante.[7] Uno por cuenta.[8]
Alojamiento persistente Dentro del nodo.[4] Fase de Aldea o superior.[4] 8.[7] Uno por personaje por servidor.[8]

Posada

Inns/public houses are default service buildings that come pre-built with nodes.[11]. Inns are also present in starting areas and as business buildings on freeholds.[12][4][9]

Inns are something that are also available even around the starting areas before you have an opportunity to go out into the node zones... It provides players with additional storage, they have some limited furniture application that are on a per-room basis depending on the type of room you rent at an inn.[12]Steven Sharif

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Referencias