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Blacksmithing
Blacksmithing in Ashes of Creation may refer to:
Blacksmith buildings
Las herrerías son un tipo de edificioes en Ashes of Creation.[4]
Crafted items
Crafted items (also referred to as Completed items, Finished goods, or Final products) are items produced by crafter artisans using crafting stations.[6][7][8][9][10][11]
- Completed items can be accessed by players in warehouses at any node regardless of citizenship or housing ownership.[12][6][13]
- Crafted gear is considered best-in-slot in Ashes of Creation.[9]
- Previously it was stated that crafted items will be on-par with boss dropped items.[14][15][16]
- Crafters will be able to assign different skills/abilities and stats on gear.[17][18]
- Master crafters will be able to influence several (but not all) stats on their crafted items.[17][19]
- Crafted gear in the game is the best gear... One thing that I'm not a fan of is that you develop a crafting system in a game and you've spent a lot of time making this from a material and resource perspective. All the tables that you can receive, all the connectivity in the economy and how crafting is associated with the game; and then you undermine the crafting entirely by presenting a separate route of gear acquisition that is on-par with the crafting efforts. So here you have these people who are acquiring all of the resources getting, all the recipes, leveling up their professions and then everything they make is less or equal to anything you could just have chosen the easier path of and gone down the questing and received the best gear. So what we do focus on is that crafters make the best shit. Excuse me, the best things.[9] – Steven Sharif
- The rarity of crafted items will be commensurate with the effort required to gather, process and craft the items.[16]
- Stats on crafted items will vary based on the item's rarity.[20]
- Apariencia del equipo is influenced by the rarity of the crafted item.[21]
- That plays into our crafting system in and of itself. The idea is for those stats to be variables that can be dictated based on the mastery level of the particular crafter; and the higher they become a master of those professions, whether it be for armor or for weapons or for accessories, they're going to have some agency and put their mark on essentially what items they're introducing into the economy.[20] – Steven Sharif
- Crafters are able to influence what their crafted items will look like.[17][22]
- At the moment, harnessing corruption to warp items into demonic or decayed things is not on the cards.[23]
- A crafter's name is embedded in the items they craft.[24]
- We believe that every item that exists in the world should in some way reflect its creator. As such, there will be extreme versatility in our crafting system – giving crafters the ability to create unique items that represent their strengths and weaknesses.[25]
Habilidades y estadísticas en el equipo
Los artesanos (crafters) podrán asignar distintas habilidades y estadísticas el equipo.[17][18]
- Los maestros artesanos podrán modificar varias (pero no todas) estadísticas de sus objetos fabricados.[17][19]
- Las estadísticas de los objetos crafteados variarán en función de su rareza.[20]
- También habrá formas de mover los bloques de estadísticas, pero no será una tarea fácil.[26][17]
- A todo el equipo se le podrá asignar cualquier estadística.[17]
Crafters will be able to 'rejigger' stat blocks; and there will be a couple of other ways to move things around to create both the look and the stat block that you're looking for. It's not always going to be easy. There will be a lot of challenges involved with that. But the goal is to give you guys the option to customize your gear the way you want them to be.[17] – Jeffrey Bard
Not all armor sets will be the cookie cutter set. They will have the influences from the crafter available in it, if it's a crafted set.[18] – Steven Sharif
El equipo se divide en estadísticas básicas y estadísticas adicionales..[27]
Item creation suite
An "item creation suite" that allows crafters to create unique appearances for items has been discussed as a future possibility.[28]
Artwork
Ver además
Referencias
- ↑ 1.0 1.1 1.2 1.3
- ↑ 2.0 2.1 Transmisión en vivo, 2017-05-10 (4:42).
- ↑ Transmisión en vivo, 2020-03-28 (35:14).
- ↑ 4.0 4.1 Blog - Know Your Nodes - The Basics.
- ↑ Transmisión en vivo, 2019-06-28 (51:37).
- ↑ 6.0 6.1
- ↑
- ↑ Transmisión en vivo, 2023-04-07 (31:49).
- ↑ 9.0 9.1 9.2 Transmisión en vivo, 2022-06-30 (1:18:55).
- ↑ Transmisión en vivo, 2020-01-30 (1:38:26).
- ↑ Transmisión en vivo, 2017-05-12 (1:00:18).
- ↑
- ↑ Entrevista, 2023-09-10 (47:13).
- ↑ February 8, 2019 - Questions and Answers.
- ↑
- ↑ 16.0 16.1 Transmisión en vivo, 2017-05-10 (14:45).
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 Transmisión en vivo, 2020-11-30 (1:05:22).
- ↑ 18.0 18.1 18.2 Pódcast, 2018-08-04 (59:58).
- ↑ 19.0 19.1
- ↑ 20.0 20.1 20.2 Transmisión en vivo, 2020-12-22 (1:15:01).
- ↑ Transmisión en vivo, 2023-11-30 (1:40:11).
- ↑ Transmisión en vivo, 2017-05-24 (24:19).
- ↑
- ↑
- ↑ About Ashes of Creation.
- ↑ Pódcast, 2021-09-29 (52:58).
- ↑ Transmisión en vivo, 2020-08-28 (1:14:54).
- ↑ Transmisión en vivo, 2017-05-24 (24:20).