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[[File:CLIP2023-12-19-Video-11:25.mp4|thumb|start=4|end=31|[[Alpha-2]] [[Ranger]] [[Headshot]] [[Ranger skills|skill]].{{video|2023-12-19|11m56|Sp4H9XdKHao}} <blockquote>''There's ways that you can specialize this that turn it into the 'execute' that it was born as originally. It does pretty high damage, but if you spec it appropriately it does bonus damage when the target's below 50% health; and if the target is marked it has 50% reduced cooldown I believe with the spec that you have.''{{video|2023-12-19|11m56|Sp4H9XdKHao}}{{ndash|[[Brian Ferguson]]}}</blockquote>]] | [[File:CLIP2023-12-19-Video-11:25.mp4|thumb|start=4|end=31|[[Alpha-2]] [[Ranger]] [[Headshot]] [[Ranger skills|skill]].{{video|2023-12-19|11m56|Sp4H9XdKHao}} <blockquote>''There's ways that you can specialize this that turn it into the 'execute' that it was born as originally. It does pretty high damage, but if you spec it appropriately it does bonus damage when the target's below 50% health; and if the target is marked it has 50% reduced cooldown I believe with the spec that you have.''{{video|2023-12-19|11m56|Sp4H9XdKHao}}{{ndash|[[Brian Ferguson]]}}</blockquote>]] | ||
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|primary=Ranger | |primary=Ranger | ||
|source=[[Alpha-2]] | |source=[[Alpha-2]] |
Revisión del 01:43 16 abr 2024
- Targeted skill: yes.[2]
- Maná: 10.[2]
- Cooldown: 8s.[2] Can be reduced by 50% for marked targets.[1][3]
- Range: 30m.[2]
- Indirect fire skill: yes.[1]
- Base skill
- Deals 175% physical damage to target enemy.[2]
- Mortal Headshot upgrade
- Headshot deals 50% additional damage to targets below 50% of their maximum health.[4]
- Refreshing Headshot upgrade
- Headshot refunds 4 seconds of its cooldown when it hits a Marked target.[5]
Mecánicas de headshot
No hay mecánicas de headshot en Ashes of Creation.[6][7][8]
- Los Headshots si que eran parte de las mecánicas de Ashes of Creation Apocalypse battle royale.[8]
- Anteriormente se dijo que la mecánica de los headshots podría implementarse en el MMORPG en la forma de una mayor probabilidad de crítico[9][10] y que no serían muertes por un solo golpe.[9]
- Los disparos en la cabeza en el action combat serán equivalentes a un golpe crítico en el combate tab target.[11]
- Los jugadores que usen habilidades tab target tendrán una probabilidad de golpe crítico fija cada vez que usen una habilidad o un arma.[11]
- Los jugadores que utilicen habilidades basadas en action combat dependerán de conseguir un tiro en la cabeza o acertar en un punto crítico del oponente.[11]