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Revisión del 08:24 29 sep 2018
Son los sistemas que evolucionan y dan forma a las experiencias de los jugadores en el juego.
- Armas, Armadura
- Progresion, Leveleo
- Alojamiento, Nodos de Alojamiento, Apartamentos, Parcelas
- Monturas, Mulas, Dragones
- Creador de Personajes, Apariencia de Equipo
- Cosméticos, skins, Apariencias, Accesorios
- Inventario, Consumibles
We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[2] – Steven Sharif