Aspecto del personaje

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Facial adjustments in the Alpha-2 character creator (first pass).[1]

There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.[2]Steven Sharif

El aspecto del persoanje puede ser personalizada en el creador de personajes (CC)[4] y dentro del propio juego en las peluquerías/barberías.[5][6]

We want there to be a lot of room for people to manifest their own identity, to role play how they want to from an appearance standpoint. There's going to be parameters within which you will be able to customize a character. We want the culture and the identity of the races to exist in a range that makes them easily identifiable from other players and other cultures. So, because of that, we have to have a spectrum you can exist on. There will be a lot of hair variants you can do, body art tattoos that you can apply. You'll be able to play with the scales of the facial structure, the bones, the height, width, the body fat percentage. You'll be able to add body hair on different parts of the body. If you want to have hair on your feet, you can dial that up.[7]Steven Sharif
  • Los modelos de los personajes están pensado para ser realistas.[8]
  • El jugador verá un personaje genérico antes de poder empezar la personalización..[9]
  • Los diseños de los personajes tendrán influencias de una gran variedad de culturas como la europea, africana y asiática.[10]
  • No habrá Lolis en el juego.[11][12]
  • Las barras de desplazamiento junto a otros controles, como paletas de colores, ofrecerán una cierta flexibilidad en la personalización; pero habrá ciertas limitaciones basadas en la raza, género, y las pautas artísticas que los desarrolladores decidan.[13][14][11][15][16]
There's going to be constraints to the sliders, so that was one of those big questions as work began on the character creator: How much agency do you want to allow pulling like the lower lip all the way down in this weird deformed look, or having like [an] offset cheek that's just asymmetrical to the side of the face. There's not going to be the ability or agency to create those types of weird character things. However you will have the ability to move, slide, change, grow, decrease all those components, but they'll be kept in a more reasonable and presented way in the same sense you won't be able to change the appearance of the dwarven, nor the Dünir or the Niküan races to, in my opinion, create what would be traditionally considered a Loli character.[11]Steven Sharif
  1. Vídeo, 2022-03-31 (13:47).
  2. Transmisión en vivo, 2020-04-30 (46:51).
  3. Transmisión en vivo, 2022-06-30 (1:01:00).
  4. Transmisión en vivo, 2017-05-08 (47:35).
  5. Transmisión en vivo, 2022-04-29 (5:05).
  6. Transmisión en vivo, 2017-05-15 (51:19).
  7. Transmisión en vivo, 2018-04-8 (PM) (13:39).
  8. Transmisión en vivo, 2017-06-30 (11:21).
  9. Transmisión en vivo, 2017-06-30 (10:04).
  10. Transmisión en vivo, 2017-06-30 (12:39).
  11. 11.0 11.1 11.2 Pódcast, 2021-09-29 (18:19).
  12. Lollis.jpg
  13. Transmisión en vivo, 2022-03-31 (1:00:14).
  14. Vídeo, 2022-03-31 (9:23).
  15. Transmisión en vivo, 2020-04-30 (1:10:46).
  16. Transmisión en vivo, 2017-06-30 (13:13).