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Taberna

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Taberna are a type of building that can be placed in Nodos or on Parcelas.[2]

Many adventures begin in a humble tavern. I’m sure many of you have memories from pen and paper adventures that begin in a small town, with a small town tavern and small town problems. Over time, it becomes a headquarters. You go there to rest, to eat, to hear gossip and meet friends. It’s a home away from home and your connection to the world when you’re not on a quest.[2]

Tavern consumables

Players will be able to buy food and drink from a Tavern, some of which will be supplied by the tavern owner or other patrons that they get their menu from. These consumables will offer tangible benefits to players that stay within a certain proximity of the tavern itself.[5][6][7][8]

  • Tavern buildings can be upgraded to increase the proximity radius that the consumables provide.[6]

If a player chooses to construct a tavern or a business on their freehold, they can offer food through that tavern and players who are visiting the area doing hunting quests can visit the tavern, eat food if it's available, and they will receive a buff that is proximity based essentially if they hunt around that person's business... Additionally that business can be upgraded through the access of additional blueprints as well as resources that need to be then poured into the building; and if they do so that proximity radius expands.[6]Steven Sharif

Characters will have some agency over what consumables are available in taverns.[5][6] This could be tied to supply quests or available resources within the region.[9]

Characters will have a defined region of agency over what is available in the different taverns, whether they be taverns located within the city or taverns located on a freehold; and those could be tied to supply quests that are then done by the players. They could also be regionally determined by availability of resources.[10]Steven Sharif

If you're a tavern over on the western side you might have different grains, spices and mead there; and over on the other side of the world there might be taverns with completely different things.[10]Jeffrey Bard

Tavern communications

Taberna offer private chat and voice communications for all patrons within the building.[8]

  • Tavern proximity voice chat may be available based on testing.[11]

Música en las tabernas

Los jugadores podrán elegir la música de las tabernas.[8]

Tavern rooms

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.

Owners of taverns are able to rent out rooms. The quantity and quality of rooms scales with the level of the tavern.[8]

Juegos de salón

Juegos de salón (tavern games) are games that are played in player-built taverns or in-node taverns.[12]. Some will be dice games, others will be card games; and some will be less savory.[13]

The idea behind the tavern games is to create another social interface. This is where players that are loving the RP aspect of MMORPGS- they want to walk into a tavern and meet new people and play games.[14]Steven Sharif
  • These games will involve aspects of both chance and skill.[13]
  • They must be played between 2 or more people.[13]
  • Players will be able to wager in-game currency against other players.[13]
    • The developers are considering a secondary currency for tavern games that would enable purchase of cosmetic items through a secondary currency market.[14]
    • There may be a ladder system that contributes to gaining this currency based on placement on the ladder.[14]
    • The alternative is to use the regular currency (gold).[14]
  • A portion of the income from the game goes to the tavern owner or node.[12][13]
  • Parlor games will vary based on the predominant race of a node.[14][13][15]
  • There may be unique games that can be acquired through adventuring in the world.[14]
  • Tavern owners dictate the table cost of parlor games. The node's mayor dictates the tax rate that applies when money exchanges hands.[16][17]
When a player wants to engage in a game, they may sit at a table, and another player may sit down with them. At that point the gameplay layer for the mini game will open in a user interface window. Depending on the type of game.[17]Steven Sharif

Juegos de salón were a Kickstarter stretch goal.[18]

Aplicación del móvil

Template:Mobile interface

Rested experience

Taberna offer rested experience (rested XP) for those who rent rooms or spend time as patrons of the tavern.[19][8]

  • Rested experience allows players to gain experience at a faster rate for a period of time.[8]
  • There are no current plans to replace rested experience with another bonus for max-level players.[20]
  • Rested experience increases the rate that experience debt is paid back.[21]

Mapas de los cazarrecompensas

Los jugadores con una puntuación de corrupción lo suficientemente alta serán visibles en el mapa mundial y en los minimapas. Estos jugadores tendrán marcadores colocados en el mapa por un PNJ de un nodo militar de al menos fase 4 (Pueblo), y solo se concederán a jugadores que tengan el título de Cazarrecompensas .[22] La precisión de los mapas de cazarrecompensas viene determinada por la progresión del jugador en el sistema de cazarrecompensas.[23]

Las tabernas son una de las ubicaciones en las que se publicarán las recompensas. A medida que los jugadores ganan corrupción, las tabernas pueden ofrecer recompensas para eliminar a esos jugadores; o tener un área específica limpia de jugadores conflictivos, dando así un POI (punto de interés) en el mapa del mundo.[8]

Mapas de batalla

info-orange.pngParte de la siguiente información no ha sido confirmada recientemente por los desarrolladores y es posible que no esté en la hoja de ruta de desarrollo actual.

Los mapas de batalla permiten a los jugadores trazar estrategias, obtener bonificaciones en los ataques planeados y ver los planos de los lugares que se pueden atacar. Ya sea atacando un nodo o un castillo, los jugadores podrán descubrir las defensas, analizar los posibles puntos débiles y obtener ventajas tácticas antes de que comience la batalla.[8]

  • Es posible que los mapas de batalla no estén disponibles en las tabernas de menor nivel o tamaño..
  • Los mapas de batalla no están actualmente en la hoja de ruta oficial para el lanzamiento.[24]

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Referencias