Nodos costeros

De Ashes of Creation Wiki
Revisión del 23:20 30 abr 2020 de Wikiadmin (discusión | contribs.) (Text replacement - "Trade ships" to "Naval caravans")

Ir a la navegación Ir a la búsqueda
Pre-alpha naval concept.[1]

There will be healthy amounts of sea content within the coastlines of the continents that does not fall into the "open sea" area.[2]Steven Sharif

Habrá nodos a lo largo de la costa y en las islas.[3]

  • Estos nodos tendrán influencia y habilidades específicas orientadas al agua, servicios y misiones que tienen relación con el mar.[3]
    • Hay una buena cantidad de contenido marino dentro de las zonas de costa de los continentes que no cae en la zona de mar abierto.[2]
  • Los nodos costeros cambianlas "tablas de generación" del contenido acuático cercano, y pueden accionar eventos específicos.[4]
  • Los puertos en los nodos costeros tendrán misiones relacionadas con el océano y las islas cercanas.[4]
  • Será posible asediar un nodo costero por mar.[5]

Las cadenas de islas son par del contenido naval de Ashes of Creation .[6][7]

Harbors

Alpha-1 harbor early preview concept.[8]

Harbors that are located in specific areas around the world along the coast and those are points of interest that get adopted by a node when they reach certain levels in proximity to that harbor, or if the node gets vasseled by a parent or sovereign node in relationship to their vassal owning that harbor.[9]Steven Sharif

Harbors are initially dilapidated points of interest that appear in coastal areas.[10] Harbors have a significant amount of influence over the waters.[11]

Harbors are where ships get built and launched and harbors are essentially dilapidated points of interest that progress when a node nearby, coastal or not, adopts that point of interest or that harbor. Then the node can contribute towards building up the harbor; and players who may not be citizens of that node can still go to that harbor and access its services.[10]Steven Sharif
  • Harbors have a disembarkation zone that merchant ships can cross to be guided into the harbor.[9]
    • Merchant ships can only be launched and received at harbors in a similar way that land caravans can only be launched and received at a caravansary.[9]

Summoning ships

Naves (excluding raft caravans) can only be summoned from a port or harbor.[18][19][20][21]

You can summon your ships up but you'll need to summon them from land, which means that if something happens to your armada out at sea you won't have backups to just summon immediately in the middle of the fight... They'll have to do so from shore somewhere from some port or harbor.[21]Steven Sharif
Rivers can only be used by caravan rafts. Ships that are intended for the ocean cannot travel upstream in a river. It is too shallow.[18]Steven Sharif
  • Rivers can only be used by raft caravans.[23] Previously it was stated that ships may be able to be summoned in rivers (or other bodies of water) depending on the depth of the water.[24]

Naves

Tea transport PAX East 2018 exclusive cosmetic ship skin.[30]

Sailing will be pretty in-depth and it's going to be based on the size of the ship that you're using. So there will be components for seamanship that other players you will need to have on board if you want to operate a vessel to the best of it's skills: Let's say in combat or traversing just the world.[31]Steven Sharif

Naves are vehicles in Ashes of Creation. Ships are owned by the player who has the ship item in their inventory. Only that player can summon the ship.[32][22]

  • Ship creation is generally delegated to players. There won't be many non-player-owned ships.[33]
    • Quest lines may have NPC driven ships.[33]
    • NPC ships will be present on the ocean that are adversaries or monsters that will be targets for players to try to raid or hunt for treasure.[33]
For the most part all ship creation will be delegated to the player. You have to build up a ship or find somebody who has one if you want to get across the seas.[33]Steven Sharif
  • There won't be mechanics for players to hire NPCs to carry out tasks on ships.[34]
  • Ship owners are able to grant permissions to allow other players to navigate their ships and access certain ship functions.[35][22]
    • Ship navigators receive a significant defensive buff while they are navigating the ship. This reduces CC effects and increases damage mitigation significantly.[35]
    • If the ship navigator is killed or otherwise removed from the ship then any player will be able to navigate the ship for a period of 15 to 20 minutes before the ship despawns and becomes a wreckage.[35]
    • Other ship permissions may include operating weapons, anchors, and utility items.[22]
  • Nothing can move or or block ships, apart from other ships. Ships collisions come with the risk of significant damage to the vessels involved.[38][32]
We adhere to some semblance of real physics feelings with regards to these vehicles; and so ships do have the potential to be pushed in different directions and out of the way for each other. That is an intended collision experience that we want ships to have. But it should come with significant risk and potential damage to the vessels themselves.[38]Steven Sharif

Caravanas navales

Alpha-1 Niküa raft caravan 3D render.[39]

Caravans are capable of transitioning from land to raft caravans. So if you start out as a land-based Caravan and you move to the coast and you want to move into the water there's gonna be a little transition period there; it's gonna be a little construction site: You're not gonna have to do anything it's just gonna be a timer right so that you can't quickly move between land and water. It's gonna be probably in the matter of a minute to two minutes. There's a little bit of vulnerability in that regard.[28]Steven Sharif

Las caravanas navales (barcos comerciales/barcos mercantes) son parte del contenido naval de Ashes of Creation.[40] Las caravanas navales permiten el transporte de mercancías comerciales.[29]

Naval content

Naval content refers to content above and below the sea.[11][6]

Enhanced naval content was unlocked as part of the $1,500,000 Kickstarter stretch goal.[7]

There will not initially be naval content (such as a Dark Lake) in the Reino subterráneo (Underrealm), but this may be something that gets added in future expansions.[43]

There won't be class abilities that are specific to naval content, but some utility skills (such as underwater breathing) may be of some benefit.[44]

Artwork

Ver además

Referencias

  1. Transmisión en vivo, 2018-08-17 (58:53).
  2. 2.0 2.1 steven-stream-clarifications-august-2022.png
  3. 3.0 3.1 3.2 Transmisión en vivo, 2018-04-8 (PM) (1:01:28).
  4. 4.0 4.1 4.2 Entrevista, 2020-07-19 (48:05).
  5. 5.0 5.1 Transmisión en vivo, 2017-05-19 (37:51).
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Transmisión en vivo, 2017-05-17 (30:53).
  7. 7.0 7.1 Kickstarter - We Just Broke $1,500,000!
  8. Transmisión en vivo, 2021-03-26 (48:42).
  9. 9.0 9.1 9.2 Transmisión en vivo, 2022-08-26 (1:26:58).
  10. 10.0 10.1 10.2 10.3 Transmisión en vivo, 2024-03-29 (2:36:06).
  11. 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 Pódcast, 2021-04-11 (36:43).
  12. 12.0 12.1 Entrevista, 2023-07-09 (1:18:49).
  13. 13.0 13.1 13.2 Transmisión en vivo, 2020-07-25 (1:59:09).
  14. 14.0 14.1 14.2 14.3 Transmisión en vivo, 2018-07-09 (30:35).
  15. Entrevista, 2023-07-09 (1:20:33).
  16. steven-ships-2.png
  17. Transmisión en vivo, 2022-10-14 (58:46).
  18. 18.0 18.1 Transmisión en vivo, 2024-01-31 (1:07:57).
  19. Transmisión en vivo, 2022-04-29 (1:08:27).
  20. Transmisión en vivo, 2020-05-29 (1:28:38).
  21. 21.0 21.1 Pódcast, 2018-05-11 (11:51).
  22. 22.0 22.1 22.2 22.3 Transmisión en vivo, 2021-05-28 (1:52:15).
  23. Transmisión en vivo, 2024-01-31 (1:07:587).
  24. boats-rivers.png
  25. Vídeo, 2024-01-31 (15:35).
  26. Vídeo, 2023-10-31 (28:06).
  27. 27.0 27.1 Transmisión en vivo, 2020-05-29 (1:28:38).
  28. 28.0 28.1 28.2 28.3 28.4 Transmisión en vivo, 2020-04-30 (58:05).
  29. 29.0 29.1 29.2 Transmisión en vivo, 2018-04-8 (AM) (15:46).
  30. Ashes of Creation Store: Tea transport.
  31. Transmisión en vivo, 2018-10-31 (54:21).
  32. 32.0 32.1 Transmisión en vivo, 2023-10-31 (1:30:52).
  33. 33.0 33.1 33.2 33.3 Transmisión en vivo, 2021-09-24 (1:26:46).
  34. Transmisión en vivo, 2023-01-27 (1:32:00).
  35. 35.0 35.1 35.2 Transmisión en vivo, 2023-10-31 (1:27:50).
  36. Transmisión en vivo, 2021-07-30 (1:14:04).
  37. steven-shops-on-ships.png
  38. 38.0 38.1 Transmisión en vivo, 2024-03-29 (2:33:50).
  39. Transmisión en vivo, 2020-04-30 (56:58).
  40. 40.0 40.1 40.2 40.3 40.4 Transmisión en vivo, 2017-08-23 (28:22).
  41. Transmisión en vivo, 2020-09-30 (40:52).
  42. Vídeo, 2017-11-09 (0:01).
  43. Transmisión en vivo, 2022-01-28 (1:09:00).
  44. Transmisión en vivo, 2022-02-25 (1:04:29).