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↑ Vídeo, 2020-03-23 (0:01).
↑ Transmisión en vivo, 2020-10-30 (15:35).
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↑ Transmisión en vivo, 2021-03-26 (40:19).
↑ Transmisión en vivo, 2020-03-28 (54:48).
↑ Vídeo, 2018-04-05 (1:01:40).
↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 7.9 Newsletter, 7 August 2018
↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 Transmisión en vivo, 2021-04-30 (41:18).
↑ Entrevista, 2020-10-17 (53:50).
↑ Transmisión en vivo, 2020-03-28 (1:41:11).
↑ Entrevista, 2018-10-20 (12:38).
↑ 12.0 12.1 Transmisión en vivo, 2020-11-30 (22:43).
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↑ 14.0 14.1 Entrevista, 2020-07-19 (1:21:49).
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↑ 16.0 16.1 16.2 Transmisión en vivo, 2021-03-26 (44:30).
↑ 17.0 17.1 17.2 Transmisión en vivo, 2018-09-01 (1:02:99).
↑ 18.0 18.1 Transmisión en vivo, 2020-11-30 (37:16).
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↑ 21.0 21.1 21.2 Transmisión en vivo, 2021-03-26 (43:55).
↑ 22.0 22.1 Entrevista, 2018-08-08 (19:02).
↑ 23.0 23.1 Transmisión en vivo, 2020-11-30 (24:51).
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↑ 25.0 25.1 Blog: Creative Director's Letter, October 16 2020
↑ 26.0 26.1 26.2 Transmisión en vivo, 2021-03-26 (42:28).
↑ 27.0 27.1 27.2 Entrevista, 2021-02-07 (35:30).
↑ Pódcast, 2018-05-11 (59:25).
↑ Transmisión en vivo, 2020-01-30 (35:12).
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↑ 31.0 31.1 31.2 Transmisión en vivo, 2021-03-26 (39:08).
↑ 32.0 32.1 32.2 Vídeo, 2021-04-30 (13:02).
↑ Blog: Creative Director's Letter, April 14 2021
↑ Transmisión en vivo, 2020-10-30 (20:40).
↑ Transmisión en vivo, 2020-08-28 (1:29:17).
↑ Transmisión en vivo, 2019-07-26 (1:10:44).
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** Node locations are subject to change prior to [[Beta-1]].{{livestream|30 November 2020|37m16|8c7Y-D5R0IY}} | ** Node locations are subject to change prior to [[Beta-1]].{{livestream|30 November 2020|37m16|8c7Y-D5R0IY}} | ||
− | The [[Economy|economy]] present in [[Alpha-1]] is not reflective of the final state of the game.{{livestream|26 March 2021|43m55|HD5WKztW0S4}} | + | * The [[Economy|economy]] present in [[Alpha-1]] is not reflective of the final state of the game.{{livestream|26 March 2021|43m55|HD5WKztW0S4}} |
− | ** [[Merchants|Merchant systems]] and [[Player trading]].{{interview|8 August 2018|19m02|UqWsNeemuQI}}{{interview|8 August 2018|19m02|UqWsNeemuQI}} | + | ** [[Merchants|Merchant systems]] and [[Player trading|player to player trading]].{{livestream|26 March 2021|43m55|HD5WKztW0S4}}{{interview|8 August 2018|19m02|UqWsNeemuQI}}{{interview|8 August 2018|19m02|UqWsNeemuQI}} |
*: ''We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.''{{livestream|26 March 2021|43m55|HD5WKztW0S4}}{{ndash|[[Jeffrey Bard]]}} | *: ''We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.''{{livestream|26 March 2021|43m55|HD5WKztW0S4}}{{ndash|[[Jeffrey Bard]]}} | ||
Revisión del 17:41 7 may 2021
Alpha-1 is a testing release of the Ashes of Creation MMORPG.[6] Alpha-1 will test:
- Progresión to level 15.[8]
- This was previously stated to be level 20.[7]
- Clérigo, Mago and Tanque archetypes first then Luchador and Ranger. The Bardo, Pícaro, and Invocador archetypes will follow later in development.[9]
- Secondary archetypes will not be present in Alpha-1.[10] These are planned for Alpha-2.[11]
- The Alpha-1 map (Alpha island) will have many islands and a mainland area. It will be almost 100 km2 in size.[12][13]
- This is approximately 20-25% of the total world size.[12][14]
- Alpha-1 takes place in the north west part of the map.[15]
- Avance del nodo to Aldea (fase 3).[16][17]
- The economy present in Alpha-1 is not reflective of the final state of the game.[21]
- We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.[21] – Jeffrey Bard
- Approximately 10 percent of the artisan system.[8][26]
- The core basics of the artisan gameplay loop will be facilitated via the merchant (NPC) system.[8][26][27]
- Recolección, Procesado, Elaboración (Crafting) is expected to come online in Alpha-2 and the Betas.[26][27]
- Previously this was targeted for Alpha-1.[28][7]
- What's present in Alpha-1 doesn't even really scratch the surface for crafting.[27] – Steven Sharif
- Approximately 49 unique gear sets.[8]
- These are unique sets with different stats, but some may be similar in appearance.[8]
- Daggers (Dual weapons).[29]
- There is no instancing in Alpha-1.[30]
- Approximately 6 or 7 dungeons with one almost raid-level difficulty.[31]
- Two world bosses requiring party-sized groups.[31]
- One true 40 person raid boss.[31]
- Alpha-1 castle sieges and Castles are in a zone accessible via a NPC teleporter.[30][8][32][33][34][35]
- This zone includes three Elder dragon raid bosses.[8][32]
- These bosses will also appear in the open world (outside the siege zone) with slightly different mechanics.[8]
- Creador de personajes (basic).[7][36][17]
- Two to three servers.[17]
- Organizaciones sociales.[7]
- Portions of player housing.[7]
- Corruption.[39]
- Name reservations.[7]