Account management
Los cosméticos se puede asignar a otros personajes (alts) dentro de una misma cuenta pero solo pueden estar activos en un personaje al mismo tiempo.[2][3][4]
- Es probable que haya un tiempo de reutilización para reasignar cosméticos entre personajes.[2]
- La página de gestión de cuentas se utiliza para asignar o reasignar las skins del crowdfunding y los objetos, que sólo son aplicables a un personaje a la vez.[5][3][4]
Accounts
A los jugadores se les permiten tener múltiples cuentas, pero están sujetas a las reglas de multi-boxing.[6]
Account transfers from mail.ru/my.com/my.games
La transferencia de cuentas desde MY.GAMES (My.Com/Mail.Ru) para permitir el acceso a las fases de pruebas de Ashes of Creation pueden realizarse registrando una cuenta con Intrepid Studios y envíando un ticket de soporte.[7][8] La intención es que se conserven todas las compras y logros.[9]
- Q: What does this mean for my Ashes of Creation account with MY.GAMES moving forward?
- A: We are working with MY.GAMES (previously My.Com and Mail.Ru) to transfer purchases made in the MY.GAMES platform to the Intrepid Account system, so that you will be able to use those purchases in Ashes of Creation. Please create a support ticket using the "I need assistance with my account" and "MY.GAMES Migration" option and our support team will assist you with this transfer process. [7]
- Q: What happens if I don’t have an Intrepid Account?
- A: You will need to have an Intrepid Account for the transfer to take place. If you have not already done so, please create an Intrepid Account with the same email address that is associated with your MY.GAMES account. [7]
- Q: What happens to the purchases on my MY.GAMES account moving forward?
- A: Once accounts are migrated to the Intrepid Account platform, any Ashes of Creation purchases would be available on your Intrepid Account.[7]
- Q: If I don't want to transfer or migrate my MY.GAMES account, can I get a refund?
- A: Any players who previously purchased their pre-order through MY.GAMES can submit a support request through MY.GAMES for a full refund.[7]
- Q: What happens to my personal information associated with my MY.GAMES account?
- A: Your MY.GAMES account and all associated data will remain safely within the MY.GAMES account system. In order to facilitate the migration of your purchases, MY.GAMES will provide Intrepid Studios with the following data, ONLY if you have made a purchase related to Ashes of Creation or Ashes of Creation: Apocalypse through the MY.GAMES systems.[7]
Character slots
Habrá límites en el personaje durante las fase de testeo (Alphas y Betas). Habrá menos opciones que para el lanzamiento.[10]
- Permitirá el testeo de diferentes "builds" según vaya siendo necesario.[10]
- Se proveerá del equipo necesario para probar los diferentes escenarios.[10]
Habrá un número "adecuado" de espacios para personajes en el lanzamiento.[11]
Cosméticos
All cosmetic store items will be non-tradeable.[12]
- Cosméticos are not tradeable with other players but can be reassigned to other characters (alts) within the same account.[2][12]
- This is a reversal of the earlier statement that assignment of account-bound cosmetics to a character cannot be undone.[13]
Skins
Se considera skins las mascotas, monturas, armaduras, edificios y accesorios que se venden en la tienda de cosméticos.[16]
- Las skins son objetos cosméticos que no otorgan ningún beneficio al usuario.[17]
- Las skins sólo se pueden aplicar a objetos que ya se han ganado, crafteado o encontrado en Ashes of Creation.[18]
- Las skins de montura requiere que se haya conseguida un tipo específico de montura en el juego.[19]
- Las perlas de texto que aparecen junto a los objetos de la tienda están relacionadas con el lore y el trasfondo de las criaturas y los objetos del mundo de Verra.[17]
- Las skins de caravana cambian el aspecto de una montura y una caravana del juego que están vinculadas entre sí..[20][21]
- Las mejores skins se podrán conseguir en el juego.[22]
The best skins will be in-game achievable (obviously “best” is subjective, so I’d say the most ornate and detailed/unique).[22] – Steven Sharif
Población de los servidores
Se impondrán límites de población en cada servidor.[23]
- Se preveen entre 8-10k usuarios simultáneos por servidor.[24][25][26][27]
- Al principio habrá un número limitado de cuentas registradas (aproximadamente 15,000) por servidor para ayudar a mitigar las colas de inicio de sesión.[28]
- Puede haber colas para entrar en servidores con mucha población, pero el objetivo es evitar colas excesivamente largas.[30]
- Los desarrolladores pretenden gestionar cuidadosamente la población de los servidores mediante el uso de limitadores de creación de personajes para evitar la necesidad de fusionar servidores.[29][31]
- Los desarrolladores pueden publicar ocasionalmente estadísticas relacionadas con la población de los servidores y la composición de los arquetipos/clases, pero no va a haber una página oficial con esta información publicada.[32]
Server reservations
Server reservations allow guild members as well as unaffiliated players to reserve character slots on a server starting in the Beta testing stages of the game.[33]
This would likely be utilized more so by guilds than that would be solo or unaffiliated players; and I believe that the solo player they may have friends that they want to play with. That's fine, they can also still with those friends do the reservation system, but the player who is just joining the game fresh and doesn't have a community that they're part of, I don't think they really mind in that regard and will not utilize that system.[33] – Steven Sharif
Transferencia entre servidores
Las transferencias entre servidores, sin contar las fusiones, no serán posibles al principio.[34][35]
- Los desarrolladores quieren evaluar el impacto en el alojamiento y otros sistemas cuando el lanzamiento está más cerca.[35]
Name reservation
Name reservations were rewards for backing at the Pioneer level and higher and were previously available through the Voyager plus pre-order pack.[36][37][38]
- Accounts will have name reservation tokens, that entitle its holder to reserve a name on a specific server when the reservation time comes.[35]
Name reservation priority
Name reservations will be allocated from the highest backer tier to the lowest backer tier.[39]
- Kickstarter backer tiers, highest to lowest.[40]
- El verano de la financiación backer tiers, highest to lowest.[40]
- Pre-order packs purchased from the web store.[40]
Within each tier, the name reservations are on a first-come-first-served basis.[40]
Name reservation availability
Name reservations were slated to begin during Alpha-1.[41]
Multi-boxing
The current policy on multi-boxing (multi client) is that players are allowed to own multiple accounts, but may not launch multiple game clients from the same computer. Players may not use any software to automate character actions or mimic keystrokes.[6][42]
- This was previously stated to be: If a user has a legitimate account and is not botting or using complex scripting then multi-boxing will be permitted.[43][44][45][46]
Multiple accounts and multi-boxing, that's a little bit difficult for me because it could be conceived as pay-to-win, because you can progress on a second character and you can then gift that progression to your primary character. In that scenario yes I can see the argument. However if the character progresses with the same amount of effort and time needed by the person who's playing and they maintain that progression on that character, then I don't consider it pay-to-win. I consider it a second account. So initially what I'm going to say is having multi-boxing capability will be allowed within Ashes of Creation. There are a few safety nets that I put in place that restrict the ability for abuses that we've seen in other games.[45] – Steven Sharif
Gear binding
Pueden darse casos en donde el equipo se ligue al jugador (BoE or BoP) pero serán contadas excepciones, ya que esto no facilita los objetivos respecto a la economía.[47]
- Muy poco equipo estará ligado a la cuenta o al alma en Ashes of Creation.[48][49]
- La economía del juego se basa en la elaboración y degradación de los objetos.[48]
- El equipo se puede obtener mediante elaboración, recoleción y procesado además de en jefes de raids y mazmorras.[49]
A lot of what we experienced in games that usually come before us is that many things are account bound and they're soulbound to your character... Instead very little here is character bound. Very very little. The vast majority of gear- yes you will get quest related gear as rewards- but it won't be let's say one set in one dungeon and you must run the dungeon over and over. Instead we want to really emphasize the reliance on the economy and crafters and gatherers and processors to support a majority of the gear structure in-game, combined with that of world raid bosses and dungeon bosses; not a repetitive quest line through a single dungeon.[49] – Steven Sharif
Ver además
Referencias
- ↑ Transmisión en vivo, 2021-01-29 (46:48).
- ↑ 2.0 2.1 2.2
- ↑ 3.0 3.1
- ↑ 4.0 4.1
- ↑ Transmisión en vivo, 2017-05-26 (18:10).
- ↑ 6.0 6.1 Ashes of Creation Forums - Poll + Bonus Dev Discussion - Multiboxing.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 MY.GAMES FAQ
- ↑
- ↑ Blog: New Adventure Awaits.
- ↑ 10.0 10.1 10.2 Transmisión en vivo, 2017-05-24 (57:00).
- ↑ Pódcast, 2017-05-04 (51:52).
- ↑ 12.0 12.1
- ↑ Transmisión en vivo, 2021-04-30 (1:20:03).
- ↑ Ashes of Creation Store: Account management.
- ↑ Transmisión en vivo, 2020-11-30 (56:02).
- ↑
- ↑ 17.0 17.1 Rime and Regal.
- ↑ Transmisión en vivo, 2018-12-06 (41:43).
- ↑ Transmisión en vivo, 2020-11-30 (58:24).
- ↑ 20.0 20.1
- ↑ 21.0 21.1
- ↑ 22.0 22.1
- ↑ Transmisión en vivo, 2017-05-17 (59:25).
- ↑ Transmisión en vivo, 2021-10-29 (1:14:00).
- ↑ Transmisión en vivo, 2018-04-8 (AM) (26:41).
- ↑ Vídeo, 2018-09-06 (4:25).
- ↑
- ↑ 28.0 28.1
- ↑ 29.0 29.1
- ↑ 30.0 30.1 Entrevista, 2020-07-18 (12:56).
- ↑ Entrevista, 2020-07-18 (10:04).
- ↑ Transmisión en vivo, 2021-11-19 (52:35).
- ↑ 33.0 33.1 Transmisión en vivo, 2020-07-25 (1:06:43).
- ↑ Transmisión en vivo, 2022-10-14 (2:53).
- ↑ 35.0 35.1 35.2 February 8, 2019 - Questions and Answers.
- ↑ Newsletter - Pre-order packages are ending reminder.
- ↑ Pioneer
- ↑ Voyager plus pre-order pack
- ↑ Transmisión en vivo, 2018-05-04 (52:45).
- ↑ 40.0 40.1 40.2 40.3 Entrevista, 2018-08-08 (26:18).
- ↑
- ↑
- ↑
- ↑ 45.0 45.1 Transmisión en vivo, 2020-07-25 (48:28).
- ↑ Transmisión en vivo, 2017-05-10 (22:39).
- ↑ Transmisión en vivo, 2017-05-15 (13:06).
- ↑ 48.0 48.1 Entrevista, 2020-07-18 (52:57).
- ↑ 49.0 49.1 49.2 Entrevista, 2018-08-24 (4:15).