2019-03-26 Blog: Know Your Nodes - Advance and Destroy
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In this edition of Know Your Nodes, we’ll be going over how you can advance and destroy a Node. If you missed our previous article in this series, we highly recommend you check out Know Your Nodes: The Basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will provide you details on our current design plan for Nodes.
Referenced by
- Adjacent nodes
- Alts
- Apartment destructibility
- Apartamentos
- Architecture
- Artisan buildings
- Ashes of Creation
- Backgrounds
- Barracones
- Buildings
- Business buildings
- Carpintería
- Changing citizenship
- Cities
- Citizenship
- Beneficios de los ciudadanos
- Default service buildings
- Escenarios destructibles
- Campamento
- Entornos
- Expedición
- Familias
- Freehold destructibility
- Freehold security
- Parcelas
- Furniture
- Juego
- Homesteads
- Household security
- Housing decorations
- Housing destructibility
- Housing foreclosures
- Posada
- Kickstarter
- PNJs mercenarios
- Metropolis
- Avance del nodo
- Debilitamiento de los nodos
- Beneficios de los nodos
- Destrucción de edificios de nodo
- Destrucción de nodos
- Node footprint
- Gobierno en los nodos
- Estilo y diseño de los nodos
- Node leadership powers
- Node progression
- Node siege completion
- Node siege declaration
- Node siege defenses
- Asedios de nodos
- Simulación de nodos
- Fases de los nodos
- Impuestos de los nodos
- Guerra de nodos
- Nodos
- PvP de mundo abierto
- Open world battlegrounds
- Player housing
- Player housing benefits
- Generación procedimental
- Progresión
- Pvp
- Razas
- Apariencia racial
- Beneficios raciales
- Influencia racial
- Roleplaying
- Zonas seguras
- Service buildings
- Siege declarations
- Siege participation
- Asedios
- Organizaciones sociales
- Alojamiento persistente
- Static housing destructibility
- Tavern security
- Taberna
- Taxes
- Towns
- Edificios de nodo únicos
- Nodos vasallos
- Aldeas
- Naturaleza
- El gestor del mundo
- Zona de influencia
- Las zonas y su progresión