Ship status effects

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Naves will have status effects based on the weapon types attacking the ship or the encounters that the ship is facing.[1]

Viento

High winds, rain, and snow - our dynamic weather system has you covered![2]

El viento influirá en la velocidad y la dirección a la que viajen los barcos en mar abierto (zonas no costeras del mapa).[1][3]

  • Los jugadores tendrán que tener en cuenta la dirección (y la fuerza) del viento cuando naveguen por mar abierto.[3]
Wind is an important component of the open sea- quote-unquote open seas- so that's all non-coastal areas; and that open sea, based on those the composition of wind and the open sea, will influence the speed directionally that a boat is traveling in, and how that speed gets influenced by the winds. That can be an important strategic component when discussing timing for trade runs, or timing for what your location is in relationship to your target out at the open sea; and it just creates a little bit more fluid and dynamic experience when you're at sea that. Like you're not in this cove and you always know how you're going to interact with the open water; and the speed that you have, so you can predict accurately what your intercept rate or distance will look like. If that is a variable and that variable changes, then you have to adapt your strategies for that variable; and I think that is very healthy and keeps things fresh from a perspective of a cat-and-mouse game that usually occurs between ships in the open waters.[3]Steven Sharif

Mareas

Waves on a beach by Michael Bacon.[4]

No habrá modelos de mareas en el océano, pero éste no tendrá un comportamiento estático todo el tiempo. Se darán ciertos contenidos únicos en determinados momentos con respecto a determinados climas.[5]

Ship physics

Ship physics may be simulated to avoid performance issues.[6]

Ship destructibility

Ship destruction at sea will leave its crew stranded, since ships (excluding raft caravans) may only be summoned from a port or harbor.[7][8][9]

  • Ships that are completely destroyed will incur great costs to restore, and may only be re-launched from land.[10][11]
We don't have a recall... There is consequence for you losing the means of your mobility and if you lost the means of that mobility then those consequences are it's going to take you longer to get to where you need to go, or you're going to have to suffer some experience debt.[7]Steven Sharif
  • If a ship's navigator is killed or otherwise removed from the ship then any player will be able to navigate the ship for a period of 15 to 20 minutes before the ship despawns and becomes a wreckage.[12]

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Referencias