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Template:Indirect fire skills

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Revisión del 03:18 18 abr 2024 de Wikiadmin (discusión | contribs.) (Text replacement - "|include = {skill}:icon:primary,{skill¦formatskillorupgrade} |table = class="wikitable skilltable sortable",Skill,Icon,Primario,Description |tablerow = style="width: 61px;"¦%%,style="width: 10em;"¦%%,style="width: 80%;"¦%%," to "|include = {skill}:icon,{skill¦format_skill_origin},{skill¦formatskillorupgrade} |table = class="wikitable skilltable sortable",Skill,Icon,Origin,Description |tablerow = style="width: 61px;"¦%%,style="width: 10em;...)

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Alpha-2 Chain Lightning arcing around an environmental obstacle.[1]

Indirect fire skills are targeted skills where the projectiles may path around obstructions that are not in line-of-sight, so long as the maximum distance travelled for the skill is not exceeded.[2][1][3]

  • This is a prototype concept that is subject to testing and balancing.[3]
  • A limited number of these may exist throughout different class kits.[3]
Some abilities might have indirect fire. So, if you have let's say a Archer or Ranger who has the ability to select a Mage as their secondary class; and they might want to augment a Snipe ability in order to go around a corner like an Arcane Archer might have... Some abilities might not care about that line-of-sight. They might care the distance to the target around the corner, or the path that it's taking; and if it's outside that path is too long it might not be able to reach them of course.[2]Steven Sharif
Skill Icon Origin Description
Chain Lightning Chain Lightning Icon clean.png Mago Template:formatskillorupgrade
Headshot Headshot.png Ranger Template:formatskillorupgrade