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Nodos costeros
Habrá nodos a lo largo de la costa y en las islas.[3]
- Estos nodos tendrán influencia y habilidades específicas orientadas al agua, servicios y misiones que tienen relación con el mar.[3]
- Hay una buena cantidad de contenido marino dentro de las zonas de costa de los continentes que no cae en la zona de mar abierto.[2]
- Los nodos costeros cambianlas "tablas de generación" del contenido acuático cercano, y pueden accionar eventos específicos.[4]
- Los puertos en los nodos costeros tendrán misiones relacionadas con el océano y las islas cercanas.[4]
- Será posible asediar un nodo costero por mar.[5]
Las cadenas de islas son par del contenido naval de Ashes of Creation .[6][7]
Harbors
Harbors are initially dilapidated points of interest that appear in coastal areas.[10] Harbors have a significant amount of influence over the waters.[11]
- Harbors are where ships get built and launched and harbors are essentially dilapidated points of interest that progress when a node nearby, coastal or not, adopts that point of interest or that harbor. Then the node can contribute towards building up the harbor; and players who may not be citizens of that node can still go to that harbor and access its services.[10] – Steven Sharif
- A nearby node, coastal or not, will adopt the harbor point of interest and will contribute to its progression.[10]
- Ship building, ship upgrades, and other services offered by the harbor can be utilized by citizens and non-citizens of the node.[10]
- Previously it was stated that harbors would be controlled by a nearby Aldea (fase 3) (or higher) coastal node.[12][11][13][14] It was also stated that ship workstations are only unlocked by the advancement of that coastal node.[15][13][14][16]
- Harbors have a disembarkation zone that merchant ships can cross to be guided into the harbor.[9]
- Merchant ships can only be launched and received at harbors in a similar way that land caravans can only be launched and received at a caravansary.[9]
- Harbors will grant quests that are related to naval content.[11][4][14]
- Nodos costeros are not directly siegeable by sea. Instead, harbors offer objective-based naval gameplay during node sieges.[12][17][5]
Ship building
Ship building can be carried out by any player in possession of the right components, recipes, and an advanced enough node, coastal or not, with a harbor.[10][15][20][21]
- Various professions can craft ship components.[15][20] These components can be sold to other players.[13]
- Ships may only be crafted or upgraded in harbor ship workstations that are unlocked by the advancement of nearby nodes.[10] Previously this was stated to be coastal nodes.[15][13][14][16]
- Players can choose which "joints" get populated with either offensive weaponry, defensive, or utility attachments they want on their ship prior to construction completion.[19][22][23] The types of attachments that are available are dictated by the ship's class.[19]
- Ships will likely not have closed spaces or internal compartments such as Captain's quarters.[27]
- We are trying to stay away from internal compartments within the ships because that presents a whole different type of user interface and flow that can be a bit cumbersome and problematic, especially in combat and in closed spaces. So we're trying to stay away from that under deck aspect and keep things all on deck for better readability on the player side.[28] – Steven Sharif
Summoning ships
Naves (excluding raft caravans) can only be summoned from a port or harbor.[29][30][31][32]
- You can summon your ships up but you'll need to summon them from land, which means that if something happens to your armada out at sea you won't have backups to just summon immediately in the middle of the fight... They'll have to do so from shore somewhere from some port or harbor.[32] – Steven Sharif
- Rivers can only be used by caravan rafts. Ships that are intended for the ocean cannot travel upstream in a river. It is too shallow.[29] – Steven Sharif
- Rivers can only be used by raft caravans.[34] Previously it was stated that ships may be able to be summoned in rivers (or other bodies of water) depending on the depth of the water.[35]
- Raft caravans are capable of transitioning to and from land caravans at the point of intersection of land and water.[36][37][38][39][40]
Raft caravans
Las caravanas navales (barcos comerciales/barcos mercantes) son parte del contenido naval de Ashes of Creation.[42] Las caravanas navales permiten el transporte de mercancías comerciales.[40]
- Las caravanas navales son capaces de transformarse en caravanas terrestres y viceversa en el punto de intersección de tierra y océano.[38][39][40]
- Estas caravanas tendrán diferentes tamaños y capacidades.[39]
- Por defecto, las caravanas navales tienen una apariencia racial. Los jugadores podrán aplicar skins de caravana para cambiar esta apariencia.[39]
2024-02-02 2022-05-28
Naval NPCs exist in and around the oceans.[11]
- Sailing NPCs.[11]
- Fortresses.[11]
- Frigates or galleon ships.[11]
- Raid bosses.[11]
- Quest givers.[11]
- General sea-based NPCs.[11]
There's an NPC structure that exists out in the oceans. These take the form of sailing NPCs, fortresses, whether that be large frigate or galleon based ships, and they take the form of raid bosses. They take the form of general sea-based NPCs. There's treasures that you can find on land and explore out at sea, as obviously one of the missions is why you would be going out to sea. There's escort missions that you can participate in... Some of those are straightforward and interact but with an NPC to receive a quest for; and some of those have to be discovered at sea. So these are all things that are make that type of area in an MMO exciting. You don't just want to have water for water's sake. You want to have water because it's a different experience from a content perspective than what's on land; and in order to be a different experience you have to have that content.[11] – Steven Sharif
Naval content refers to content above and below the sea.[11][6]
- Monturas acuáticas.[6]
- Nodos costeros.[11][3]
- Fortresses.[11]
- Harbors.[13][14][11]
- Island chains.[6]
- Raft caravans.[42]
- Naval NPCs.[11]
- PvP Naval.[42]
- Misiones.[11]
- Incursiones.[11][42]
- Naves.[11][6]
- Rutas comerciales.[6]
- Caza de tesoros.[11][6]
- Mazmorras submarinas.[42]
Enhanced naval content was unlocked as part of the $1,500,000 Kickstarter stretch goal.[7]
There will not initially be naval content (such as a Dark Lake) in the Reino subterráneo (Underrealm), but this may be something that gets added in future expansions.[45]
There won't be class abilities that are specific to naval content, but some utility skills (such as underwater breathing) may be of some benefit.[46]
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Referencias
- ↑ Transmisión en vivo, 2018-08-17 (58:53).
- ↑ 2.0 2.1
- ↑ 3.0 3.1 3.2 Transmisión en vivo, 2018-04-8 (PM) (1:01:28).
- ↑ 4.0 4.1 4.2 4.3 Entrevista, 2020-07-19 (48:05).
- ↑ 5.0 5.1 Transmisión en vivo, 2017-05-19 (37:51).
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Transmisión en vivo, 2017-05-17 (30:53).
- ↑ 7.0 7.1 Kickstarter - We Just Broke $1,500,000!
- ↑ Transmisión en vivo, 2021-03-26 (48:42).
- ↑ 9.0 9.1 9.2 Transmisión en vivo, 2022-08-26 (1:26:58).
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 Transmisión en vivo, 2024-03-29 (2:36:06).
- ↑ 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 11.12 11.13 11.14 11.15 11.16 11.17 11.18 11.19 Pódcast, 2021-04-11 (36:43).
- ↑ 12.0 12.1 Entrevista, 2023-07-09 (1:18:49).
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Transmisión en vivo, 2020-07-25 (1:59:09).
- ↑ 14.0 14.1 14.2 14.3 14.4 Transmisión en vivo, 2018-07-09 (30:35).
- ↑ 15.0 15.1 15.2 15.3 Entrevista, 2023-07-09 (1:20:33).
- ↑ 16.0 16.1
- ↑ Transmisión en vivo, 2022-10-14 (58:46).
- ↑
- ↑ 19.0 19.1 19.2 Transmisión en vivo, 2022-02-25 (1:15:50).
- ↑ 20.0 20.1 Transmisión en vivo, 2022-10-28 (1:39:25).
- ↑
- ↑ Transmisión en vivo, 2021-10-29 (1:15:57).
- ↑ Entrevista, 2018-08-17 (36:29).
- ↑ 24.0 24.1 Pódcast, 2020-11-15 (23:30).
- ↑ 25.0 25.1 Transmisión en vivo, 2017-05-19 (50:45).
- ↑ Transmisión en vivo, 2022-09-30 (1:19:27).
- ↑ Transmisión en vivo, 2022-09-30 (1:19:59).
- ↑ Transmisión en vivo, 2022-09-30 (1:20:06).
- ↑ 29.0 29.1 Transmisión en vivo, 2024-01-31 (1:07:57).
- ↑ Transmisión en vivo, 2022-04-29 (1:08:27).
- ↑ Transmisión en vivo, 2020-05-29 (1:28:38).
- ↑ 32.0 32.1 Pódcast, 2018-05-11 (11:51).
- ↑ Transmisión en vivo, 2021-05-28 (1:52:15).
- ↑ Transmisión en vivo, 2024-01-31 (1:07:587).
- ↑
- ↑ Vídeo, 2024-01-31 (15:35).
- ↑ Vídeo, 2023-10-31 (28:06).
- ↑ 38.0 38.1 Transmisión en vivo, 2020-05-29 (1:28:38).
- ↑ 39.0 39.1 39.2 39.3 39.4 Transmisión en vivo, 2020-04-30 (58:05).
- ↑ 40.0 40.1 40.2 Transmisión en vivo, 2018-04-8 (AM) (15:46).
- ↑ Transmisión en vivo, 2020-04-30 (56:58).
- ↑ 42.0 42.1 42.2 42.3 42.4 Transmisión en vivo, 2017-08-23 (28:22).
- ↑ Transmisión en vivo, 2020-09-30 (40:52).
- ↑ Vídeo, 2017-11-09 (0:01).
- ↑ Transmisión en vivo, 2022-01-28 (1:09:00).
- ↑ Transmisión en vivo, 2022-02-25 (1:04:29).