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[http://www.mmogames.com/gamearticles/interview-ashes-of-creation-on-building-their-virtual-world/ Interview: Ashes of Creation on Building Their Virtual World.] | [http://www.mmogames.com/gamearticles/interview-ashes-of-creation-on-building-their-virtual-world/ Interview: Ashes of Creation on Building Their Virtual World.] | ||
− | + | <blockquote>''Intrepid Studios’ upcoming sandbox MMORPG Ashes of Creation is rapidly ascending my personal list of most anticipated titles. With a fairly unique design scheme promising persistent consequence at the very core of the game’s world design, Ashes of Creation is poised to scratch exactly the itch that got me into the genre in the first place.''</blockquote> | |
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+ | [http://www.mmogames.com/gamearticles/interview-ashes-of-creation-on-building-their-virtual-world/ More...] | ||
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+ | == Referenced by == | ||
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|linkstoexternal = %mmogames.com/gamearticles/interview-ashes-of-creation-on-building-their-virtual-world% | |linkstoexternal = %mmogames.com/gamearticles/interview-ashes-of-creation-on-building-their-virtual-world% | ||
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− | [[Category: Interviews]] | + | [[Category:Interviews|^2017^]] |
Revisión actual - 19:54 18 ago 2018
Interview: Ashes of Creation on Building Their Virtual World.
Intrepid Studios’ upcoming sandbox MMORPG Ashes of Creation is rapidly ascending my personal list of most anticipated titles. With a fairly unique design scheme promising persistent consequence at the very core of the game’s world design, Ashes of Creation is poised to scratch exactly the itch that got me into the genre in the first place.
Referenced by
- Adaptive content
- Announcements
- Artificial intelligence
- Ashes of Creation
- Encounters
- Event types
- Events
- Experience
- Game difficulty
- Leveling
- Lore
- Mobs
- Narrative
- Narrative events
- Node advancement
- Node simulation
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- Player driven narrative
- Points of interest
- Progression
- PvE
- Quests
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- Story arc rewards
- Story arcs
- The return
- Treasures
- World map
- Zone of influence
- Zones and progression