Diferencia entre revisiones de «Religions»
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m (Lex moved page Religión to Religiones) |
(Add info and links) |
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Línea 3: | Línea 3: | ||
[[File:shrine.png|thumb|400px|Religious shrine.]] | [[File:shrine.png|thumb|400px|Religious shrine.]] | ||
− | There will be multiple deities within [[Ashes of Creation]].<ref name="religions">[[File:religions.png|350px]]</ref> | + | There will be multiple deities within [[Ashes of Creation]].<ref name="religions">[[File:religions.png|350px]]</ref> |
== Benefits == | == Benefits == | ||
− | + | [[Religions|Religion]] is intended to be a motivator, not an aesthetic.<ref name="livestream-8-May-2017-11:14-44:51">[https://youtu.be/3UIqmWTGZ2k?t=2691 Livestream, 8 May 2017 (44:51).]</ref> | |
− | + | ||
+ | * [[Temples]] built in [[Nodes|nodes]] progress a religion within the world. | ||
+ | * Strong religions provide augments that can be applied to a player's [[Archetypes|primary skills]]. | ||
== Progression == | == Progression == | ||
− | There are progression paths within a religion.<ref name=" | + | There are player progression paths within a [[Religions|religion]].<ref name="livestream-8-May-2017-11:14-44:51"/> |
− | * Religions will have a ranking system. | + | * Players may follow only one religion at a time. |
− | * Changing religion | + | * Religions will have a ranking system. |
− | + | * Changing religion will cause loss of progress in a player's previous religion. | |
{{Notes}} | {{Notes}} | ||
[[Category:Engaging and immersive story]] | [[Category:Engaging and immersive story]] |
Revisión del 22:50 21 oct 2017
There will be multiple deities within Ashes of Creation.[1]
Beneficios
Religion is intended to be a motivator, not an aesthetic.[2]
- Templos built in nodes progress a religion within the world.
- Strong religions provide augments that can be applied to a player's primary skills.
Progresión
There are player progression paths within a religion.[2]
- Players may follow only one religion at a time.
- Religions will have a ranking system.
- Changing religion will cause loss of progress in a player's previous religion.