Tripped

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Tripped Effect icon.png

Tripped (knocked down) is a type of status effect in Ashes of Creation.[1][2]

Skill Icon Origin Description
Ancestral Bolas Ancestral Bolas.png Tanque Throws a magical web of bolas at the target location. All enemies within are snared and build additional hate towards the tank every second. Enemies entering or exiting the radius will be tripped.[3]
Battle Cry Battle Cry.png Luchador Unleash a resounding war bellow, applying the Riled effect to the caster and all nearby party members and Shaken to all nearby enemies. Gain 5 Combat Momentum for each target that was Riled. Riled targets have increased stability and have increased chance of tripping Shaken enemies.[4]
Cataclysm Cataclysm.png Luchador Deal heavy damage and apply Shaken to all enemies in a large area in front you. Shaken enemies have a 5% chance to Trip when hit, and the effect is removed when triggered. This chance doubles when hit by Riled targets.[5]
Imbue Ammo: Concussive Imbue Ammo Concussive Icon2.png Ranger Imbues your ammunition with concussive force. Enemies hit by your bow attacks suffer ten stacks of the Staggered status effect, increasing Tripped duration when applied and lowering their accuracy and evasion stats per stack. 10 charges.[6]
Maim Maim.png Luchador Perform a powerful melee strike in a short forward cone, dealing physical damage to all targets hit, plus 100% additional damage to recently tripped targets.[7]
Quake Quake.png Mago Held ability: Cast a powerful earthquake that deals more damage the longer it was charged and applies 10 stacks of Staggered to all enemies around the caster. If the spell was fully charged, this applies Tripped instead of Staggered.[8]
Tremoring Bellow TremoringBellowIcon.png Tanque Releases a thundering shout in a forward cone, applying the staggered condition on enemy targets. Also stomps the ground dealing damage around the caster and tripping enemies affected by the snared condition.[1]
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