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Alpha-0

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Alpha-0 Pantalla de ingreso.[1]
Puerta Divina de tematica Py'rai .[2]

Alpha-0 es un lanzamiento ADC[3] pre-alpha[4] de Ashes of Creation.[5] Este es la primera de muchas pruebas internas de la red, back-end y el sistema de Nodos.[6]

  • Establecimiento de características técnicas básicas para la solución back-end.[7]
  • Conectando a muchos jugadores en una sola zona con 4000 NPC.[7]
  • Obtener un buen rendimiento del servidor.[7]
  • Realizar la conexión a través del lanzador.[7]
  • Establecer la experiencia cultural de la colección del sistema de nodos.[7]

Este lanzamiento tambien se lo conoce como "Amigos y familia alpha".[8][9]

  • Alpha-0 es el alfa "sorteo" solo por invitación que también otorga acceso a algunos medios e influencers.[10]
  • Alpha-0 es parte de las pruebas de Pre-alpha.[4]

Alpha-0 gameplay footage

Alpha-0 footage from livestream, 31 October 2017.[11]

Alpha-0 participation

1,200 to participate in Alpha-0 starting Friday 15th of December 2017.[12]

Alpha-0 nodes

The alpha-0 map is divided into three Nodos, each with a ZOI.[5]

  • Only one node was capable of reaching the Aldea stage (at one time).

Área de inicio del Alpha-0

Durante el Alpha-0, los jugadores empezaban su aventura en una puerta divina Empyrean.[14]

Alpha-0 environments

Alpha-0 río que atraviesa el centro del mapa.[15]
Alpha-0 llanuras aluviales environment.[16]

Hay cuatro ambientes (climas / biomas) sobre tierra en Alpha-0.[15]

  • Llanuras aluviales
  • Bosque
  • Desierto
  • Montañas nevadas

Alpha-0 tiene un bioluminiscente ambiente en el Reino subterraneo .[19]

Uno de los aspectos importantes del juego de colores será el factor distintivo entre los diferentes Reinos subterraneos y las regiones que existen en el mundo: sus influencias de color los diferencian de diferentes regiones.[20]Steven Sharif

Alpha-0 classes, races and genders

No había una pantalla funcional de creación de personaje durante el Alpha-0, pero había varias opciones para que los jugadores escogieran:[5]

Alpha-0 progression

Players experienced a degree of progression in Alpha-0.[5]

  • Nivelación was from level 1 to 10.[25]
  • New equipment dropped.
  • There was a tier-based skill progression where players applied points into individual skills.

Alpha-0 artisan classes

Recolección and crafting was originally intended to be in Alpha-0,[5] but due to time constraints these were not included.[26]

Alpha-0 combat

The weapon use ability (precision combo/quicktime event) system is in Alpha-0 but it is a different iteration to what was shown at PAX West 2017.[27] Due to time constraints leading up to Alpha 0, the success range of this system was widened and the UI component was disabled. The plan moving forward is to continue to evolve the system in a fun and more engaging direction based on community feedback.[28]

  • Many animations at the moment are first pass, and will be further fleshed out as development continues.[29]

We want combat to be engaging, fun. What you're seeing in our pre-alpha we honestly have not spent a lot of time on combat. Most of this pre-alpha has been spent on establishing core technical features for our proprietary back-end solutions for making a MMO in Unreal.[7]Steven Sharif

Weapon use ability status

The weapon use combo system plays heavily into the weapon skill trees, which are planned for Alpha-2 and beyond.[30]

Alpha-0 dungeons

Alpha-0 party size

The party size in Alpha-0 is six (6).[40]

World size

480 km2 (square kilometers) is the approximate world size at launch.[41] This includes water and land content.[42]

  • Water area is considered playable area, but the exact area of land versus water is not known at this time.[43]

I don't know the exact the exact amount that is land versus water but the water is playable area as well and it's gonna have content...[43]Steven Sharif

480 square kilometers; which is pretty large comparatively to other MMORPGs out there. Now that does not include the lapped spaces: So that is the Underrealm and the portion of the world that it encompasses, which could probably easily take up an additional hundredish square kilometers I would imagine.[44]Steven Sharif

  • It is anticipated that a mounted player can traverse the entire map in a matter of hours.[45]

The Alpha One map will be many islands and mainland area, roughly 100sqkm.[50]Steven Sharif

Alpha-0 NDA

The Alpha-0 NDA restricts the sharing of visual elements from Alpha-0 testing.[53][3]

Alpha-0 easter eggs

There may or may not be a pair of sandals; if found will grant you some major boon or benefit... You might need a utility skill to find them.[54][55]

Alpha-0 release schedule

Phase Release Estimated/Actual date
Alpha Alpha-0.[4] December 15, 2017.[56]

Leer más...

Alpha-0 key raffles

When getting real-time feedback, we want a wide sample of opinions from people that cannot afford to spend four or five hundred dollars on the Braver of Worlds, to the people that can... We want to get a wide, diverse audience from a purchase standpoint, even people that aren't even invested in the game at all, that's why we raffle out to registered users, or just on stream..[57]Steven Sharif

Alpha-0 end date

Alpha-0 may end eventually... or morph into something else.[58]Jeffrey Bard

Alpha-0 security systems

Security systems will be in place to combat cheating, exploiting, botting, gold selling, item duplication and other things that affect the economy starting from Alpha-0.[59][60][61]

  • These systems collect user data and flag abnormal activities for inspection. This combined with player reporting functions generates a live "heat map" that draws attention to unusual behavior.[61]
  • Players caught cheating will be banned.[61]

Alpha-0 graphics system

Alpha-0 will utilize DirectX 11 or DirectX 12.[62]

UE4 allows us to do from a graphical fidelity standpoint is create a beautiful world on the front end.[63]

Alpha-0 screenshots

See also

Referencias

  1. Transmisión en vivo, 2017-12-15 (3:48).
  2. Transmisión en vivo, 2017-10-20 (50:20).
  3. 3.0 3.1 alpha 0 NDA.png
  4. 4.0 4.1 4.2 alpha-0 pre-alpha.png
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Transmisión en vivo, 2017-09-03 (30:31).
  6. Transmisión en vivo, 2017-11-17 (4:52).
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Transmisión en vivo, 8 April 2018 (PM) (41:44).
  8. Transmisión en vivo, 2017-12-15 (15:00).
  9. alpha-0 friends and family.png
  10. MMOGAMES Interview, 8 September 2017.
  11. Transmisión en vivo, 2017-10-31 (24:19).
  12. Transmisión en vivo, 2017-11-17 (30:34).
  13. Transmisión en vivo, 2017-12-15 (1:11:52).
  14. Transmisión en vivo, 2017-09-03 (33:28).
  15. 15.0 15.1 Transmisión en vivo, 2017-10-16 (11:41).
  16. Transmisión en vivo, 2017-10-16 (11:51).
  17. Transmisión en vivo, 2017-10-16 (12:08).
  18. Vídeo, 2018-01-22 (0:01).
  19. Transmisión en vivo, 2017-12-15 (1:36:53).
  20. Transmisión en vivo, 2018-01-18 (14:00).
  21. 21.0 21.1 Transmisión en vivo, 2017-11-17 (14:57).
  22. 22.0 22.1 22.2 Transmisión en vivo, 2017-09-03 (37:10).
  23. Vídeo, 2017-08-30 (3:36).
  24. Transmisión en vivo, 2018-05-04 (47:57).
  25. Transmisión en vivo, 2017-12-15 (58:48).
  26. Transmisión en vivo, 2017-12-15 (1:02:22).
  27. Transmisión en vivo, 2017-12-15 (1:02:50).
  28. Transmisión en vivo, 2018-01-18 (22:50).
  29. Official Livestream - May 4th @ 3 PM PST - Q&A
  30. Transmisión en vivo, 2021-09-24 (1:19:17).
  31. 31.0 31.1 31.2 Transmisión en vivo, 2020-01-30 (1:28:40).
  32. Podcast, 2018-05-11 (57:42).
  33. Transmisión en vivo, 2018-01-18 (22:46).
  34. Entrevista, 2020-07-19 (53:59).
  35. Entrevista, 2020-07-18 (1:07:51).
  36. Transmisión en vivo, 2018-01-18 (16:34).
  37. Transmisión en vivo, 2018-02-09 (4:42).
  38. Transmisión en vivo, 2017-11-17 (17:50).
  39. Transmisión en vivo, 2017-12-15 (1:33:13).
  40. Transmisión en vivo, 2017-10-16 (49:28).
  41. world size.png
  42. waterlandsize.png
  43. 43.0 43.1 Transmisión en vivo, 2020-01-30 (1:18:12).
  44. 44.0 44.1 Entrevista, 2018-08-17 (10:43).
  45. February 8, 2019 - Questions and Answers.
  46. Transmisión en vivo, 2017-10-31 (24:00).
  47. Transmisión en vivo, 2018-09-27 (9:08).
  48. Forest of Erinthia.png
  49. Transmisión en vivo, 2020-11-30 (22:43).
  50. 50.0 50.1 alpha-1-map-size.png
  51. steven-a1-map.png
  52. Transmisión en vivo, 2020-11-30 (25:45).
  53. alpha-0-nda.png
  54. Transmisión en vivo, 2017-11-17 (17:34).
  55. Transmisión en vivo, 2017-12-15 (1:34:41).
  56. Transmisión en vivo, 2018-01-18 (2:48).
  57. Transmisión en vivo, 8 April 2018 (PM) (44:11).
  58. Transmisión en vivo, 2018-05-04 (40:47).
  59. Transmisión en vivo, 2017-11-17 (38:35).
  60. Massively OP, 1 June 2017
  61. 61.0 61.1 61.2 Transmisión en vivo, 2018-02-09 (20:40).
  62. Transmisión en vivo, 2017-11-17 (28:06).
  63. Transmisión en vivo, 2017-05-03 (27:21).