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== Ashes of Creation Apocalypse == | == Ashes of Creation Apocalypse == |
Revisión del 20:34 12 ene 2019
Ashes of Creation Apocalypse castle sieges are a planned Ashes of Creation Apocalypse testing mode that aims to test castle siege mechanics.[4]
- Takes place in and around large destructible castles.[5]
- Matches are expected to last thirty to thirty-five minutes. This duration can be modified by control points captured during the match.[6]
- There will be 200 players in a match (100 v 100).[7][4]
- Invite up to 20 guildmates to a match.[5]
- Class kits come into play during the testing of Ashes of Creation Apocalypse castle sieges.[8]
- The ability to host a session and challenge an opponent or guild may be present post-launch of castle siege mode.[9]
The Castle Siege mode is another example of a playable slice of the MMORPG that Apocalypse is providing early testing for. While it’s a somewhat smaller scale experience than the one you’ll have in the MMO, the overall flow of taking and defending a castle will remain similar. There’s some additional systems you’ll see in the final product, like the influence of Nodes over the available defensive emplacements, the crafting and deploying of custom siege weapons, and the summoning of siege monsters. These are all things that we’ll be adding on top of this mode upon our release of Ashes of Creation.[6] – Margaret Krohn
A potential Alpha-1 implementation of Asedios a castillos in the MMORPG is based on Ashes of Creation Apocalypse castle sieges.[10]
Ashes of Creation Apocalypse castle siege maps
Ashes of Creation Apocalypse castle sieges take place on a 1km2 (one square kilometer) map.[6]
Five castles are intended for the Ashes of Creation MMORPG. It's likely that eventually there will also be five castle maps on Ashes of Creation Apocalypse castle sieges.[12]
- Initially two castle maps are planned for Ashes of Creation Apocalypse castle sieges.[13][6]
On January 11, 2019, we showcased our sneak peek of two siege map designs coming to Ashes of Creation Apocalypse soon - Castle Korgan previously owned by the Aelan humans and Castle Milnar constructed by the great Dünzenkell dwarves. These great castles of Verra were the cornerstone of defense for the Empires that owned them. Once home to legendary battles that turned the tides of power and influence on Verra. Now abandoned by the great powers that have fled Verra through the Divine Gateways, these great pillars of civilization are battlefields in the Apocalypse.[6] – Margaret Krohn
Ashes of Creation Apocalypse
Ashes of Creation Apocalypse (also referred to as APOC)[17] was a free-to-play[18] matchmaking-based arena game with three primary modes.[7]
Ashes of Creation Apocalypse utilizes action-based combat.[7][19][20]
- Ashes of Creation Apocalypse will be implemented side-by-side with the Ashes of Creation MMORPG.[21][22]
- 6.25 km2 map size.[23]
- The Forest of Erinthia map is roughly 1/5th the size of the original map.[24]
- A Creador de personajes will be available to allow creation and saving of characters for use in the MMORPG.[21]
- Establish Player housing and save Furniture arrangements for use in the full game.[21]
Ashes of Creation Apocalypse battle royale early access testing ended on March 10, 2020.[25]
- It was previously available for download on the official website and on Steam.[25]
Ashes of Creation Apocalypse release schedule
Phase | Release | Estimated/Actual date |
---|---|---|
APOC | Ashes of Creation Apocalypse battle royale stress test (NDA).[5] | September 7, 2018.[26] |
Ashes of Creation Apocalypse battle royale stress test (NDA lifted).[27] | October 19, 2018.[27] | |
Ashes of Creation Apocalypse battle royale open beta.[28] | December 18, 2018.[29] | |
Ashes of Creation Apocalypse battle royale early access.[30] | September 24, 2019.[31] | |
Ashes of Creation Apocalypse castle siege mode PI closed testing.[32] | December 19, 2019.[32] | |
Ashes of Creation Apocalypse battle royale testing ends.[33] | March 10, 2020.[25] |
Ashes of Creation Apocalypse siege equipment
Ashes of Creation Apocalypse siege equipment includes ballistas, trebuchets, battering rams and potentially traps and "powder keg" type weapons.[12]
- Siege weapons available to the attacking side include Trebuchets and Battering Rams.[6]
- Siege weapons available to the defending side include Ballistas and Traps.[6]
- Siege weapons are deployable and piloted by players.[5]
With regards to alpha one phase one however in the castle siege system... what will happen is static siege equipment that's placed in the map for the attackers to utilize that will present at focal points of PvP in the match where defenders will know where to target a specific area on the field in order to attack. [36] – Steven Sharif
Ashes of Creation Apocalypse: Kits de clase
Ashes of Creation Apocalypse combat
Ashes of Creation Apocalypse is based on action combat.[19][20][7]
Ashes of Creation Apocalypse combat targeting
Action combat in Ashes of Creation Apocalypse utilizes a targeting reticle.[39]
- A hot key can be used to toggle reticle mode on and off.[39]
- Left mouse click is used for basic weapon attacks.[40]
- Right mouse click is used as a "focus" button. It can also be used to activate root motion attacks for melee.[40]
- Combat targeting uses hitbox registration in three separate regions: Upper body, lower body and head.[41]
- Certain weapons and skills have ADS (Aim Down Sights) functionality.[42][43]
There will be aim down sights. You may have seen it that you can aim down sights on weapons; and there will be scopes on like crossbows and stuff that - arcane scopes - that you can use.[42] – Steven Sharif
Some spells do have ADS. There's a long-range meteor blast that can be used from one of the spell books; and that has an arcane zoom in. It lets you zoom into a target.[43] – Steven Sharif
Alpha-1 will test hybrid action/tab combat.[19][44]
Time-to-kill
Ashes of Creation tendrá un "tiempo para matar" (TTK) de unos 30 segundos.[45]
- El TTK en la fase de test de Ashes of Creation Apocalypse battle royale se adaptó a las configuraciones tradicionales de los battle royale.[45]
- El TTK en los asedios a castillos en Ashes of Creation Apocalypse era superior al del battle royale.[46]
- Los desarrolladores no quieren que se pueda matar de un solo golpe en el MMORPG final.[47]
In the MMORPG we really don't want to see any one-shots. The time-to-kill needs to be strategic and tactical.[47] – Steven Sharif
Mecánicas de headshot
No hay mecánicas de headshot en Ashes of Creation.[48][49][50]
- Los Headshots si que eran parte de las mecánicas de Ashes of Creation Apocalypse battle royale.[50]
- Anteriormente se dijo que la mecánica de los headshots podría implementarse en el MMORPG en la forma de una mayor probabilidad de crítico[51][52] y que no serían muertes por un solo golpe.[51]
- Los disparos en la cabeza en el action combat serán equivalentes a un golpe crítico en el combate tab target.[53]
- Los jugadores que usen habilidades tab target tendrán una probabilidad de golpe crítico fija cada vez que usen una habilidad o un arma.[53]
- Los jugadores que utilicen habilidades basadas en action combat dependerán de conseguir un tiro en la cabeza o acertar en un punto crítico del oponente.[53]
Ashes of Creation Apocalypse progression
The first chapter of Apocalypse is The Exodus. It takes part in the initial stages of the fall and sets the scene for upcoming chapters.[55]
- Between 15 and 20 cosmetic rewards are earnable in every chapter.[56]
- Daily and weekly quests will allow players to gain up to 50 levels (matching the intended level cap for the Ashes of Creation MMORPG).[57]
- Advancing through these levels allows players to unlock unique cosmetic rewards, such as weapon skins.[54][57]
You're going to have an adventuring path and that adventuring path is going to come with weekly quests and daily quests that you can participate in that will be available for the Castle sieges for the Horde and for the Battle Royale; and as you complete these quests you're going to gain experience; and right now you have up to 50 levels, which matches the intended cap for Ashes of Creation. Fifty levels of the adventure path that you can advance in; and as you advance in each of these levels you're going to be unlocking certain assets, such as these weapon skins. Now the great thing about player's progress in Apocalypse is that you will share the same account from Apocalypse to Ashes of Creation the MMORPG and anything that you earn in Apocalypse will be in Ashes of Creation the MMORPG- a unique as a skin exactly: A skin that you will have access to for helping us test write Apocalypse and preparing these different Alpha and Beta stages for Ashes of Creation.[57] – Steven Sharif
Ashes of Creation Apocalypse adventure paths
There are adventure paths (also known as Compendiums) in Ashes of Creation Apocalypse (Battle royale, Castle sieges, Horde mode).[54][57]
- The first chapter of Apocalypse is The Exodus. Between 15 and 20 cosmetic rewards are earnable in every chapter.[56]
- There will be an optional Legendary Path that players can purchase for USD $10 per 10 weeks.[54][56]
- The Legendary Path offers over 50 cosmetic rewards.[59][56]
- Alpha-1 backers and Intrepid pre-order pack owners will be granted a lifetime compendium (battle pass) to the Legendary path.[54][56][59][60]
- Alpha-2, Beta-1 and Beta-2 backers will have access to the first chapter's Legendary path, with over 50 cosmetics available to earn.[54][56]
- Other Kickstarter, summer backers and pre-order pack owners will receive the first chapter of the legendary path for free for 70 days. 71 different cosmetic rewards can be earned starting from December 18th.[59]
- The Legendary path will also have a shop for one-off cosmetics.[59]
- Embers can be used in Ashes of Creation Apocalypse to purchase unique cosmetics or to purchase the Legendary adventure path.[61]
- All Adventure paths in Ashes of Creation Apocalypse allow players to earn embers just for playing. Those embers will carry over into the MMORPG.[61]
Ashes of Creation Apocalypse cosmetic rewards
Progression and experience tracking for participation in Ashes of Creation Apocalypse testing entitled players to earn unique cosmetic rewards. These earned rewards will carry over in player's accounts to live launch of the MMORPG.[18][63]
- Armor appearances.[63]
- Costumes.[18][56]
- Emotes.[18]
- Freehold building skins.[18]
- Furniture.[18]
- Hairstyles.[56]
- Monturas.[18][56]
- Pets.[64]
- Weapon skins.[18][56][54][57]
One of the ways we want to give back to the Community in participating in this testing is allowing for progress, quests, achievements rewards to be gained in Apocalypse... You will have rewards and quests and achievements that you and your participation and your performance in that game, whether it be the Castle Siege, the Horde Mode or the Battle Royale will earn you cosmetics. There will be costumes. There will be mounts to earn. There will be housing and furniture. There will be emotes. There will be weapon variants. A lot of these are what we have in production for our project Ashes of Creation, we apply some variants and skins for and make them only available through participating in helping us test these different game modes. And they will carry over to your account on the MMORPG.[18] – Steven Sharif
The account used for Apocalypse is the same account used for the MMORPG. Unique skins earned in Apocalypse will be added to the MMORPG as rewards for helping to prepare for the Alpha and Beta stages of Ashes of Creation.[57]
- Cosmetic skins are only be able to be applied to things that have already been earned, crafted or found within the Ashes of Creation MMORPG.[65]
- Skins earned in Apocalypse will be available to apply at certain tiers, levels and/or access points within the MMORPG.[65]
So it's not that you'll be able to equip necessarily an item at level one. These are all cosmetic skins. Again we are not about the pay-to-win or pay-to-convenience life. What we want to do instead is as you earn, craft, or find equipment in the MMORPG, these skins that you've earned in Apocalypse will be available at certain tiers, levels and/or access points. So for example, we have different grades of mounts right. We have the base one land mounts. We have the Royal mounts. We have the flying mounts if you're a mayor or King or Queen. We have legendary mounts. These classes of mounts will have available skins associated with those particular classes... If you have the Ramstider skin that you've earned from Apocalypse, you'll be able to apply that to your first land mount, which will probably be earned within the first five levels you'll earn a land mount. However if you have let's say for example the Gryphon, which will be a glideable mount. I'm sorry what's the name of the what's the name of the night one. The midnight- is the midnight bird or something like? The Nighthunter Gryphon. I think that's it. If you have that skin you'll only be able to apply that skin to a Royal mount so you'll still have to earn these things. Remember our position is that of: You need to earn these things in Ashes first. They're not purchasable or earned outside in Apocalypse and you're granted that immediately. These are skins that you apply to the things you earn in Ashes.[65] – Steven Sharif
These cosmetics reflect the lore of Ashes of Creation Apocalypse, which is set before the fall.[63]
- Armor appearances will reflect the ancient cultures of Verra.[63]
One thing that we announced to our alpha one backers that I know they love clarity on is that we'll also be including progression and experience tracking for participation and testing that will entitle them to some unique cosmetics as well that reflect on the lore of this setting, which is before the fall. So you'll be able to acquire some armors that reflect some of the ancient cultures of Verra that you will earn and hold for live launch.[63] – Steven Sharif
It would be like your ancestors kept these curios for you.[63] – Jeffrey Bard
Examples of some Kickstarter rewards will be included in Ashes of Creation Apocalypse.[66]
Ashes of Creation Apocalypse signup gift
A cosmetic sign-up gift will be implemented during Ashes of Creation Apocalypse.[67]
- This will apply to all regions and all currently registered accounts.[67]
- The gift will be a cosmetic accessory.[68]
As we prepare for the Alpha One Phase 1 deployment, we will be implementing the cosmetic gift for all regions upon sign up, and to all currently registered accounts.[67] – Steven Sharif
Ashes of Creation Apocalypse group sizes
Group sizes in Ashes of Creation Apocalypse.[69]
- Ashes of Creation Apocalypse battle royale will have party sizes of up to 5.[69]
- Guild mode will have parties of raids of up to 20.[69]
- Ashes of Creation Apocalypse castle sieges will have parties of 5 within a raid, with 5 raids for each of the two teams.[69]
- Ashes of Creation Apocalypse horde mode will have a party size of 5 with a total of ten groups, making for 50 players.[69]
There will be an option in the lobby where you are capable of joining a guild based match that you can link parties together up to a maximum of twenty individuals.[69] – Steven Sharif
Ashes of Creation Apocalypse item rarities
Ashes of Creation Apocalypse weapons and abilities get better with each tier.[70]
Weapon and armor skills
Armas and Armadura are tied to skills in Ashes of Creation Apocalypse.[72]
- Swapping between weapons will allow players to access the different skills on their hotbar.[72]
- Certain armor pieces have utility and defensive skills, such as like Camouflage, Polymorph and Battlefield wall.[72]
- Weapons are tied to one specific skill in early testing, but this may change.[73]
Weapons will have skills associated with them and they'll will rest on a hot bar and you can swap between the weapons on the hot bar and that'll allow you to access the different skills. Additionally the breastplate, the leggings: Those also have skills associated with them those are more utility and defensive abilities, such as like camouflage, polymorph, battlefield wall; that stuff. Those are on the armor pieces and then they are associated with right now the VC hotkeys for their abilities.[72] – Steven Sharif
Right now weapons are tied to one specific skill; and that's just again because we're so early in alpha 1; but well probably be changing that as we continue to iterate and test.[72] – Steven Sharif
Ashes of Creation Apocalypse weapons
Ashes of Creation Apocalypse weapons each have an associated ability. Each weapon has three different tiers.[70] Ranged weapons are currently hitscan based, with the exception of Nightfall, which is projectile-based. Melee weapons are currently cone hitscan based.[76]
- APOC:Archmage's Companion
- APOC:Bonesmasher
- APOC:Bronze Axe
- APOC:Crossbow of Revealing
- APOC:Firefrost
- APOC:Greatsword of Haste
- APOC:Grimoire of the Fallen Sky
- APOC:Lifebringer
- APOC:Longbow of Miasma
- APOC:Nightfall
- APOC:Paladin's Might
- APOC:Rusty Sword
- APOC:Spiritpierce
- APOC:Stillblade
- APOC:The Drifter
- APOC:The Silencer
- APOC:Thundering Mace
- APOC:Wand of Light
Ashes of Creation Apocalypse weapon skills
- None -
Ashes of Creation Apocalypse active blocking
El bloqueo activo es una habilidad universal que pueden utilizar todas las clases.[80][81][78][82]
- Active blocking might be an ability that- it's universal, of course it's universal- but it might be consuming mana; and you'll be able to adjust that mana consumption based off of your passive spec into your skill trees. In addition, it might also consume stamina, where that's something we're going to be testing as part of Alpha-2.[81] – Steven Sharif
- Los escudos on mejores para el bloqueo activo, pero cualquier arma cuerpo a cuerpo también se puede utilizar para bloquear con una mitigación menor.[80][78]
- Q: How are you designing encounters around active blocking? Will it be situational use, or would I expect to be laying on my block keybind for most of the fight to prevent getting deleted by bosses?
- A: It depends really on the type of adversary you're facing. Some of them are going to have indicators or tells that a big attack is coming. It's an animation wind up where you'll have an opportunity to use active block in very unique situations that are based on timing and additional mitigation for those incoming one-off attacks. In other occasions you'll be able to use it off of rotational cooldowns, or if you're waiting for a particular ability or you're during the use of your Aegis. There's different situations for when active block is a relevant use-case.[85] – Steven Sharif
- Anteriormente, los desarrolladores no habían completado los detalles de los sistemas de bloqueo activo y se decantaban por una mitigación del daño universal más tradicional orientada a los buff para el MMO, además de considerar la interacción entre el bloqueo basado en acciones y una estadística de bloqueo pasivo.[86][87]
- El escudo del Paladin's Might en Ashes of Creation Apocalypse tenía su propia casilla de impacto y puntos de vida (PV), que podían bloquear proyectiles de forma activa.[88]
Ashes of Creation Apocalypse armor
Ashes of Creation Apocalypse armor comes with associated skills/abilities.[90] There are two types of armor: Upper and lower body.[91]
- APOC:Blink Boots
- APOC:Boots of Arcanic Power
- APOC:Boots of Icy Steps
- APOC:Breastplate of the Bulwark
- APOC:Breastplate of the Dark Pact
- APOC:Catfall Boots
- APOC:Invisibility Aegis
- APOC:Polymorphic Breastplate
Armadura grants damage mitigation.[90]
- In Ashes of Creation Apocalypse battle royale armor that has lost its damage mitigation can be recharged/repaired to restore damage mitigation points.[90]
- In Ashes of Creation Apocalypse castle sieges armor can be replenished by an Engineer. There may also be items in the world or objectives that replenish armor for the entire team, such as one of the buffs for taking a control point.[92]
- In Ashes of Creation (the MMORPG) armor does not function as a pool. There will be no armor bar as seen in Ashes of Creation Apocalypse.[92]
What you're seeing currently in the Battle Royale feature of Apocalypse is you find armor and that gives you an armor pool and then you can regenerate your armor. What we're going to be experiencing in the castle siege form is each class will have a set amount of armor that they join the match with that's already full and a set amount of health that's already full. Upon losing armor you can either have your armor replenished by an Engineer or there there may be ability for you to find items that are in the world or there could be objectives that replenish armor for the entire team, such as one of the buffs for taking a control point.[92] – Steven Sharif
Ashes of Creation Apocalypse armor skills
- None -
Modular armor
Your base look for the character can be pretty boring, but what Steven gave us a challenge with from day one was to make sure even the base look, the t-shirt and pants, looked amazing... This is your zero character, if you will... Then you can go in and customize everything from the shoulder pads to the elbow pads, the belt that goes around them; do you want duel belts, you want to harness the clothes in the front. So every piece you see on here you can actually customize that at the front end. So what we do is we scale that up from zero, ten and twenty... We scale it up and we customize it; and then I want to really stress that each one of those looks as you progress is different. We're not just repurposing the same armor pieces. We're making unique sets that complement each other as you progress.[93] – Mat Broome
Ashes of Creation Apocalypse will have three different armor themes: Plate, leather and robe.[94]
You can actually have three different types of themes: You have plate, you'll have leather and you'll have robe. So for every armor set that we're showing at each one of those tiers, you're actually gonna have nine unique looks to pick from.[94] – Mat Broome
Ashes of Creation Apocalypse potions
- None -
Ashes of Creation Apocalypse map
Ashes of Creation Apocalypse battle royale locations.[95]
- Brighthold
- City of Alerynn
- City of Gant
- Creation's Rest
- Crystal Canyons
- Farstrider Outpost
- Fionne Vale
- Fort Ryll
- Harbinger
- Karthmere Keep
- La'sai Village
- Nyliann Academy
- Rotweald Forest
- Sa'kaan Fens
- Sky Mesa
- Spire of Eremus
- Stoneharbor
- Town of Grimsale
- Town of Valenn
- Reino subterráneo (Underrealm)
Ashes of Creation Apocalypse mini map
En el Alpha-1 había una interfaz de usuario con un mini mapa y una brújula.[96][97]
- El objetivo es permitir el uso de pings y otras formas de comunicación a través del mini mapa.[98]
Ashes of Creation Apocalypse user interface
The Ashes of Creation user interface (UI) and HUD is built with customization in mind, rather than being one-size-fits-all.[102][100][103]
- Users will be able to quickly customize UI elements on-the-fly to suit the PvX nature of the game and different styles of combat.[102]
- Customization of UI elements, especially there on the HUD is a top desired aspect of our UI team.[102] – Steven Sharif
- Users will be able to save and load UI profiles, such as switching to a custom UI profile for raids.[104]
- One of the first things we did when we were starting to block in the very base features of our HUD editor was talking about saving and loading profiles. We're going to have options for, when I'm in a raid automatically change my UI to this UI.[104] – Colby Marchi
- The user interface in Alpha-2 will have options to support hover-over casting and double-tap application of AoE effects on the cursor location.[105]
- One of the big goals of our UI team and our design team is to accommodate a whole host of different types of user options that they're capable of setting, because we all have different play styles; and in that regard those include things like hover-over casting, double-tap application of AoE effects on cursor location- just a lot of different options, because people like to play different ways.[105] – Steven Sharif
- It's very important to note that in Alpha 1 you are not going to see a solid UI presentation and that's because our UI currently is still very placeholder very work-in-progress.[106] – Steven Sharif
Ashes of Creation Apocalypse camera settings
The Ashes of Creation Apocalypse camera is a tied third-person view, over the shoulder, for the purposes of reticle specific zoom options and aim-down-sights. This is solely intended for the current action combat.[108]
The idea behind our hybrid system is going to obviously be customizable from a traditional higher up third-person view that is seen in MMORPGs; and then to have that customizable so that more action-oriented players might be able to come in closer to the character and have more feasibility there.[108] – Steven Sharif
Ashes of Creation Apocalypse hotkeys
Players will be able to customize their keyboard control scheme in Ashes of Creation.[110]
- Keybinds were not yet adjustable (in Alpha-1).[111]
- Action targeting can be toggled via a key to enable mouse targeting via a reticle that feels similar to a third-person action game.[111]
- Players will be able to trigger skills with combinations of different keystrokes, and reuse the same keys as part of different combinations.[112]
- Ashes of Creation Apocalypse included hotkey customization.[113]
Ashes of Creation Apocalypse controller support
Ashes of Creation MMO no está diseñado en torno al soporte del controlador.[115]
- Ashes of Creation Apocalypse puede tener soporte de controlador.[116]
Controller support will likely be something we work on closer to launch.[117] – Steven Sharif
Alpha-1
Alpha-1 was a testing release of the Ashes of Creation MMORPG.[123]
- World
- The Alpha-1 map (Alpha island) consists of a mainland area and several islands. This was approximately 70 km2 of playable area.[124]
- Alpha-1 takes place in the north west part of the map.[125]
- Personaje
- Progresión to level 15.[126][127]
- The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[126] – Steven Sharif
- Creador de personajes (basic).[128][19][129][130]
- Progresión to level 15.[126][127]
- Razas
- 4 playable races Kaelar, Vaelune, Dünir, Empyrean.[135][19]
- A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[136]
- 4 playable races Kaelar, Vaelune, Dünir, Empyrean.[135][19]
- Combate
- Hybrid action/tab combat.[19]
- Revamped combat systems will be rolled out during and post Alpha-1 testing.[137][138][139]
The weapon attack is an important component of the combat system, so we want to make sure that as we're doing this combat revamp that we are essentially taking into consideration player feedback and sentiment about how they want a reactive and more mobile weapon attack system.[137] – Steven Sharif
- Nodos
- Avance del nodo to Aldea (fase 3).[140][130]
- There are 9 node locations in Alpha-1.[140][141]
- Normally there would be 18-20 nodes in the same area.[142]
- A basic vassal system is in place.[140]
- The node ZOI's is larger than the final map.[143]
- Node locations are subject to change prior to Beta-1.[141]
- Economía
- The economy present in Alpha-1 is not reflective of the final state of the game.[144]
- Merchant systems and player to player trading.[144][145]
- We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.[144] – Jeffrey Bard
- Approximately 10 percent of the artisan system.[127][146]
- The core basics of the artisan gameplay loop is facilitated via the merchant (NPC) system.[127][146][147]
- Recolección, Procesado, Elaboración (Crafting) is expected to come online in Alpha-2 and the Betas.[146][147]
- Previously this was targeted for Alpha-1.[148][19]
- What's present in Alpha-1 doesn't even really scratch the surface for crafting.[147] – Steven Sharif
- Equipo
- Approximately 49 unique gear sets.[127]
- These are unique sets with different stats, but some may be similar in appearance.[127]
- Daggers (Dual weapons).[149]
- PvE
- Approximately 6 or 7 dungeons with one almost raid-level difficulty.[150]
- Two world bosses requiring party-sized groups.[150]
- One true 40 person raid boss.[150]
- Over 200 quests.[127]
- Questing is placeholder until Alpha-2.[107][19]
- Gremios.[151][19]
- Alpha-1 castle sieges and Castles are in a zone accessible via a NPC teleporter.[152][127][151][10][153][154]
- This zone includes three Elder dragon raid bosses.[127][151]
- These bosses also appear in the open world (outside the siege zone) with slightly different mechanics.[127]
- Naval content
- Naves for "island hopping".[155][156]
- Other
- There is no instancing in Alpha-1.[152]
- UI and tutorial systems are placeholders until Alpha-2.[106][107]
- Organizaciones sociales.[19]
- Portions of player housing.[19]
- Corruption.[157]
- Name reservations.[19]
Alpha-1 servers
Alpha-1 servers were provisioned in the following regions.[158]
Alpha-1 servers will support 1,500 concurrently connected users per server.[160][161][162]
Alpha-1 NDA
Los lanzamientos de las Alpha-1, Alpha-2, Beta-1, Beta-2 no tenían NDA (non-disclosure agreement).[163]
- El Alpha-1 testing anterior al lanzamiento completo de la Alpha-1si que tuvo NDA.[164][165]
Imágenes
Ver además
- Alpha-1
- Ashes of Creation Apocalypse battle royale
- Ashes of Creation Apocalypse castle sieges
- Asedios a castillos
- Gremios
- Pvp
- Alpha-1
- Calendario de lanzamiento
Referencias
- ↑ Vídeo, 2019-03-08 (0:00).
- ↑ Transmisión en vivo, 2019-10-31 (11:05).
- ↑
- ↑ 4.0 4.1 4.2 4.3 4.4 Transmisión en vivo, 2018-08-17 (30:29).
- ↑ 5.0 5.1 5.2 5.3 Transmisión en vivo, 2018-09-01 (54:06).
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 Castle Siege Overview.
- ↑ 7.0 7.1 7.2 7.3 Entrevista, 2018-08-24 (13:17).
- ↑ Entrevista, 2018-08-17 (8:16).
- ↑ Entrevista, 2018-12-06 (38:10).
- ↑ 10.0 10.1 Blog: Creative Director's Letter, April 14 2021
- ↑ Vídeo, 2019-01-11 (0:00).
- ↑ 12.0 12.1 12.2 Transmisión en vivo, 2019-01-11 (35:44).
- ↑ 13.0 13.1 Transmisión en vivo, 2019-01-11 (34:26).
- ↑ Ashes of Creation Apocalypse official site.
- ↑ 15.0 15.1 Ashes of Creation Apocalypse Early Access.
- ↑ Vídeo, 2019-09-24 (0:10).
- ↑ Transmisión en vivo, 2018-10-31 (35:00).
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 18.6 18.7 18.8 Transmisión en vivo, 2018-10-31 (38:47).
- ↑ 20.0 20.1 Pódcast, 2018-08-04 (1:07:59).
- ↑ 21.0 21.1 21.2 Transmisión en vivo, 2018-09-01 (1:05:10).
- ↑
- ↑ Transmisión en vivo, 2018-09-27 (9:08).
- ↑
- ↑ 25.0 25.1 25.2
- ↑
- ↑ 27.0 27.1
- ↑ Press release - Ashes of Creation Apocalypse Launches December 18.
- ↑
- ↑ Blog: Ashes of Creation Apocalypse heads into early access.
- ↑ @AoCApocalypse on Twitter.
- ↑ 32.0 32.1 Transmisión en vivo, 2019-12-17 (18:33).
- ↑ Blog: Early Access for Ashes of Creation Apocalypse Battle Royale Testing Ends.
- ↑ Vídeo, 2019-07-17 (0:00).
- ↑ Entrevista, 2018-08-08 (20:49).
- ↑ Vídeo, 2018-08-17 (0:01).
- ↑ Transmisión en vivo, 2018-09-27 (17:52).
- ↑ 39.0 39.1 Transmisión en vivo, 2018-07-09 (58:26).
- ↑ 40.0 40.1 Entrevista, 2018-08-08 (27:04).
- ↑ Entrevista, 2018-08-17 (3:58).
- ↑ 42.0 42.1 Entrevista, 2018-08-17 (4:31).
- ↑ 43.0 43.1 Entrevista, 2018-08-17 (6:03).
- ↑ Transmisión en vivo, 2018-04-8 (PM) (41:44).
- ↑ 45.0 45.1 Entrevista, 2018-10-20 (3:25:46).
- ↑ Transmisión en vivo, 2019-11-22 (5:51).
- ↑ 47.0 47.1 Entrevista, 2018-10-20 (9:10).
- ↑ Transmisión en vivo, 2020-10-30 (1:15:59).
- ↑
- ↑ 50.0 50.1
- ↑ 51.0 51.1 Entrevista, 2018-10-21 (9:10).
- ↑ Entrevista, 2018-10-20 (3:25:31).
- ↑ 53.0 53.1 53.2 Transmisión en vivo, 2018-09-27 (34:49).
- ↑ 54.0 54.1 54.2 54.3 54.4 54.5 54.6 2018-12-08 Newsletter.
- ↑ Transmisión en vivo, 2018-12-06 (28:45).
- ↑ 56.0 56.1 56.2 56.3 56.4 56.5 56.6 56.7 56.8 56.9 Transmisión en vivo, 2018-12-06 (33:55).
- ↑ 57.0 57.1 57.2 57.3 57.4 57.5 Transmisión en vivo, 2018-12-06 (26:12).
- ↑ Transmisión en vivo, 2019-09-30 (1:34:34).
- ↑ 59.0 59.1 59.2 59.3 Transmisión en vivo, 2018-12-06 (51:20).
- ↑
- ↑ 61.0 61.1 Transmisión en vivo, 2018-12-06 (1:00:52).
- ↑ Blog: October Giveaway - Free Armor of the Autumn Knight.
- ↑ 63.0 63.1 63.2 63.3 63.4 63.5 Transmisión en vivo, 2018-09-27 (27:27).
- ↑
- ↑ 65.0 65.1 65.2 Transmisión en vivo, 2018-12-06 (41:43).
- ↑
- ↑ 67.0 67.1 67.2 Ashes of Creation Forum post
- ↑
- ↑ 69.0 69.1 69.2 69.3 69.4 69.5 Entrevista, 2018-08-17 (18:53).
- ↑ 70.0 70.1 Transmisión en vivo, 2018-09-27 (22:02).
- ↑ 71.0 71.1 71.2 Entrevista, 2018-10-20 (2:24:21).
- ↑ 72.0 72.1 72.2 72.3 72.4 Entrevista, 2018-08-17 (6:53).
- ↑ Entrevista, 2018-08-17 (7:52).
- ↑ Transmisión en vivo, 2018-12-06 (30:12).
- ↑ Longsword Skins.
- ↑ Entrevista, 2019-01-25 (11:21).
- ↑ 77.0 77.1 Vídeo, 2023-01-27 (35:51).
- ↑ 78.0 78.1 78.2 Vídeo, 2022-12-02 (34:41).
- ↑ 79.0 79.1 79.2 Vídeo, 2022-12-02 (16:55).
- ↑ 80.0 80.1 Transmisión en vivo, 2023-01-27 (1:06:02).
- ↑ 81.0 81.1 81.2 81.3 Vídeo, 2023-01-27 (40:24).
- ↑ Transmisión en vivo, 2021-11-19 (50:38).
- ↑ Transmisión en vivo, 2023-01-27 (15:22).
- ↑ Transmisión en vivo, 2022-12-02 (1:05:08).
- ↑ Transmisión en vivo, 2023-01-27 (1:13:29).
- ↑ Transmisión en vivo, 2021-09-24 (1:22:46).
- ↑ Transmisión en vivo, 2020-06-26 (1:19:50).
- ↑
- ↑
- ↑ 90.0 90.1 90.2 Transmisión en vivo, 2018-09-27 (6:22).
- ↑ Transmisión en vivo, 2018-09-27 (23:00).
- ↑ 92.0 92.1 92.2 Transmisión en vivo, 2019-01-11 (53:30).
- ↑ 93.0 93.1 Transmisión en vivo, 2018-08-17 (20:19).
- ↑ 94.0 94.1 Transmisión en vivo, 2018-08-17 (22:59).
- ↑ Ashes of Creation Apocalypse locations.
- ↑
- ↑ Transmisión en vivo, 2017-12-15 (1:09:36).
- ↑ Transmisión en vivo, 2021-01-29 (1:23:23).
- ↑ Vídeo, 2023-07-28 (37:19).
- ↑ 100.0 100.1 Transmisión en vivo, 2020-08-28 (1:27:01).
- ↑ Vídeo, 2023-05-31 (0:37).
- ↑ 102.0 102.1 102.2 Transmisión en vivo, 2022-10-28 (3:34).
- ↑ Transmisión en vivo, 2017-05-05 (20:02).
- ↑ 104.0 104.1 Transmisión en vivo, 2023-02-24 (28:45).
- ↑ 105.0 105.1 Transmisión en vivo, 2022-12-02 (1:00:30).
- ↑ 106.0 106.1 106.2 Transmisión en vivo, 2021-06-25 (29:09).
- ↑ 107.0 107.1 107.2 Blog: Creative Director's Letter, October 16 2020
- ↑ 108.0 108.1 Transmisión en vivo, 2018-09-27 (31:59).
- ↑
- ↑ Transmisión en vivo, 2017-05-26 (38:30).
- ↑ 111.0 111.1
- ↑ Transmisión en vivo, 2021-07-30 (1:10:22).
- ↑ Entrevista, 2018-08-08 (27:38).
- ↑ Intrepid Studios Snapchat, 2018-11-30.
- ↑ Transmisión en vivo, 2017-11-17 (21:24).
- ↑
- ↑ Transmisión en vivo, 2018-04-8 (AM) (18:04).
- ↑ Vídeo, 2021-07-14 (0:01).
- ↑ Transmisión en vivo, 2020-10-30 (15:35).
- ↑
- ↑ Transmisión en vivo, 2021-03-26 (40:19).
- ↑ Transmisión en vivo, 2020-03-28 (54:48).
- ↑ Vídeo, 2018-04-05 (1:01:40).
- ↑ Entrevista, 2022-01-14 (3:50).
- ↑
- ↑ 126.0 126.1 Transmisión en vivo, 2021-05-28 (1:13:05).
- ↑ 127.0 127.1 127.2 127.3 127.4 127.5 127.6 127.7 127.8 Transmisión en vivo, 2021-04-30 (41:18).
- ↑
- ↑ Transmisión en vivo, 2019-07-26 (1:10:44).
- ↑ 130.0 130.1 Transmisión en vivo, 2018-09-01 (1:02:99).
- ↑ 131.0 131.1 Entrevista, 2020-10-17 (53:50).
- ↑ 132.0 132.1
- ↑ Transmisión en vivo, 2020-03-28 (1:41:11).
- ↑ Entrevista, 2018-10-20 (12:38).
- ↑ Entrevista, 2021-06-13 (31:24).
- ↑ Transmisión en vivo, 2021-05-28 (1:48:14).
- ↑ 137.0 137.1 Transmisión en vivo, 2021-05-28 (1:14:50).
- ↑
- ↑ Vídeo, 2021-02-26 (6:17).
- ↑ 140.0 140.1 140.2 Transmisión en vivo, 2021-03-26 (44:30).
- ↑ 141.0 141.1 Transmisión en vivo, 2020-11-30 (37:16).
- ↑
- ↑
- ↑ 144.0 144.1 144.2 Transmisión en vivo, 2021-03-26 (43:55).
- ↑ Entrevista, 2018-08-08 (19:02).
- ↑ 146.0 146.1 146.2 Transmisión en vivo, 2021-03-26 (42:28).
- ↑ 147.0 147.1 147.2 Entrevista, 2021-02-07 (35:30).
- ↑ Pódcast, 2018-05-11 (59:25).
- ↑ Transmisión en vivo, 2020-01-30 (35:12).
- ↑ 150.0 150.1 150.2 Transmisión en vivo, 2021-03-26 (39:08).
- ↑ 151.0 151.1 151.2 Vídeo, 2021-04-30 (13:02).
- ↑ 152.0 152.1
- ↑ Transmisión en vivo, 2020-10-30 (20:40).
- ↑ Transmisión en vivo, 2020-08-28 (1:29:17).
- ↑ 155.0 155.1 Transmisión en vivo, 2020-11-30 (24:51).
- ↑ Entrevista, 2018-08-08 (18:55).
- ↑ 158.00 158.01 158.02 158.03 158.04 158.05 158.06 158.07 158.08 158.09 158.10 158.11 Alpha-1 screenshot.
- ↑ 159.0 159.1 159.2 159.3 159.4 159.5 159.6 Alpha-1 screenshot.
- ↑
- ↑ Entrevista, 2020-07-19 (1:21:49).
- ↑
- ↑ Transmisión en vivo, 2018-01-18 (49:26).
- ↑ Transmisión en vivo, 2020-05-29 (31:37).
- ↑