Castillos del gremio

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Guild castle Alpha-1 early preview.[1]

With five Castles in the world, and each having been owned by different civilizations from the far-flung past of Verra, you can expect that each Castle has its own character. Different terrains and different layouts will result in each Castle having its own advantages and disadvantages. Just because you have managed to take one Castle will not mean that your strategies will pan out in the next. Commanders will have to take into consideration the lay of the land, time of day, weather, and even seasons into account when forming their battle plans.[2]

Sword 01 - with logos.png

Five guild castles exist in Ashes of Creation.[3][2][4]

While the hard structural environment is static and not able to be- you're not building a castle if you own a castle, you're inheriting a historic ruined castle that is representative of the past because it has some tie-in to specific types of powers that we haven't gotten into from a lore perspective yet but we haven't expressed to the community. That's something that we're going to leave for the community to find out when they play. But when you place mercenaries and you place those blockades and you place those traps, that affects the level design of the castle according to the strategy you might use to defend it.[3]Steven Sharif
These Castles are occupied when players arrive on Verra, and their current inhabitants will have to be removed before any player can claim them. Castles will be dangerous and high-level raid zones until they can be cleared, and the first group of players to do so will gain the Castle as their reward.[2]

Benefits of guild castles

Guild castle concept art.[2]

It's a reciprocal relationship between the castle and its nodes essentially. There are benefits granted to citizens of the castle; and the longer that the castle remains in the hands of its incumbent guild, the stronger the benefits become overall. But at the same time that represents a greater incentive to attack the castle because the rewards will get greater over time also.[1]Steven Sharif

Castillos del gremio provide benefits and trophies for guilds that capture and control them.[1][18]

  • These benefits increase the longer a guild holds its castle.[1]

There are levers and dials that are present to both the owners of Castles as well as the elected officials of Nodes that during their administration they have the ability to impact and influence the region around them.[19]Steven Sharif

Guild castles exert a King or Queen's presence over nodes within their region.[1][19][20]

Nodos de castillo

Castillos del gremio have three adjacent nodes in close proximity.[21]

  • These castle nodes exist outside of the node system.
  • Castle nodes cannot exceed stage 4 (Pueblo) and are always military node types.
  • Being a member of the guild will automatically make you a garrison of the castle nodes and castle itself.
  • Only the guild who occupies the castle can participate in the development of these nodes.
    • The guild must develop those nodes to enhance the defenses of the castle.
  • Only members of the occupying guild are citizens of these nodes.[22]
    • This citizenship is different to normal node citizenship. Castle nodes don't operate like normal nodes.

Asedios a castillos

Alpha-1 castle siege gameplay.[23]

Throughout Ashes of Creation, the player has an opportunity to participate in massively multiplayer siege warfare. Since castles are likely the world’s most limited resource, it will be a task to secure and hold them. Involving hundreds of players on a single battlefield, our sieges will employ many moving parts and intricate design features. Because of the difficult nature of taking and keeping a castle there are great rewards available to the players for their efforts. Castles will allow players to exert control over nearby lands and allow for the development of unique buildings in the nearby towns.[24]

Los gremios participan en asedios a castillos en un intento por capturar y ocupar uno de los cinco castillos de gremio en Ashes of Creation.[4]

  • El objetivo mínimo es que haya 250x250 jugadores en un mismo campo de batalla. Se espera que, con el tiempo, pueda aumentarse a 500x500.[28][29][30][31]
  • Habrá sistemas que imiten algunas de las mecánicas de los asedios, pero no habrá asedios de práctica.[32]
  • Es posible que haya zonas instanciadas dentro de los asedios a castillos y nodos de mundo abierto, donde grupos específicos puedan participar en pequeñas batallas de corta duración basadas en objetivos que afectarán al resultado general del asedio.[33]
    • Anteriormente se había afirmado que los asedios a castillos podrían o no ser (completamente) instanciados en el juego final.[8]
    • Los asedios a castillos durante el Alfa-1 se producían en una zona de mundo abierto a la que se podía acceder a través de un PNJ teletransportado.[9][10][8][11]

Un gremio que capture un castillo será dueño de ese castillo durante un mes antes de que vuelva a ser asediado.[34][15]

Each week leading up to the siege week... is a week that's dedicated to one of the three castle dedicated nodes. So around the castle there are three nodes. They represent week, one, two, and three; and then the fourth week is the siege against the castle. Those can only be elevated up to stage three. We've discussed this in the past and there's definitely information out there on the community ran wiki.[34]Steven Sharif
  • En las tres primeras semanas que un gremio ocupe un castillo tendrá que subir de nivel cada uno de sus nodos de castillo hasta la fase de aldea mediante misiones.[34][15]
    • Cada uno de los tres nodos de castillo tiene un asedio al final de cada una de estas tres semana.[15][35]
  • La cuarta semana es la semana de la declaración de asedio, en la que otros gremios tienen la oportunidad de colocar su bandera de declaración o apuntarse como defensor del castillo.[34][15]
  • En función de lo bien que el gremio defienda sus nodos del castillo, mejorarán las defensas del castillo.[15][35]
  • Diferentes armas de asedio otorgarán a los atacantes la capacidad de destruir muros, puertas y secciones del castillo para acceder a la zona del torreón interior.[36]
  • Cuando los castillos cambian de manos (trás un asedio), algunos impuestos se quedan en el castillo y otros en el gremio.[37]
There will be benefits to attracting people... even if they're not in your guild or alliance – a feudal like system, where you can attract other players who are just independent of this whole politic. They will have things to do there - benefits to receive - and there will be a reciprocal relationship between who you can attract, what they do for you; and how that benefits you and them.[15]Steven Sharif

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Guild housing

The term "guild housing" refers to guild buildings and not guild owned player housing.[38]

Sala del gremio

Las Salas de Gremio sirven como punto de encuentro para un gremio, ofreciendo una serie de beneficios y opciones de personalización.[40]

  • Una sala de gremio solo alberga a un único gremio.[46]


¡Las salas de gremio son la máxima expresión del poder de un gremio! En Ashes, estas estructuras servirán como puntos focales para un gremio, ofreciendo a cualquier gremio que las construya una gran cantidad de beneficios, así como opciones de personalización.[40]

Beneficios

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.

Sala del gremio unlock actions a guild can perform within a node.[47]

Fortalezas del gremio

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.

Fortalezas del gremio are siegable guild halls within Ashes of Creation. These are different from nodes and castles.[45]

  • Guild fortresses are objectives in guild wars.[44] These are contested on a regular basis.[41]
  • The developers will decide if guild fortresses will be implemented in the game or shelved.[41]
The fortress design is also something that might be on the shelf. We haven't decided yet. We're going to look into it, but the idea behind the fortress is that this is a competitive guild hall so to speak where you have to contend for it on a regular basis so to speak; or can be taken from you necessarily. Whereas the guild hall is a structure similar to freehold structure can only be taken through successful sieges against a node per-se are not taken but destroyed.[41]Steven Sharif

Ver además

Referencias

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Transmisión en vivo, 2020-08-28 (1:39:02).
  2. 2.0 2.1 2.2 2.3 Blog: 10 facts about castle sieges in the MMORPG.
  3. 3.0 3.1 3.2 Entrevista, 2023-09-10 (22:29).
  4. 4.0 4.1 4.2 castle nodes.png
  5. Transmisión en vivo, 2022-04-29 (27:42).
  6. Transmisión en vivo, 2020-07-25 (1:22:40).
  7. Transmisión en vivo, 2020-06-26 (1:33:10).
  8. 8.0 8.1 8.2 8.3 Pódcast, 2021-04-11 (49:40).
  9. 9.0 9.1 steven-siege-zone.png
  10. 10.0 10.1 Transmisión en vivo, 2021-04-30 (41:18).
  11. 11.0 11.1 Blog: Creative Director's Letter, April 14 2021
  12. Transmisión en vivo, 2022-10-14 (58:46).
  13. steven-island-castle.png
  14. 14.0 14.1 Entrevista, 2023-09-10 (24:15).
  15. 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 Pódcast, 2018-04-23 (21:55).
  16. Transmisión en vivo, 2018-01-18 (37:05).
  17. Transmisión en vivo, 2020-08-28 (1:31:11).
  18. Transmisión en vivo, 2017-11-17 (49:30).
  19. 19.0 19.1 Entrevista, 2018-05-11 (47:27).
  20. 20.0 20.1 20.2 20.3 Pódcast, 2017-05-05 (52:32).
  21. castle nodes.png
  22. Livestream, 23 August 2017 (23:00).
  23. Vídeo, 2021-05-28 (25:44).
  24. About Ashes of Creation.
  25. Transmisión en vivo, 2022-07-29 (1:12:14).
  26. Entrevista, 2020-07-29 (31:05).
  27. Entrevista, 2020-07-18 (13:13).
  28. Transmisión en vivo, 2021-09-24 (52:48).
  29. Entrevista, 2021-07-08 (57:19).
  30. Entrevista, 2020-07-19 (44:28).
  31. castle-siege-scale.png
  32. Twitch Bustin - Practice Sieges?
  33. Transmisión en vivo, 2022-01-28 (17:50).
  34. 34.0 34.1 34.2 34.3 Transmisión en vivo, 2020-08-28 (1:43:03).
  35. 35.0 35.1 Transmisión en vivo, 2017-08-23 (23:00).
  36. Pódcast, 2018-04-23 (15:14).
  37. castle-taxes5.png
  38. Transmisión en vivo, 2017-07-28 (18:07).
  39. Summer Leader of Men.png
  40. 40.0 40.1 kickstarter guild halls.png
  41. 41.0 41.1 41.2 41.3 41.4 41.5 Entrevista, 2019-04-21 (45:45).
  42. Pódcast, 2018-08-18 (1:12:34).
  43. 43.0 43.1 Transmisión en vivo, 2020-02-28 (1:06:51).
  44. 44.0 44.1 44.2 Pódcast, 2018-08-04 (1:54:15).
  45. 45.0 45.1 kickstarter fortress.png
  46. Transmisión en vivo, 2017-05-22 (56:48).
  47. 47.0 47.1 Transmisión en vivo, 2017-05-19 (51:20).