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Diferencia entre revisiones de «Gear appearance»
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Revisión del 18:53 21 oct 2018
Se pretende que el equipo tenga una apariencia realista.[4][5]
- Mo habrá armas sobredimensionadas.[6]
- Las armaduras no tendrán un aspecto excesivamente sexual.[5]
- I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a an immersive issue.[4] – Steven Sharif
- There might be sliders, but there are not gonna be naked sliders.[7] – Steven Sharif
Las armaduras adoptarán unaapariencia racial.[8] Las armas escalarán su tamaño en función de la raza.[9]
Each race is getting its custom geo pieces, which then will share thematic components such as color palette, attachments, design filigree. Those types of things will get shared across the geo but generally you're going to see unique races with unique geo.[10] – Steven Sharif
- Los cosméticos pueden ser usados por todas las razas, pero puede que haya ligeros cambios para que se vean bien con las diferentes complexiones corporales de cada raza.[11]
Los jugadores pueden cambiar el color del equipo usando tintes.[12][13]
Se puede configurar que se vea el casco o no.[14]
Los "efectos de partículas" se usan para denotar la importancia y la rareza de algunas armas.[16]
Los artesanos pueden influir en el aspecto de los objetos que crean.[17][18]
Las armas se pueden enfundar.[19]
Estilo artístico
Ashes of Creation tendrá una mayor fidelidad gráfica que la mayoría de los juegos occidentales. No será demasiado estilizado ni "caricaturesco".[20]
We can push the limits a little bit on the graphical fidelity, especially using Unreal Engine 4... My desire was not to see very cartoony games. I'm not a big fan of highly stylized art.[20] – Steven Sharif
- It's not to say that people can't do steampunk well. I've enjoyed some steampunk stuff. I'm a very high fantasy oriented type of storyteller; and the inspiration for Ashes obviously comes from my pathfinder campaigns that I ran long ago; and those are always set in a high fantasy world. So it just compromises what I believe is the perspective of the storytelling in the environment.[21] – Steven Sharif
- Intrepid Studios no usa IA para la creación de arte.[22]
- We do not use AI for production, except in unique internal cases when communicating fast reference material.[22] – Steven Sharif
Armas y armaduras raciales
Las armas y armaduras no están bloqueadas por raza, pero la armadura cambiará en función de la apariencia de la raza.[26][27][28]
- La personalización del equipo en funciónd e la raza se centra en las armaduras, no en los accesorios o armas. Los modelos visuales de las armas y accesorios serán muy parecidos sino iguales entre todas las razas[8] – Steven Sharif
- La apariencia según raza del equipo está enfocado en la armadura, no en las armas.Las armas no cambiarán su diseño aunque si que escalarán su tamaño en función de la raza.[9][8]
La personalización del equipo por raza está más concentrado en los sets de armaduras más que en las armas. Las armas, desde el punto de vista de los modelos de juego, serán prácticamente iguales entre las razas.[8] – Steven Sharif
Digamos que, por ejemplo, posees el set Águila o algo parecido: El set Águila tiene un arte y un tema de diseño que incluirán ciertos complementos en la armadura. Esto incluirá una paleta de colores y un tema. Tendrá ciertos aspectos que lo definen como el set Águila. Sin embargo, cuando un elfo o un orco se pongan este set, obviamente tienes dos culturas muy distintas y no queremos pisotear esa cultura asignándole un aspecto de facto: "Este es el set Águila y así es como se ve para todos". Nosotros queremos que las influencias culturales jueguen un rol en cómo se ve el set.[8] – Steven Sharif
- La apariencia racial de los sets de equipo está vinculada a la raza del personaje.[29]
Cuando preguntan "¿qué pasa si soy un orco pero quiero verme como un elfo y que mi set Águila tenga representación élfica?" Bueno, ahí el problema es que los orcos tienen un modelo orgánico diferente. Sus cuerpos son diferentes a los de los elfos. Entonces, desde un punto de vista de alcance, es una cosa añadir las diferentes influencias culturales a una armadura; y otra distinta es adaptar cada influencia para que pueda ser utilizada de forma universal. Desde una perspectiva de trabajo, es una tarea muy difícil de tomar para los artistas de personaje. Así que en vez de eso, nos decidimos por nuestro enfoque actual, con el fin de facilitar cierta variedad de representación cultural entre las razas, a la vez que permitimos que compartan distintos bienes como las armaduras, a las cuales les dimos representaciones distintivas de cada raza.[29] – Steven Sharif
Gear slots
There are multiple gear slots in Ashes of Creation.[31]
- 3 Belt slots.[31]
- 1 Mainhand slot equips a player's primary weapon.[32][36][37][38][39][35]
- 1 Offhand slot can equip shields, spell focuses, sigils, and dual weapons.[32][40][35]
- 1 Potion/Pouch/Scroll slot.[34][41]
- 8 Armadura slots.[31][42]
- 5 Jewelry slots.[31]
- 3 Artisan gear slots.[49][31][50]
- 1 Artisan tool slot is used to equip gathering tools.[51]
- There may be a specific slot for musical instruments, but this has not been finalized yet.[52]
- Previously it was stated there were 16 gear slots.[42]
- Equipo is not subject to inventory weight limits.[53]
Items on back and belt
Players can set the appearance priority for the items they wish to show in their Back and Belt slots.[34][41][54]
- Only one item can show at a time, and that is determined by player choice.[35]
- Some ranged or melee abilities require a specific weapon to be equipped. Weapons that are equipped in the character's ranged or offhand slots will automatically swap in and out as required by the skill.[32][36][37][39]
- Players may toggle back and forth between using their ranged and melee slot for basic weapon attacks.[32]
- Idle animations will be selectible by players in the character creator.[55]
Alpha-1 modular armor
Your base look for the character can be pretty boring, but what Steven gave us a challenge with from day one was to make sure even the base look, the t-shirt and pants, looked amazing... This is your zero character, if you will... Then you can go in and customize everything from the shoulder pads to the elbow pads, the belt that goes around them; do you want duel belts, you want to harness the clothes in the front. So every piece you see on here you can actually customize that at the front end. So what we do is we scale that up from zero, ten and twenty... We scale it up and we customize it; and then I want to really stress that each one of those looks as you progress is different. We're not just repurposing the same armor pieces. We're making unique sets that complement each other as you progress.[56] – Mat Broome
Ashes of Creation Apocalypse will have three different armor themes: Plate, leather and robe.[57]
You can actually have three different types of themes: You have plate, you'll have leather and you'll have robe. So for every armor set that we're showing at each one of those tiers, you're actually gonna have nine unique looks to pick from.[57] – Mat Broome
Gear sets
Gear sets (also known as tier sets) are a part of Ashes of Creation.[62][61][63]
- Q: How often will armor be part of an entire armor set with other cosmetically matching pieces versus unique armor pieces that don't match or go along with anything else in the game?
- A: There is a balance of both set pieces and non-set pieces and usually you're going to see at higher grades within a tier are going to be more predominantly set driven; and the lower interstitial power levels of the gear for that tier are the potentially bespoke pieces; and obviously those pieces are catered around a number of different interactions, such as ones you get from quests, ones that you get from drops, ones that you can craft, ones that you get from legendary bosses, ones that you get from guild-oriented tasks, or in-game favor and unique currencies. So there's different types of acquisition models and each of them has a spattering of either bespoke pieces or set-oriented pieces; and there are even varying levels of set pieces as well. So you might have a full eight piece set, or a three-piece set, or a five piece set, depending on where it lives within the tier.[62] – Steven Sharif
- Apariencia racial of gear sets is tied to the character model of that race.[29]
- It will be possible to store and swap gear loadouts with a single button press when out of combat.[53][31][64]
- Approximately 49 unique gear sets were obtainable in Alpha-1 from crafting, quests, drops and exploration.[65] These were unique sets with different stats, but some may be similar in appearance.[65]
- There are passive abilities that can be chosen to become more adept with certain set types.[63]
- There will be viable non-set builds.[66]
Item creation suite
An "item creation suite" that allows crafters to create unique appearances for items has been discussed as a future possibility.[67]
Racial skins
Racial skins are cosmetics that enable a player to change their character's racial appearance.[68][69][70][71]
- Racial skins transform the appearance of the character to that skin. The original racial appearance of the character is entirely replaced.[68]
- Racial skins are not costumes. This means that armor and character customization is possible on these.[72]
- There are plans to create other racial skins.[75]
- Some potential future ideas include undead and werewolf (lycan) skins.[76]
- Racial skins can be toggled on and off.[71]
- You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[68] – Steven Sharif
Costumes
Costumes were available for purchase from the cosmetic store.[79]
- They do not include any weapons pictured.[80]
- Costumes are one piece outfits that cover all gear slots regardless of armor type.[81][78][82][83][84]
- Full costumes do not mix and match pieces.[84] – Steven Sharif
- Costumes don't have a level restriction or require an in-game item to be obtained first.[85][86]
- Costumes are not gender or race locked, but can adapt based on a character's gender and race.[87][88][11][89]
- Racial skins appear along with any costume appearances.[74][72]
- All hoods and head slot items, whether part of a complete costume or individual gear, will have the option to be shown or hidden on the character by the player.[90][78][91]
Kickstarter weapon skins
Kickstarter backers will receive a unique weapon skin.[92]
- Usable on all types of weapons.
- Include subtle and tasteful glow/particle effects.
Backer only armor skin
All Kickstarter backers receive a unique armor skin set.[93]
Artwork
Ver además
Referencias
- ↑ Transmisión en vivo, 2023-09-29 (1:02:56).
- ↑ 2.0 2.1 Twitter - The Dünir are suited up for battle with these in-game unlockable tier five armor pieces!
- ↑ 3.0 3.1 Transmisión en vivo, 2020-05-29 (50:20).
- ↑ 4.0 4.1 Transmisión en vivo, 2017-05-26 (19:51).
- ↑ 5.0 5.1 Reddit Q&A, 2019-01-8.
- ↑
- ↑ 7.0 7.1 Transmisión en vivo, 2021-12-23 (1:34:07).
- ↑ 8.0 8.1 8.2 8.3 8.4 Pódcast, 2018-08-04 (53:43).
- ↑ 9.0 9.1 Transmisión en vivo, 2022-10-28 (1:41:06).
- ↑ Transmisión en vivo, 2021-09-24 (1:25:27).
- ↑ 11.0 11.1
- ↑ Transmisión en vivo, 2017-07-18 (54:56).
- ↑ Transmisión en vivo, 2017-07-28 (9:47).
- ↑ 14.0 14.1
- ↑ Transmisión en vivo, 2020-10-30 (1:13:22).
- ↑
- ↑ Transmisión en vivo, 2020-11-30 (1:05:22).
- ↑ Transmisión en vivo, 2017-05-24 (24:19).
- ↑ 19.0 19.1 Transmisión en vivo, 2017-09-03 (48:56).
- ↑ 20.0 20.1 Entrevista, 2018-10-20 (2:17:43).
- ↑ 21.0 21.1 Transmisión en vivo, 2023-03-31 (1:17:42).
- ↑ 22.0 22.1
- ↑ Vídeo, 2020-09-30 (2:44).
- ↑ Transmisión en vivo, 2020-09-30 (47:47).
- ↑ Transmisión en vivo, 2019-07-26 (54:06).
- ↑ Transmisión en vivo, 2022-03-31 (4:57).
- ↑ Transmisión en vivo, 2017-05-26 (44:11).
- ↑ Transmisión en vivo, 2017-05-26 (20:46).
- ↑ 29.0 29.1 29.2 Pódcast, 2018-08-04 (55:17).
- ↑ Vídeo, 2024-03-29 (35:39).
- ↑ 31.00 31.01 31.02 31.03 31.04 31.05 31.06 31.07 31.08 31.09 31.10 31.11 31.12 31.13 31.14 31.15 31.16 31.17 31.18 31.19 Transmisión en vivo, 2023-02-24 (46:15).
- ↑ 32.0 32.1 32.2 32.3 32.4 Transmisión en vivo, 2024-03-29 (1:55:14).
- ↑ 33.0 33.1 33.2 Transmisión en vivo, 2023-04-28 (1:08:55).
- ↑ 34.0 34.1 34.2 34.3
- ↑ 35.0 35.1 35.2 35.3 35.4 35.5 35.6
- ↑ 36.0 36.1 Transmisión en vivo, 2022-09-30 (49:16).
- ↑ 37.0 37.1 Pódcast, 2021-09-29 (40:50).
- ↑ Pódcast, 2021-09-29 (47:57).
- ↑ 39.0 39.1 Entrevista, 2018-05-11 (16:32).
- ↑ Transmisión en vivo, 2023-05-31 (48:11).
- ↑ 41.0 41.1
- ↑ 42.0 42.1 Transmisión en vivo, 2017-07-28 (24:54).
- ↑ 43.0 43.1 43.2 43.3 Transmisión en vivo, 2018-02-09 (7:31).
- ↑
- ↑ 45.0 45.1 Transmisión en vivo, 2017-07-28 (31:30).
- ↑
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Vídeo, 2023-11-30 (19:06).
- ↑ Transmisión en vivo, 2022-06-30 (1:17:34).
- ↑ Vídeo, 2023-11-30 (9:36).
- ↑ Transmisión en vivo, 2023-09-29 (1:08:25).
- ↑ 53.0 53.1 Entrevista, 2023-09-10 (47:13).
- ↑ Transmisión en vivo, 2018-06-04 (19:48).
- ↑ Transmisión en vivo, 2022-01-28 (39:30).
- ↑ 56.0 56.1 Transmisión en vivo, 2018-08-17 (20:19).
- ↑ 57.0 57.1 Transmisión en vivo, 2018-08-17 (22:59).
- ↑ Transmisión en vivo, 2023-06-30 (1:30:40).
- ↑ Pódcast, 2018-08-04 (59:58).
- ↑ Vídeo, 2023-01-27 (45:46).
- ↑ 61.0 61.1 61.2 Transmisión en vivo, 2020-11-30 (54:29).
- ↑ 62.0 62.1 62.2 62.3 Transmisión en vivo, 2023-07-28 (1:22:48).
- ↑ 63.0 63.1 63.2 Transmisión en vivo, 2017-11-17 (22:33).
- ↑ Transmisión en vivo, 2021-11-19 (40:53).
- ↑ 65.0 65.1 Transmisión en vivo, 2021-04-30 (41:18).
- ↑ Transmisión en vivo, 2017-11-17 (56:07).
- ↑ Transmisión en vivo, 2017-05-24 (24:20).
- ↑ 68.0 68.1 68.2 Transmisión en vivo, 2020-05-29 (1:42:43).
- ↑
- ↑ Transmisión en vivo, 2017-05-12 (1:04:04).
- ↑ 71.0 71.1
- ↑ 72.0 72.1 Kickstarter 12k+ backers.
- ↑
- ↑ 74.0 74.1
- ↑ February 8, 2019 - Questions and Answers.
- ↑ Transmisión en vivo, 2018-04-8 (AM) (4:47).
- ↑ Ashes of Creation Store: Vestments of the Runecarvers.
- ↑ 78.0 78.1 78.2
- ↑ What is included with my Pre-Order package?
- ↑
- ↑
- ↑
- ↑
- ↑ 84.0 84.1
- ↑
- ↑ Transmisión en vivo, 2020-11-30 (57:50).
- ↑ Forums - Livestream Q&A 2022-08-26.
- ↑
- ↑ Transmisión en vivo, 2020-06-26 (1:42:55).
- ↑
- ↑ May The 4th, Be With You... And also some skins.
- ↑ Ashes of Creation Kickstarter.